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📄 switch.cpp

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/********************************************************************** * *    FILE:            Switch.cpp * *    DESCRIPTION:    Read/Write osg::Switch in binary format to disk. * *    CREATED BY:        Auto generated by iveGenerator *                    and later modified by Rune Schmidt Jensen. * *    HISTORY:        Created 9.4.2003 * *    Copyright 2003 VR-C **********************************************************************/#include "Exception.h"#include "Switch.h"#include "Group.h"using namespace ive;void Switch::write(DataOutputStream* out){    // Write Switch's identification.    out->writeInt(IVESWITCH);    // If the osg class is inherited by any other class we should also write this to file.    osg::Group*  group = dynamic_cast<osg::Group*>(this);    if(group){        ((ive::Group*)(group))->write(out);    }    else        throw Exception("Switch::write(): Could not cast this osg::Switch to an osg::Group.");    // Write Switch's properties.    // Write childrens value.    for(unsigned int i=0; i<getNumChildren();i++)        out->writeBool(getValue(i));}void Switch::read(DataInputStream* in){    // Peek on Switch's identification.    int id = in->peekInt();    if(id == IVESWITCH){        // Read Switch's identification.        id = in->readInt();        // If the osg class is inherited by any other class we should also read this from file.        osg::Group*  group = dynamic_cast<osg::Group*>(this);        if(group){            ((ive::Group*)(group))->read(in);        }        else            throw Exception("Switch::read(): Could not cast this osg::Switch to an osg::Group.");        // Read Switch's properties        // Read childrens value.        for(unsigned int i=0; i<getNumChildren();i++)            setValue(i, in->readBool());    }    else{        throw Exception("Switch::read(): Expected Switch identification.");    }}

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