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📄 texture.cpp

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/********************************************************************** * *    FILE:            Texture.cpp * *    DESCRIPTION:    Read/Write osg::Texture in binary format to disk. * *    CREATED BY:        Auto generated by iveGenerated *                    and later modified by Rune Schmidt Jensen. * *    HISTORY:        Created 20.3.2003 * *    Copyright 2003 VR-C **********************************************************************/#include "Exception.h"#include "Texture.h"#include "Object.h"using namespace ive;void Texture::write(DataOutputStream* out){    // Write Texture's identification.    out->writeInt(IVETEXTURE);    // If the osg class is inherited by any other class we should also write this to file.    osg::Object*  obj = dynamic_cast<osg::Object*>(this);    if(obj)    {        ((ive::Object*)(obj))->write(out);    }    else        throw Exception("Texture::write(): Could not cast this osg::Texture to an osg::Object.");    // Write Texture's properties.    out->writeInt(_wrap_s);    out->writeInt(_wrap_t);    out->writeInt(_wrap_r);    out->writeInt(_min_filter);    out->writeInt(_mag_filter);    out->writeFloat(_maxAnisotropy);    out->writeVec4(_borderColor);    out->writeInt(_internalFormatMode);        if ( out->getVersion() >= VERSION_0008 )    {        out->writeInt(_internalFormat);    }    if ( out->getVersion() >= VERSION_0009 )    {        out->writeInt(_borderWidth);        out->writeBool(_useHardwareMipMapGeneration);        out->writeBool(_unrefImageDataAfterApply);        out->writeBool(_clientStorageHint);        out->writeBool(_resizeNonPowerOfTwoHint);    }        if ( out->getVersion() >= VERSION_0014 )    {        out->writeInt(_sourceFormat);        out->writeInt(_sourceType);    }}void Texture::read(DataInputStream* in){    // Read Texture's identification.    int id = in->peekInt();    if(id == IVETEXTURE)    {        // Read Texture's identification.        id = in->readInt();        // If the osg class is inherited by any other class we should also read this from file.        osg::Object*  obj = dynamic_cast<osg::Object*>(this);        if(obj)        {            ((ive::Object*)(obj))->read(in);        }        else            throw Exception("Texture::read(): Could not cast this osg::Texture to an osg::Object.");        // Read properties        _wrap_s = (osg::Texture::WrapMode)in->readInt();        _wrap_t = (osg::Texture::WrapMode)in->readInt();        _wrap_r = (osg::Texture::WrapMode)in->readInt();        _min_filter = (osg::Texture::FilterMode)in->readInt();        _mag_filter = (osg::Texture::FilterMode)in->readInt();        _maxAnisotropy = in->readFloat();        _borderColor = in->readVec4();        _internalFormatMode = (osg::Texture::InternalFormatMode)in->readInt();        if ( in->getVersion() >= VERSION_0008 )        {            _internalFormat = in->readInt();        }        if ( in->getVersion() >= VERSION_0009 )        {            _borderWidth = in->readInt();            _useHardwareMipMapGeneration = in->readBool();            _unrefImageDataAfterApply = in->readBool();            _clientStorageHint = in->readBool();            _resizeNonPowerOfTwoHint = in->readBool();        }        if ( in->getVersion() >= VERSION_0014 )        {            _sourceFormat = in->readInt();            _sourceType = in->readInt();        }    }    else    {        throw Exception("Texture::read(): Expected Texture identification.");    }}

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