📄 atmosphere.h
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/* -*- c -*- */#ifndef INCLUDED_LIB3DS_ATMOSPHERE_H#define INCLUDED_LIB3DS_ATMOSPHERE_H/* * The 3D Studio File Format Library * Copyright (C) 1996-2001 by J.E. Hoffmann <je-h@gmx.net> * All rights reserved. * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 2.1 of the License, or (at * your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public * License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id: atmosphere.h 6461 2007-04-06 15:36:13Z robert $ */#ifndef INCLUDED_LIB3DS_TYPES_H#include "types.h"#endif#ifdef __cplusplusextern "C" {#endif/*! * Fog atmosphere settings * \ingroup atmosphere */typedef struct _Lib3dsFog { Lib3dsBool use; Lib3dsRgb col; Lib3dsBool fog_background; Lib3dsFloat near_plane; Lib3dsFloat near_density; Lib3dsFloat far_plane; Lib3dsFloat far_density;} Lib3dsFog;/*! * Layer fog atmosphere flags * \ingroup atmosphere */typedef enum _Lib3dsLayerFogFlags { LIB3DS_BOTTOM_FALL_OFF =0x00000001, LIB3DS_TOP_FALL_OFF =0x00000002, LIB3DS_FOG_BACKGROUND =0x00100000} Lib3dsLayerFogFlags;/*! * Layer fog atmosphere settings * \ingroup atmosphere */typedef struct _Lib3dsLayerFog { Lib3dsBool use; Lib3dsDword flags; Lib3dsRgb col; Lib3dsFloat near_y; Lib3dsFloat far_y; Lib3dsFloat density;} Lib3dsLayerFog;/*! * Distance cue atmosphere settings * \ingroup atmosphere */typedef struct _Lib3dsDistanceCue { Lib3dsBool use; Lib3dsBool cue_background; Lib3dsFloat near_plane; Lib3dsFloat near_dimming; Lib3dsFloat far_plane; Lib3dsFloat far_dimming;} Lib3dsDistanceCue;/*! * Atmosphere settings * \ingroup atmosphere */struct _Lib3dsAtmosphere { Lib3dsFog fog; Lib3dsLayerFog layer_fog; Lib3dsDistanceCue dist_cue;};extern LIB3DSAPI Lib3dsBool lib3ds_atmosphere_read(Lib3dsAtmosphere *atmosphere, FILE *f);extern LIB3DSAPI Lib3dsBool lib3ds_atmosphere_write(Lib3dsAtmosphere *atmosphere, FILE *f);#ifdef __cplusplus}#endif#endif
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