📄 simpledotvisitor.h
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details.*/#pragma once#ifndef __SIMPLEDOTVISITOR_H__#define __SIMPLEDOTVISITOR_H__#ifndef __cplusplus#error "this is a c++ - header!"#endif#include "BaseDotVisitor.h"namespace osgDot { class SimpleDotVisitor : public BaseDotVisitor { public: SimpleDotVisitor(); virtual ~SimpleDotVisitor(); protected: virtual void handle(osg::Node& node, int id); virtual void handle(osg::Geode& geode, int id); virtual void handle(osg::Group& node, int id); virtual void handle(osg::StateSet& stateset, int id); virtual void handle(osg::Drawable& drawable, int id); virtual void handle(osg::Node& node, osg::StateSet& stateset, int parentID, int childID ); virtual void handle(osg::Geode& geometry, osg::Drawable& drawable, int parentID, int childID ); virtual void handle(osg::Group& parent, osg::Node& child, int parentID, int childID ); virtual void handle(osg::Drawable& drawable, osg::StateSet& stateset, int parentID, int childID ); virtual void drawNode( int id, const std::string& shape, const std::string& style, const std::string& label, const std::string& color, const std::string& fillColor ); virtual void drawEdge( int sourceId, int sinkId, const std::string& style ); };} // namespace osgDot#endif // __SIMPLEDOTVISITOR_H__
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