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📄 terraintile.h

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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2008 Robert Osfield  * * This library is open source and may be redistributed and/or modified under   * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or  * (at your option) any later version.  The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. *  * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the  * OpenSceneGraph Public License for more details.*/#ifndef IVE_TERRAINTILE#define IVE_TERRAINTILE 1#include <osgTerrain/TerrainTile>#include "ReadWrite.h"namespace ive{class TerrainTile : public osgTerrain::TerrainTile, public ReadWrite{public:	void write(DataOutputStream* out);	void read(DataInputStream* in);        void writeTerrainTechnique(DataOutputStream* out, osgTerrain::TerrainTechnique* technique);        osgTerrain::TerrainTechnique* readTerrainTechnique(DataInputStream* out);        };}#endif

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