io_connectedparticlesystem.cpp

来自「最新osg包」· C++ 代码 · 共 37 行

CPP
37
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#include <osgParticle/ConnectedParticleSystem>#include <osg/BoundingBox>#include <osgDB/Registry>#include <osgDB/Input>#include <osgDB/Output>#include <iostream>#include <string>extern bool  read_particle(osgDB::Input &fr, osgParticle::Particle &P);extern void  write_particle(const osgParticle::Particle &P, osgDB::Output &fw);bool  ConnectedParticleSystem_readLocalData(osg::Object &obj, osgDB::Input &fr);bool  ConnectedParticleSystem_writeLocalData(const osg::Object &obj, osgDB::Output &fw);osgDB::RegisterDotOsgWrapperProxy  ConnectedParticleSystem_Proxy(    new osgParticle::ConnectedParticleSystem,    "ConnectedParticleSystem",    "Object Drawable ParticleSystem ConnectedParticleSystem",    ConnectedParticleSystem_readLocalData,    ConnectedParticleSystem_writeLocalData);bool ConnectedParticleSystem_readLocalData(osg::Object&, osgDB::Input&){    return false;}bool ConnectedParticleSystem_writeLocalData(const osg::Object&, osgDB::Output&){    return false;}

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