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📄 dataoutputstream.cpp

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/********************************************************************** * *    FILE:           DataOutputStream.cpp * *    DESCRIPTION:    Implements methods to write simple datatypes to an *                    output stream. * *    CREATED BY:     Rune Schmidt Jensen * *    HISTORY:        Created 11.03.2003 *                    Updated for 1D textures - Don Burns 27.1.2004 *                    Updated for light model - Stan Blinov at 25 august 7512 from World Creation (7.09.2004) * *    Copyright 2003 VR-C **********************************************************************/#include "DataOutputStream.h"#include "Exception.h"#include "StateSet.h"#include "AlphaFunc.h"#include "BlendColor.h"#include "Stencil.h"#include "BlendFunc.h"#include "BlendEquation.h"#include "Material.h"#include "CullFace.h"#include "ColorMask.h"#include "Depth.h"#include "ClipPlane.h"#include "PolygonOffset.h"#include "PolygonMode.h"#include "ShadeModel.h"#include "Point.h"#include "LineWidth.h"#include "LineStipple.h"#include "Texture1D.h"#include "Texture2D.h"#include "Texture3D.h"#include "TextureCubeMap.h"#include "TextureRectangle.h"#include "TexEnv.h"#include "TexEnvCombine.h"#include "TexGen.h"#include "TexMat.h"#include "FragmentProgram.h"#include "VertexProgram.h"#include "LightModel.h"#include "ProxyNode.h"#include "FrontFace.h"#include "Program.h"#include "Uniform.h"#include "Shader.h"#include "Viewport.h"#include "Scissor.h"#include "Image.h"#include "ImageSequence.h"#include "PointSprite.h"#include "Multisample.h"#include "Fog.h"#include "Light.h"#include "Group.h"#include "MatrixTransform.h"#include "Camera.h"#include "CameraView.h"#include "Geode.h"#include "LightSource.h"#include "TexGenNode.h"#include "ClipNode.h"#include "Billboard.h"#include "Sequence.h"#include "LOD.h"#include "PagedLOD.h"#include "PositionAttitudeTransform.h"#include "AutoTransform.h"#include "DOFTransform.h"#include "Transform.h"#include "Switch.h"#include "OccluderNode.h"#include "OcclusionQueryNode.h"#include "Impostor.h"#include "CoordinateSystemNode.h"#include "LightPointNode.h"#include "MultiSwitch.h"#include "VisibilityGroup.h"#include "MultiTextureControl.h"#include "ShapeAttributeList.h"#include "Effect.h"#include "AnisotropicLighting.h"#include "BumpMapping.h"#include "Cartoon.h"#include "Scribe.h"#include "SpecularHighlights.h"#include "Geometry.h"#include "ShapeDrawable.h"#include "Shape.h"#include "Text.h"#include "TerrainTile.h"#include "Locator.h"#include "ImageLayer.h"#include "HeightFieldLayer.h"#include "CompositeLayer.h"#include "SwitchLayer.h"#include <osg/Notify>#include <osg/io_utils>#include <osgDB/FileUtils>#include <osgDB/fstream>#include <sstream>using namespace ive;DataOutputStream::DataOutputStream(std::ostream * ostream, const osgDB::ReaderWriter::Options* options){    _verboseOutput = false;    _includeImageMode = IMAGE_INCLUDE_DATA;    _includeExternalReferences     = false;    _writeExternalReferenceFiles   = false;    _useOriginalExternalReferences = true;    _maximumErrorToSizeRatio       = 0.001;    _options = options;    _compressionLevel = 0;    if (_options.get())    {        std::string optionsString = _options->getOptionString();            if(optionsString.find("noTexturesInIVEFile")!=std::string::npos) {            setIncludeImageMode(IMAGE_REFERENCE_FILE);        } else if(optionsString.find("includeImageFileInIVEFile")!=std::string::npos) {            setIncludeImageMode(IMAGE_INCLUDE_FILE);        } else if(optionsString.find("compressImageData")!=std::string::npos) {            setIncludeImageMode(IMAGE_COMPRESS_DATA);        }        osg::notify(osg::DEBUG_INFO) << "ive::DataOutpouStream.setIncludeImageMode()=" << getIncludeImageMode() << std::endl;        setIncludeExternalReferences(optionsString.find("inlineExternalReferencesInIVEFile")!