📄 daertransforms.cpp
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/* * Copyright 2006 Sony Computer Entertainment Inc. * * Licensed under the SCEA Shared Source License, Version 1.0 (the "License"); you may not use this * file except in compliance with the License. You may obtain a copy of the License at: * http://research.scea.com/scea_shared_source_license.html * * Unless required by applicable law or agreed to in writing, software distributed under the License * is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or * implied. See the License for the specific language governing permissions and limitations under the * License. */#include "daeReader.h"#include <dae.h>#include <dom/domCOLLADA.h>#include <osg/PositionAttitudeTransform>#include <osg/MatrixTransform>using namespace osgdae;osg::Transform* daeReader::processMatrix( domMatrix *mat ){ osg::Transform* xform = new osg::MatrixTransform(); xform->setDataVariance(osg::Object::STATIC); xform->setName( mat->getSid() ? mat->getSid() : "" ); osg::Matrix m; if (mat->getValue().getCount() != 16 ) { osg::notify(osg::WARN)<<"Data is wrong size for matrix"<<std::endl; return NULL; } //m.set((daeDouble*)mat->getValue().getRawData()); m.set( mat->getValue()[0], mat->getValue()[4], mat->getValue()[8], mat->getValue()[12], mat->getValue()[1], mat->getValue()[5], mat->getValue()[9], mat->getValue()[13], mat->getValue()[2], mat->getValue()[6], mat->getValue()[10], mat->getValue()[14], mat->getValue()[3], mat->getValue()[7], mat->getValue()[11], mat->getValue()[15] ); xform->asMatrixTransform()->setMatrix(m); return xform;}osg::Transform* daeReader::processTranslate( domTranslate *trans ){ osg::Transform* xform = new osg::PositionAttitudeTransform(); //xform->setDataVariance(osg::Object::STATIC); xform->setName( trans->getSid() ? trans->getSid() : "" ); if (trans->getValue().getCount() != 3 ) { osg::notify(osg::WARN)<<"Data is wrong size for translate"<<std::endl; return NULL; } domFloat3& t = trans->getValue(); xform->asPositionAttitudeTransform()->setPosition( osg::Vec3(t[0],t[1],t[2])); return xform;}osg::Transform* daeReader::processRotate( domRotate *rot ){ osg::Transform* xform = new osg::PositionAttitudeTransform(); //xform->setDataVariance(osg::Object::STATIC); xform->setName( rot->getSid() ? rot->getSid() : "" ); if (rot->getValue().getCount() != 4 ) { osg::notify(osg::WARN)<<"Data is wrong size for rotate"<<std::endl; return NULL; } domFloat4& r = rot->getValue(); osg::Vec3 axis; axis.set(r[0],r[1],r[2]); xform->asPositionAttitudeTransform()->setAttitude( osg::Quat(osg::DegreesToRadians(r[3]),axis)); return xform;}osg::Transform* daeReader::processScale( domScale *scale ){ osg::Transform* xform = new osg::PositionAttitudeTransform(); //xform->setDataVariance(osg::Object::STATIC); xform->setName( scale->getSid() ? scale->getSid() : "" ); if (scale->getValue().getCount() != 3 ) { osg::notify(osg::WARN)<<"Data is wrong size for scale"<<std::endl; return NULL; } domFloat3& s = scale->getValue(); xform->asPositionAttitudeTransform()->setScale( osg::Vec3(s[0],s[1],s[2])); return xform;}osg::Transform* daeReader::processLookat( domLookat *la ){ osg::Transform* xform = new osg::MatrixTransform(); xform->setDataVariance(osg::Object::STATIC); xform->setName( la->getSid() ? la->getSid() : "" ); if (la->getValue().getCount() != 9 ) { osg::notify(osg::WARN)<<"Data is wrong size for lookat"<<std::endl; return NULL; } osg::Matrix m; osg::Vec3 eye; osg::Vec3 center; osg::Vec3 up; eye.set( la->getValue()[0], la->getValue()[1], la->getValue()[2] ); center.set( la->getValue()[3], la->getValue()[4], la->getValue()[5] ); up.set( la->getValue()[6], la->getValue()[7], la->getValue()[8] ); m.makeLookAt( eye, center, up ); xform->asMatrixTransform()->setMatrix(m); return xform;}osg::Transform* daeReader::processSkew( domSkew *skew ){ osg::Transform* xform = new osg::MatrixTransform(); xform->setDataVariance(osg::Object::STATIC); xform->setName( skew->getSid() ? skew->getSid() : "" ); if (skew->getValue().getCount() != 9 ) { osg::notify(osg::WARN)<<"Data is wrong size for skew"<<std::endl; return NULL; } domFloat7& s = skew->getValue(); float angle = s[0]; float shear = sin(osg::DegreesToRadians(angle)); osg::Vec3 around(s[1],s[2],s[3]); osg::Vec3 along(s[4],s[5],s[6]); osg::Vec3 const x(1,0,0); osg::Vec3 const y(0,1,0); osg::Vec3 const z(0,0,1); osg::Matrix m; if ( along == x ) { if ( around == y ) { m(2,0) = shear; } else if ( around == z ) { m(1,0) = -shear; } else { //osg::notify(osg::WARN)<<"Unsupported skew around "<<around<<std::endl; } } else if ( along == y ) { if ( around == x ) { m(2,1) = -shear; } else if ( around == z ) { m(0,1) = shear; } else { //osg::notify(osg::WARN)<<"Unsupported skew around "<<around<<std::endl; } } else if ( along == z ) { if ( around == x ) { m(1,2) = shear; } else if ( around == y ) { m(0,2) = -shear; } else { //osg::notify(osg::WARN)<<"Unsupported skew around "<<around<<std::endl; } } else { //osg::notify(osg::WARN)<<"Unsupported skew along "<<along<<std::endl; } if (angle > 0) { //osg::notify(osg::NOTICE)<<"Skew: angle("<<angle<<") around("<<around<<") along("<<along<<")"<<std::endl; } xform->asMatrixTransform()->setMatrix(m); return xform;}
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