📄 dataoutputstream.cpp
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/********************************************************************** * * FILE: DataOutputStream.cpp * * DESCRIPTION: Implements methods to write simple datatypes to an * output stream. * * CREATED BY: Rune Schmidt Jensen * * HISTORY: Created 11.03.2003 * Updated for 1D textures - Don Burns 27.1.2004 * Updated for light model - Stan Blinov at 25 august 7512 from World Creation (7.09.2004) * * Copyright 2003 VR-C **********************************************************************/#include "DataOutputStream.h"#include "Exception.h"#include "StateSet.h"#include "AlphaFunc.h"#include "BlendColor.h"#include "Stencil.h"#include "BlendFunc.h"#include "BlendEquation.h"#include "Material.h"#include "CullFace.h"#include "ColorMask.h"#include "Depth.h"#include "ClipPlane.h"#include "PolygonOffset.h"#include "PolygonMode.h"#include "ShadeModel.h"#include "Point.h"#include "LineWidth.h"#include "LineStipple.h"#include "Texture1D.h"#include "Texture2D.h"#include "Texture3D.h"#include "TextureCubeMap.h"#include "TextureRectangle.h"#include "TexEnv.h"#include "TexEnvCombine.h"#include "TexGen.h"#include "TexMat.h"#include "FragmentProgram.h"#include "VertexProgram.h"#include "LightModel.h"#include "ProxyNode.h"#include "FrontFace.h"#include "Program.h"#include "Uniform.h"#include "Shader.h"#include "Viewport.h"#include "Scissor.h"#include "Image.h"#include "ImageSequence.h"#include "PointSprite.h"#include "Multisample.h"#include "Fog.h"#include "Light.h"#include "Group.h"#include "MatrixTransform.h"#include "Camera.h"#include "CameraView.h"#include "Geode.h"#include "LightSource.h"#include "TexGenNode.h"#include "ClipNode.h"#include "Billboard.h"#include "Sequence.h"#include "LOD.h"#include "PagedLOD.h"#include "PositionAttitudeTransform.h"#include "AutoTransform.h"#include "DOFTransform.h"#include "Transform.h"#include "Switch.h"#include "OccluderNode.h"#include "OcclusionQueryNode.h"#include "Impostor.h"#include "CoordinateSystemNode.h"#include "LightPointNode.h"#include "MultiSwitch.h"#include "VisibilityGroup.h"#include "MultiTextureControl.h"#include "ShapeAttributeList.h"#include "Effect.h"#include "AnisotropicLighting.h"#include "BumpMapping.h"#include "Cartoon.h"#include "Scribe.h"#include "SpecularHighlights.h"#include "Geometry.h"#include "ShapeDrawable.h"#include "Shape.h"#include "Text.h"#include "TerrainTile.h"#include "Locator.h"#include "ImageLayer.h"#include "HeightFieldLayer.h"#include "CompositeLayer.h"#include "SwitchLayer.h"#include <osg/Notify>#include <osg/io_utils>#include <osgDB/FileUtils>#include <osgDB/fstream>#include <sstream>using namespace ive;DataOutputStream::DataOutputStream(std::ostream * ostream, const osgDB::ReaderWriter::Options* options){ _verboseOutput = false; _includeImageMode = IMAGE_INCLUDE_DATA; _includeExternalReferences = false; _writeExternalReferenceFiles = false; _useOriginalExternalReferences = true; _maximumErrorToSizeRatio = 0.001; _options = options; _compressionLevel = 0; if (_options.get()) { std::string optionsString = _options->getOptionString(); if(optionsString.find("noTexturesInIVEFile")!=std::string::npos) { setIncludeImageMode(IMAGE_REFERENCE_FILE); } else if(optionsString.find("includeImageFileInIVEFile")!=std::string::npos) { setIncludeImageMode(IMAGE_INCLUDE_FILE); } else if(optionsString.find("compressImageData")!