=std::string::npos);        osg::notify(osg::DEBUG_INFO) << "ive::DataOutpouStream.setIncludeExternalReferences()=" << getIncludeExternalReferences() << std::endl;        setWriteExternalReferenceFiles(optionsString.find("noWriteExternalReferenceFiles")==std::string::npos);        osg::notify(osg::DEBUG_INFO) << "ive::DataOutpouStream.setWriteExternalReferenceFiles()=" << getWriteExternalReferenceFiles() << std::endl;        setUseOriginalExternalReferences(optionsString.find("useOriginalExternalReferences")!=std::string::npos);        osg::notify(osg::DEBUG_INFO) << "ive::DataOutpouStream.setUseOriginalExternalReferences()=" << getUseOriginalExternalReferences() << std::endl;        _compressionLevel =  (optionsString.find("compressed")!=std::string::npos) ? 1 : 0;        osg::notify(osg::DEBUG_INFO) << "ive::DataOutpouStream._compressionLevel=" << _compressionLevel << std::endl;        std::string::size_type terrainErrorPos = optionsString.find("TerrainMaximumErrorToSizeRatio=");        if (terrainErrorPos!=std::string::npos)        {            std::string::size_type endOfToken = optionsString.find_first_of('=', terrainErrorPos);            std::string::size_type endOfNumber = optionsString.find_first_of(' ', endOfToken);            std::string::size_type numOfCharInNumber = (endOfNumber != std::string::npos) ?                     endOfNumber-endOfToken-1 :                    optionsString.size()-endOfToken-1;            if (numOfCharInNumber>0)            {                std::string numberString = optionsString.substr(endOfToken+1, numOfCharInNumber);                _maximumErrorToSizeRatio = atof(numberString.c_str());                                osg::notify(osg::DEBUG_INFO)<<"TerrainMaximumErrorToSizeRatio = "<<_maximumErrorToSizeRatio<<std::endl;            }            else            {                osg::notify(osg::DEBUG_INFO)<<"Error no value to TerrainMaximumErrorToSizeRatio assigned"<<std::endl;            }        }    }    #ifndef USE_ZLIB    if (_compressionLevel>0)    {        osg::notify(osg::NOTICE) << "Compression not supported in this .ive version." << std::endl;        _compressionLevel = 0;    }    #endif    _output_ostream = _ostream = ostream;    if(!_ostream)        throw Exception("DataOutputStream::DataOutputStream(): null pointer exception in argument.");    writeUInt(ENDIAN_TYPE) ;    writeUInt(getVersion());        writeInt(_compressionLevel);    if (_compressionLevel>0)    {            _ostream = &_compressionStream;            }}DataOutputStream::~DataOutputStream(){    if (_compressionLevel>0)    {         _ostream = _output_ostream;        std::string compressionString(_compressionStream.str());        writeUInt(compressionString.size());                compress(*_output_ostream, compressionString);    }}#ifdef USE_ZLIB#include <zlib.h>#define CHUNK 16384bool DataOutputStream::compress(std::ostream& fout, const std::string& source) const{    int ret, flush = Z_FINISH;    unsigned have;    z_stream strm;    unsigned char out[CHUNK];        int level = 6;    int stategy = Z_DEFAULT_STRATEGY; // looks to be the best for .osg/.ive files    //int stategy = Z_FILTERED;    //int stategy = Z_HUFFMAN_ONLY;    //int stategy = Z_RLE;    /* allocate deflate state */    strm.zalloc = Z_NULL;    strm.zfree = Z_NULL;    strm.opaque = Z_NULL;    ret = deflateInit2(&strm,                        level,                       Z_DEFLATED,                       15+16, // +16 to use gzip encoding                       8, // default                       stategy);    if (ret != Z_OK)    return false;    strm.avail_in = source.size();    strm.next_in = (Bytef*)(&(*source.begin()));    /* run deflate() on input until output buffer not full, finish       compression if all of source has been read in */    do {        strm.avail_out = CHUNK;        strm.next_out = out;        ret = deflate(&strm, flush);    /* no