txpseamlod.h
来自「最新osg包」· C头文件 代码 · 共 77 行
H
77 行
// -*-c++-*-/*************************************************************************** * December 2003 * * This TerraPage loader was re-written in a fashion to use PagedLOD * to manage paging entirely, also includes a version of Terrex's smart mesh * adapted to work with PagedLOD. The essential code by Boris Bralo is still present, * slight modified. * nick at terrex dot com * * Ported to PagedLOD technology by Trajce Nikolov (Nick) & Robert Osfield *****************************************************************************//*************************************************************************** * OpenSceneGraph loader for Terrapage format database * by Boris Bralo 2002 * * based on/modifed sgl (Scene Graph Library) loader by Bryan Walsh * * This loader is based on/modified from Terrain Experts Performer Loader, * and was ported to SGL by Bryan Walsh / bryanw at earthlink dot net * * That loader is redistributed under the terms listed on Terrain Experts * website (www.terrex.com/www/pages/technology/technologypage.htm) * * "TerraPage is provided as an Open Source format for use by anyone... * We supply the TerraPage C++ source code free of charge. Anyone * can use it and redistribute it as needed (including our competitors). * We do, however, ask that you keep the TERREX copyrights intact." * * Copyright Terrain Experts Inc. 1999. * All Rights Reserved. * *****************************************************************************/#ifndef TXPSeamLOD_H#define TXPSeamLOD_H#include <osg/LOD>#include <map>#include <string>#include "TileMapper.h"namespace txp{class TXPSeamLOD : public osg::Group{public: TXPSeamLOD(); TXPSeamLOD(int x, int y, int lod, int dx, int dy); TXPSeamLOD(const TXPSeamLOD&, const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY); META_Node(txp, TXPSeamLOD); virtual void traverse(osg::NodeVisitor& nv); void setCenter( const osg::Vec3& center ) { _center = center; } osg::Vec3 getCenter() { return _center; }protected: TileIdentifier _tid; int _dx; int _dy; osg::Vec3 _center;};}#endif
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