=std::string::npos) { setIncludeImageMode(IMAGE_COMPRESS_DATA); } osg::notify(osg::DEBUG_INFO) << "ive::DataOutpouStream.setIncludeImageMode()=" << getIncludeImageMode() << std::endl; setIncludeExternalReferences(optionsString.find("inlineExternalReferencesInIVEFile")!=std::string::npos); osg::notify(osg::DEBUG_INFO) << "ive::DataOutpouStream.setIncludeExternalReferences()=" << getIncludeExternalReferences() << std::endl; setWriteExternalReferenceFiles(optionsString.find("noWriteExternalReferenceFiles")==std::string::npos); osg::notify(osg::DEBUG_INFO) << "ive::DataOutpouStream.setWriteExternalReferenceFiles()=" << getWriteExternalReferenceFiles() << std::endl; setUseOriginalExternalReferences(optionsString.find("useOriginalExternalReferences")!=std::string::npos); osg::notify(osg::DEBUG_INFO) << "ive::DataOutpouStream.setUseOriginalExternalReferences()=" << getUseOriginalExternalReferences() << std::endl; _compressionLevel = (optionsString.find("compressed")!=std::string::npos) ? 1 : 0; osg::notify(osg::DEBUG_INFO) << "ive::DataOutpouStream._compressionLevel=" << _compressionLevel << std::endl; std::string::size_type terrainErrorPos = optionsString.find("TerrainMaximumErrorToSizeRatio="); if (terrainErrorPos!=std::string::npos) { std::string::size_type endOfToken = optionsString.find_first_of('=', terrainErrorPos); std::string::size_type endOfNumber = optionsString.find_first_of(' ', endOfToken); std::string::size_type numOfCharInNumber = (endOfNumber != std::string::npos) ? endOfNumber-endOfToken-1 : optionsString.size()-endOfToken-1; if (numOfCharInNumber>0) { std::string numberString = optionsString.substr(endOfToken+1, numOfCharInNumber); _maximumErrorToSizeRatio = atof(numberString.c_str()); osg::notify(osg::DEBUG_INFO)<<"TerrainMaximumErrorToSizeRatio = "<<_maximumErrorToSizeRatio<<std::endl; } else { osg::notify(osg::DEBUG_INFO)<<"Error no value to TerrainMaximumErrorToSizeRatio assigned"<<std::endl; } } } #ifndef USE_ZLIB if (_compressionLevel>0) { osg::notify(osg::NOTICE) << "Compression not supported in this .ive version." << std::endl; _compressionLevel = 0; } #endif _output_ostream = _ostream = ostream; if(!_ostream) throw Exception("DataOutputStream::DataOutputStream(): null pointer exception in argument."); writeUInt(ENDIAN_TYPE) ; writeUInt(getVersion()); writeInt(_compressionLevel); if (_compressionLevel>0) { _ostream = &_compressionStream; }}DataOutputStream::~DataOutputStream(){ if (_compressionLevel>0) { _ostream = _output_ostream; std::string compressionString(_compressionStream.str()); writeUInt(compressionString.size()); compress(*_output_ostream, compressionString); }}#ifdef USE_ZLIB#include <zlib.h>#define CHUNK 16384bool DataOutputStream::compress(std::ostream& fout, const std::string& source) const{ int ret, flush = Z_FINISH; unsigned have; z_stream strm; unsigned char out[CHUNK]; int level = 6; int stategy = Z_DEFAULT_STRATEGY; // looks to be the best for .osg/.ive files //int stategy = Z_FILTERED; //int stategy = Z_HUFFMAN_ONLY; //int stategy = Z_RLE; /* allocate deflate state */ strm.zalloc = Z_NULL; strm.zfree = Z_NULL; strm.opaque = Z_NULL; ret = deflateInit2(&strm, level, Z_DEFLATED, 15+16, // +16 to use gzip encoding 8, // default stategy); if (ret != Z_OK) return false; strm.avail_in = source.size(); strm.next_in = (Bytef*)(&(*source.begin())); /* run deflate() on input until output buffer not full, finish compression if all of source has been read in */ do { strm.avail_out = CHUNK; strm.next_out = out; ret = deflate(&strm, flush); /* no bad return value */ if (ret == Z_STREAM_ERROR) { osg::notify(osg::NOTICE)<<"Z_STREAM_ERROR"<<std::endl; return false; } have = CHUNK - strm.avail_out; if (have>0) fout.write((const char*)out, have); if (fout.fail()) { (void)deflateEnd(&strm); return false; } } while (strm.avail_out == 0); /* clean up and return */ (void)deflateEnd(&strm); return true;}#elsebool DataOutputStream::compress(std::ostream& fout, const std::string& source) const{ return false;}#endifvoid DataOutputStream::writeBool(bool b){ char c = b?1:0; _ostream->write(&c, CHARSIZE); if (_verboseOutput) std::cout<<"read/writeBool() ["<<(int)c<<"]"<<std::endl;}void DataOutputStream::writeChar(char c){ _ostream->write(&c, CHARSIZE); if (_verboseOutput) std::cout<<"read/writeChar() ["<<(int)c<<"]"<<std::endl;}void DataOutputStream::writeUChar(unsigned char c){ _ostream->write((char*)&c, CHARSIZE); if (_verboseOutput) std::cout<<"read/writeUChar() ["<<(int)c<<"]"<<std::endl;}void DataOutputStream::writeUShort(unsigned short s){ _ostream->write((char*)&s, SHORTSIZE); if (_verboseOutput) std::cout<<"read/writeUShort() ["<<s<<"]"<<std::endl;}void DataOutputStream::writeShort(short s){ _ostream->write((char*)&s, SHORTSIZE); if (_verboseOutput) std::cout<<"read/writeShort() ["<<s<<"]"<<std::endl;}void DataOutputStream::writeUInt(unsigned int s){ _ostream->write((char*)&s, INTSIZE); if (_verboseOutput) std::cout<<"read/writeUInt() ["<<s<<"]"<<std::endl;}void DataOutputStream::writeInt(int i){ _ostream->write((char*)&i, INTSIZE); if (_verboseOutput) std::cout<<"read/writeInt() ["<<i<<"]"<<std::endl;}void DataOutputStream::writeFloat(float f){ _ostream->write((char*)&f, FLOATSIZE); if (_verboseOutput) std::cout<<"read/writeFloat() ["<<f<<"]"<<std::endl;}void DataOutputStream::writeLong(long l){ _ostream->write((char*)&l, LONGSIZE); if (_verboseOutput) std::cout<<"read/writeLong() ["<<l<<"]"<<std::endl;}void DataOutputStream::writeULong(unsigned long l){ _ostream->write((char*)&l, LONGSIZE); if (_verboseOutput) std::cout<<"read/writeULong() ["<<l<<"]"<<std::endl;}void DataOutputStream::writeDouble(double d){ _ostream->write((char*)&d, DOUBLESIZE); if (_verboseOutput) std::cout<<"read/writeDouble() ["<<d<<"]"<<std::endl;}void DataOutputStream::writeString(const std::string& s){ writeInt(s.size()); _ostream->write(s.c_str(), s.size()); if (_verboseOutput) std::cout<<"read/writeString() ["<<s<<"]"<<std::endl;}void DataOutputStream::writeCharArray(const char* data, int size){ _ostream->write(data, size); if (_verboseOutput) std::cout<<"read/writeCharArray() ["<<data<<"]"<<std::endl;}void DataOutputStream::writeVec2(const osg::Vec2& v){ writeFloat(v.x()); writeFloat(v.y()); if (_verboseOutput) std::cout<<"read/writeVec2() ["<<v<<"]"<<std::endl;}void DataOutputStream::writeVec3(const osg::Vec3& v){ writeFloat(v.x()); writeFloat(v.y()); writeFloat(v.z()); if (_verboseOutput) std::cout<<"read/writeVec3() ["<<v<<"]"<<std::endl;}void DataOutputStream::writeVec4(const osg::Vec4& v){ writeFloat(v.x()); writeFloat(v.y()); writeFloat(v.z()); writeFloat(v.w()); if (_verboseOutput) std::cout<<"read/writeVec4() ["<<v<<"]"<<std::endl;}void DataOutputStream::writeVec2d(const osg::Vec2d& v){ writeDouble(v.x()); writeDouble(v.y()); if (_verboseOutput) std::cout<<"read/writeVec2() ["<<v<<"]"<<std::endl;}void DataOutputStream::writeVec3d(const osg::Vec3d& v){ writeDouble(v.x()); writeDouble(v.y()); writeDouble(v.z()); if (_verboseOutput) std::cout<<"read/writeVec3d() ["<<v<<"]"<<std::endl;}void DataOutputStream::writeVec4d(const osg::Vec4d& v){ writeDouble(v.x()); writeDouble(v.y()); writeDouble(v.z());
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