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📄 simpledotvisitor.cpp

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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield  * * This library is open source and may be redistributed and/or modified under   * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or  * (at your option) any later version.  The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. *  * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the  * OpenSceneGraph Public License for more details.*/#include "SimpleDotVisitor.h"namespace osgDot {  SimpleDotVisitor::SimpleDotVisitor() {  }  SimpleDotVisitor::~SimpleDotVisitor() {  }    void SimpleDotVisitor::handle(osg::Node& node, int id) {    std::stringstream label;    label << "<top> Node";    if ( !node.getName().empty() ) { label << "| " << node.getName(); }    drawNode( id, "record", "solid", label.str(), "black", "white" );  }  void SimpleDotVisitor::handle(osg::Geode& node, int id) {    std::stringstream label;    label << "<top> " << node.className();    if ( !node.getName().empty() ) { label << "| " << node.getName(); }    drawNode( id, "record", "solid", label.str(), "black", "white" );  }  void SimpleDotVisitor::handle(osg::Group& node, int id) {    std::stringstream label;    label << "<top> " << node.className();    if ( !node.getName().empty() ) { label << "| " << node.getName(); }    drawNode( id, "record", "solid", label.str(), "black", "white" );  }  void SimpleDotVisitor::handle(osg::Group& parent, osg::Node& child, int parentID, int childID ) {    drawEdge( parentID, childID, "setlinewidth(2)" );  }  void SimpleDotVisitor::handle(osg::StateSet& stateset, int id) {    std::stringstream label;    label << "<top> " << stateset.className();    if ( !stateset.getName().empty() ) { label << "| " << stateset.getName(); }    drawNode( id, "record", "solid, filled", label.str(), "gray90", "white" );  }  void SimpleDotVisitor::handle(osg::Node& node, osg::StateSet& stateset, int parentID, int childID ) {    drawEdge( parentID, childID, "dashed" );  }  void SimpleDotVisitor::handle(osg::Drawable& drawable, int id) {    std::stringstream label;    label << "<top> " << drawable.className();    if ( !drawable.getName().empty() ) { label << "| " << drawable.getName(); }    drawNode( id, "record", "solid, filled", label.str(), "gray90", "white" );  }  void SimpleDotVisitor::handle(osg::Geode& geode, osg::Drawable& drawable, int parentID, int childID ) {    drawEdge( parentID, childID, "dashed" );  }    void SimpleDotVisitor::handle(osg::Drawable& drawable, osg::StateSet& stateset, int parentID, int childID ) {    drawEdge( parentID, childID, "dashed" );  }  void SimpleDotVisitor::drawNode( int id, const std::string& shape, const std::string& style, const std::string& label, const std::string& color, const std::string& fillColor ) {    _nodes << id <<      "[shape=\"" << shape <<       "\" ,label=\"" << label <<      "\" ,style=\"" << style <<      "\" ,color=\"" << color <<      "\" ,fillColor=\"" << fillColor <<      "\"]" << std::endl;  }    void SimpleDotVisitor::drawEdge( int sourceId, int sinkId, const std::string& style ) {    _edges      << sourceId << ":top -> "       << sinkId   << ":top [style=\""       << style    << "\"];"       << std::endl;  }} // namespace osgDot

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