primitiveset.cpp

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/********************************************************************** * *    FILE:            PrimitiveSet.cpp * *    DESCRIPTION:    Read/Write osg::PrimitiveSet in binary format to disk. * *    CREATED BY:        Auto generated by iveGenerated *                    and later modified by Rune Schmidt Jensen. * *    HISTORY:        Created 18.3.2003 * *    Copyright 2003 VR-C **********************************************************************/#include "Exception.h"#include "Object.h"#include "PrimitiveSet.h"using namespace ive;void PrimitiveSet::write(DataOutputStream* out){    // Write PrimitiveSet's identification.    out->writeInt(IVEPRIMITIVESET);    // If the osg class is inherited by any other class we should also write this to file.    osg::Object*  obj = dynamic_cast<osg::Object*>(this);    if(obj){        ((ive::Object*)(obj))->write(out);    }    else        throw Exception("PrimitiveSet::write(): Could not cast this osg::PrimitiveSet to an osg::Object.");    // Write PrimitiveSet's properties.    out->writeInt(getMode());}void PrimitiveSet::read(DataInputStream* in){    // Read PrimitiveSet's identification.    int id = in->peekInt();    if(id == IVEPRIMITIVESET){        // Code to read PrimitiveSet's properties.        id = in->readInt();        // If the osg class is inherited by any other class we should also read this from file.        osg::Object*  obj = dynamic_cast<osg::Object*>(this);        if(obj){            ((ive::Object*)(obj))->read(in);        }        else            throw Exception("PrimitiveSet::read(): Could not cast this osg::PrimitiveSet to an osg::Object.");        // Read in primitiveset properties.        setMode(in->readInt());    }    else{        throw Exception("PrimitiveSet::read(): Expected PrimitiveSet identification.");    }}

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