txpseamlod.h

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// -*-c++-*-/***************************************************************************  * December 2003 * * This TerraPage loader was re-written in a fashion to use PagedLOD  * to manage paging entirely, also includes a version of Terrex's smart mesh  * adapted to work with PagedLOD. The essential code by Boris Bralo is still present,  * slight modified. * nick at terrex dot com *  * Ported to PagedLOD technology by Trajce Nikolov (Nick) & Robert Osfield *****************************************************************************//*************************************************************************** * OpenSceneGraph loader for Terrapage format database  * by Boris Bralo 2002 * * based on/modifed  sgl (Scene Graph Library) loader by Bryan Walsh * * This loader is based on/modified from Terrain Experts Performer Loader, * and was ported to SGL by Bryan Walsh / bryanw at earthlink dot net * * That loader is redistributed under the terms listed on Terrain Experts * website (www.terrex.com/www/pages/technology/technologypage.htm) * * "TerraPage is provided as an Open Source format for use by anyone... * We supply the TerraPage C++ source code free of charge.  Anyone * can use it and redistribute it as needed (including our competitors). * We do, however, ask that you keep the TERREX copyrights intact." * * Copyright Terrain Experts Inc. 1999. * All Rights Reserved. * *****************************************************************************/#ifndef TXPSeamLOD_H#define TXPSeamLOD_H#include <osg/LOD>#include <map>#include <string>#include "TileMapper.h"namespace txp{class TXPSeamLOD : public osg::Group{public:    TXPSeamLOD();    TXPSeamLOD(int x, int y, int lod, int dx, int dy);    TXPSeamLOD(const TXPSeamLOD&,        const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY);    META_Node(txp, TXPSeamLOD);    virtual void traverse(osg::NodeVisitor& nv);    void setCenter( const osg::Vec3& center ) { _center = center; }    osg::Vec3 getCenter() { return _center; }protected:    TileIdentifier _tid;    int _dx;    int _dy;    osg::Vec3 _center;};}#endif

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