📄 multiswitch.cpp
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/********************************************************************** * * FILE: Switch.cpp * * DESCRIPTION: Read/Write osg::Switch in binary format to disk. * * CREATED BY: Auto generated by iveGenerator * and later modified by Rune Schmidt Jensen. * * HISTORY: Created 9.4.2003 * * Copyright 2003 VR-C **********************************************************************/#include "Exception.h"#include "MultiSwitch.h"#include "Group.h"using namespace ive;void MultiSwitch::write(DataOutputStream* out){ // Write Switch's identification. out->writeInt(IVEMULTISWITCH); // If the osg class is inherited by any other class we should also write this to file. osg::Group* group = dynamic_cast<osg::Group*>(this); if(group){ ((ive::Group*)(group))->write(out); } else throw Exception("Switch::write(): Could not cast this osg::Switch to an osg::Group."); // Write Switch's properties. out->writeBool(getNewChildDefaultValue()); out->writeUInt(getActiveSwitchSet()); const osgSim::MultiSwitch::SwitchSetList& switchset = getSwitchSetList(); out->writeUInt(switchset.size()); for(unsigned int s=0;s<switchset.size();++s) { // Write childrens value. for(unsigned int i=0; i<getNumChildren();i++) out->writeBool(getValue(s,i)); }}void MultiSwitch::read(DataInputStream* in){ // Peek on Switch's identification. int id = in->peekInt(); if(id == IVEMULTISWITCH) { // Read Switch's identification. id = in->readInt(); // If the osg class is inherited by any other class we should also read this from file. osg::Group* group = dynamic_cast<osg::Group*>(this); if(group){ ((ive::Group*)(group))->read(in); } else throw Exception("Switch::read(): Could not cast this osg::Switch to an osg::Group."); // Read Switch's properties setNewChildDefaultValue(in->readBool()); setActiveSwitchSet(in->readUInt()); unsigned int numSwitchSets = in->readUInt(); for(unsigned int s=0;s<numSwitchSets;++s) { // Read childrens value. for(unsigned int i=0; i<getNumChildren();i++) setValue(s, i, in->readBool()); } } else{ throw Exception("Switch::read(): Expected Switch identification."); }}
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