📄 primitiveset.cpp
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/********************************************************************** * * FILE: PrimitiveSet.cpp * * DESCRIPTION: Read/Write osg::PrimitiveSet in binary format to disk. * * CREATED BY: Auto generated by iveGenerated * and later modified by Rune Schmidt Jensen. * * HISTORY: Created 18.3.2003 * * Copyright 2003 VR-C **********************************************************************/#include "Exception.h"#include "Object.h"#include "PrimitiveSet.h"using namespace ive;void PrimitiveSet::write(DataOutputStream* out){ // Write PrimitiveSet's identification. out->writeInt(IVEPRIMITIVESET); // If the osg class is inherited by any other class we should also write this to file. osg::Object* obj = dynamic_cast<osg::Object*>(this); if(obj){ ((ive::Object*)(obj))->write(out); } else throw Exception("PrimitiveSet::write(): Could not cast this osg::PrimitiveSet to an osg::Object."); // Write PrimitiveSet's properties. out->writeInt(getMode());}void PrimitiveSet::read(DataInputStream* in){ // Read PrimitiveSet's identification. int id = in->peekInt(); if(id == IVEPRIMITIVESET){ // Code to read PrimitiveSet's properties. id = in->readInt(); // If the osg class is inherited by any other class we should also read this from file. osg::Object* obj = dynamic_cast<osg::Object*>(this); if(obj){ ((ive::Object*)(obj))->read(in); } else throw Exception("PrimitiveSet::read(): Could not cast this osg::PrimitiveSet to an osg::Object."); // Read in primitiveset properties. setMode(in->readInt()); } else{ throw Exception("PrimitiveSet::read(): Expected PrimitiveSet identification."); }}
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