bad return value */        if (ret == Z_STREAM_ERROR)        {            osg::notify(osg::NOTICE)<<"Z_STREAM_ERROR"<<std::endl;            return false;        }        have = CHUNK - strm.avail_out;        if (have>0) fout.write((const char*)out, have);                if (fout.fail())        {            (void)deflateEnd(&strm);            return false;        }    } while (strm.avail_out == 0);    /* clean up and return */    (void)deflateEnd(&strm);    return true;}#elsebool DataOutputStream::compress(std::ostream& fout, const std::string& source) const{    return false;}#endifvoid DataOutputStream::writeBool(bool b){    char c = b?1:0;    _ostream->write(&c, CHARSIZE);    if (_verboseOutput) std::cout<<"read/writeBool() ["<<(int)c<<"]"<<std::endl;}void DataOutputStream::writeChar(char c){    _ostream->write(&c, CHARSIZE);    if (_verboseOutput) std::cout<<"read/writeChar() ["<<(int)c<<"]"<<std::endl;}void DataOutputStream::writeUChar(unsigned char c){    _ostream->write((char*)&c, CHARSIZE);    if (_verboseOutput) std::cout<<"read/writeUChar() ["<<(int)c<<"]"<<std::endl;}void DataOutputStream::writeUShort(unsigned short s){    _ostream->write((char*)&s, SHORTSIZE);    if (_verboseOutput) std::cout<<"read/writeUShort() ["<<s<<"]"<<std::endl;}void DataOutputStream::writeShort(short s){    _ostream->write((char*)&s, SHORTSIZE);    if (_verboseOutput) std::cout<<"read/writeShort() ["<<s<<"]"<<std::endl;}void DataOutputStream::writeUInt(unsigned int s){    _ostream->write((char*)&s, INTSIZE);    if (_verboseOutput) std::cout<<"read/writeUInt() ["<<s<<"]"<<std::endl;}void DataOutputStream::writeInt(int i){    _ostream->write((char*)&i, INTSIZE);    if (_verboseOutput) std::cout<<"read/writeInt() ["<<i<<"]"<<std::endl;}void DataOutputStream::writeFloat(float f){    _ostream->write((char*)&f, FLOATSIZE);    if (_verboseOutput) std::cout<<"read/writeFloat() ["<<f<<"]"<<std::endl;}void DataOutputStream::writeLong(long l){    _ostream->write((char*)&l, LONGSIZE);    if (_verboseOutput) std::cout<<"read/writeLong() ["<<l<<"]"<<std::endl;}void DataOutputStream::writeULong(unsigned long l){    _ostream->write((char*)&l, LONGSIZE);    if (_verboseOutput) std::cout<<"read/writeULong() ["<<l<<"]"<<std::endl;}void DataOutputStream::writeDouble(double d){    _ostream->write((char*)&d, DOUBLESIZE);    if (_verboseOutput) std::cout<<"read/writeDouble() ["<<d<<"]"<<std::endl;}void DataOutputStream::writeString(const std::string& s){    writeInt(s.size());    _ostream->write(s.c_str(), s.size());    if (_verboseOutput) std::cout<<"read/writeString() ["<<s<<"]"<<std::endl;}void DataOutputStream::writeCharArray(const char* data, int size){    _ostream->write(data, size);    if (_verboseOutput) std::cout<<"read/writeCharArray() ["<<data<<"]"<<std::endl;}void DataOutputStream::writeVec2(const osg::Vec2& v){    writeFloat(v.x());    writeFloat(v.y());    if (_verboseOutput) std::cout<<"read/writeVec2() ["<<v<<"]"<<std::endl;}void DataOutputStream::writeVec3(const osg::Vec3& v){    writeFloat(v.x());    writeFloat(v.y());    writeFloat(v.z());    if (_verboseOutput) std::cout<<"read/writeVec3() ["<<v<<"]"<<std::endl;}void DataOutputStream::writeVec4(const osg::Vec4& v){    writeFloat(v.x());    writeFloat(v.y());    writeFloat(v.z());    writeFloat(v.w());    if (_verboseOutput) std::cout<<"read/writeVec4() ["<<v<<"]"<<std::endl;}void DataOutputStream::writeVec2d(const osg::Vec2d& v){    writeDouble(v.x());    writeDouble(v.y());    if (_verboseOutput) std::cout<<"read/writeVec2() ["<<v<<"]"<<std::endl;}void DataOutputStream::writeVec3d(const osg::Vec3d& v){    writeDouble(v.x());    writeDouble(v.y());    writeDouble(v.z());    if (_verboseOutput) std::cout<<"read/writeVec3d() ["<<v<<"]"<<std::endl;}void DataOutputStream::writeVec4d(const osg::Vec4d& v){    writeDouble(v.x());    writeDouble(v.y());    writeDouble(v.z());

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