io_segmentplacer.cpp
来自「最新osg包」· C++ 代码 · 共 61 行
CPP
61 行
#include <osgParticle/SegmentPlacer>#include <osgDB/Registry>#include <osgDB/Input>#include <osgDB/Output>#include <osg/Vec3>#include <iostream>bool SegmentPlacer_readLocalData(osg::Object &obj, osgDB::Input &fr);bool SegmentPlacer_writeLocalData(const osg::Object &obj, osgDB::Output &fw);osgDB::RegisterDotOsgWrapperProxy SegmentPlacer_Proxy( new osgParticle::SegmentPlacer, "SegmentPlacer", "Object Placer SegmentPlacer", SegmentPlacer_readLocalData, SegmentPlacer_writeLocalData);bool SegmentPlacer_readLocalData(osg::Object &obj, osgDB::Input &fr){ osgParticle::SegmentPlacer &myobj = static_cast<osgParticle::SegmentPlacer &>(obj); bool itAdvanced = false; osg::Vec3 v; if (fr[0].matchWord("vertex_A")) { if (fr[1].getFloat(v.x()) && fr[2].getFloat(v.y()) && fr[3].getFloat(v.z())) { myobj.setVertexA(v); fr += 4; itAdvanced = true; } } if (fr[0].matchWord("vertex_B")) { if (fr[1].getFloat(v.x()) && fr[2].getFloat(v.y()) && fr[3].getFloat(v.z())) { myobj.setVertexB(v); fr += 4; itAdvanced = true; } } return itAdvanced;}bool SegmentPlacer_writeLocalData(const osg::Object &obj, osgDB::Output &fw){ const osgParticle::SegmentPlacer &myobj = static_cast<const osgParticle::SegmentPlacer &>(obj); osg::Vec3 v = myobj.getVertexA(); fw.indent() << "vertex_A " << v.x() << " " << v.y() << " " << v.z() << std::endl; v = myobj.getVertexB(); fw.indent() << "vertex_B " << v.x() << " " << v.y() << " " << v.z() << std::endl; return true;}
⌨️ 快捷键说明
复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?