io_effect.cpp
来自「最新osg包」· C++ 代码 · 共 66 行
CPP
66 行
#include <osgFX/Effect>#include <osgDB/Registry>#include <osgDB/Input>#include <osgDB/Output>bool Effect_readLocalData(osg::Object &obj, osgDB::Input &fr);bool Effect_writeLocalData(const osg::Object &obj, osgDB::Output &fw);osgDB::RegisterDotOsgWrapperProxy Effect_Proxy( 0, "osgFX::Effect", "Object Node Group osgFX::Effect", Effect_readLocalData, Effect_writeLocalData);bool Effect_readLocalData(osg::Object &obj, osgDB::Input &fr){ osgFX::Effect &myobj = static_cast<osgFX::Effect &>(obj); bool itAdvanced = false; if (fr[0].matchWord("enabled")) { if (fr[1].matchWord("FALSE")) { myobj.setEnabled(false); } else { myobj.setEnabled(true); } fr += 2; itAdvanced = true; } if (fr[0].matchWord("selectedTechnique")) { if (fr[1].matchWord("AUTO_DETECT")) { myobj.selectTechnique(osgFX::Effect::AUTO_DETECT); fr += 2; itAdvanced = true; } else { int i; if (fr[1].getInt(i)) { myobj.selectTechnique(i); fr += 2; itAdvanced = true; } } } return itAdvanced;}bool Effect_writeLocalData(const osg::Object &obj, osgDB::Output &fw){ const osgFX::Effect &myobj = static_cast<const osgFX::Effect &>(obj); fw.indent() << "enabled " << (myobj.getEnabled() ? "TRUE" : "FALSE") << "\n"; fw.indent() << "selectedTechnique "; if (myobj.getSelectedTechnique() == osgFX::Effect::AUTO_DETECT) { fw << "AUTO_DETECT\n"; } else { fw << myobj.getSelectedTechnique() << "\n"; } return true;}
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