old_lw.h
来自「最新osg包」· C头文件 代码 · 共 135 行
H
135 行
/* * Copyright (C) 1998,1999 Janne L鰂 <jlof@mail.student.oulu.fi> * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */#ifndef LW_H#define LW_H#include <osg/GL>#include <iostream>#define LW_MAX_POINTS 200#define LW_MAX_NAME_LEN 500enum lwTextureFlags { X_AXIS = 0x01, Y_AXIS = 0x02, Z_AXIS = 0x04, WORLD_COORDS = 0x10, NEGATIVE_IMAGE = 0x20, PIXEL_BLENDING = 0x40, ANTIALIASING = 0x80};enum lwTextureWrap { BLACK = 0, CLAMP = 1, REPEAT = 2, MIRROR_REPEAT = 3};struct lwTexture{ char name[LW_MAX_NAME_LEN]; unsigned int flags; lwTextureWrap u_wrap, v_wrap; GLfloat sx,sy,sz; GLfloat cx,cy,cz; void init() { name[0] = 0; flags = 0; u_wrap = v_wrap = REPEAT; sx = sy = sz = 0.0f; cx = cy = cz = 0.0f; }};struct lwMaterial{ char name[LW_MAX_NAME_LEN]; GLfloat r,g,b; struct lwTexture ctex; lwMaterial() { r=1.0f; g=1.0f; b=1.0f; name[0] = 0; ctex.init(); }};struct lwFace{ int material; /* material of this face */ int index_cnt; /* number of vertices */ int *index; /* index to vertex */ float *texcoord; /* u,v texture coordinates */ void init() { material = 0; /* material of this face */ index_cnt = 0; /* number of vertices */ index = 0; /* index to vertex */ texcoord = 0; /* u,v texture coordinates */ } };struct lwObject{ int face_cnt; lwFace *face; int material_cnt; lwMaterial *material; int vertex_cnt; GLfloat *vertex; void init() { face_cnt = 0; face = 0; material_cnt=0; material = 0; vertex_cnt=0; vertex = 0; }};typedef int gint32;typedef unsigned int guint32;typedef int gint;gint lw_is_lwobject(const char *lw_file);lwObject *lw_object_read(const char *lw_file, std::ostream& output);void lw_object_free( lwObject *lw_object);GLfloat lw_object_radius(const lwObject *lw_object);void lw_object_scale (lwObject *lw_object, GLfloat scale);#endif /* LW_H */
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