📄 windowmanager.cpp
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// ***************************************************************************//// Generated automatically by genwrapper.// Please DO NOT EDIT this file!//// ***************************************************************************#include <osgIntrospection/ReflectionMacros>#include <osgIntrospection/TypedMethodInfo>#include <osgIntrospection/StaticMethodInfo>#include <osgIntrospection/Attributes>#include <osg/Camera>#include <osg/CopyOp>#include <osg/Object>#include <osgGA/GUIEventAdapter>#include <osgViewer/View>#include <osgWidget/EventInterface>#include <osgWidget/ScriptEngine>#include <osgWidget/StyleManager>#include <osgWidget/Types>#include <osgWidget/Widget>#include <osgWidget/Window>#include <osgWidget/WindowManager>// Must undefine IN and OUT macros defined in Windows headers#ifdef IN#undef IN#endif#ifdef OUT#undef OUT#endifBEGIN_ENUM_REFLECTOR(osgWidget::WindowManager::WmFlags) I_DeclaringFile("osgWidget/WindowManager"); I_EnumLabel(osgWidget::WindowManager::WM_USE_LUA); I_EnumLabel(osgWidget::WindowManager::WM_USE_PYTHON); I_EnumLabel(osgWidget::WindowManager::WM_PICK_DEBUG); I_EnumLabel(osgWidget::WindowManager::WM_NO_INVERT_Y); I_EnumLabel(osgWidget::WindowManager::WM_NO_BETA_WARN);END_REFLECTORBEGIN_ENUM_REFLECTOR(osgWidget::WindowManager::PointerDirection) I_DeclaringFile("osgWidget/WindowManager"); I_EnumLabel(osgWidget::WindowManager::PD_NONE); I_EnumLabel(osgWidget::WindowManager::PD_LEFT); I_EnumLabel(osgWidget::WindowManager::PD_RIGHT); I_EnumLabel(osgWidget::WindowManager::PD_UP); I_EnumLabel(osgWidget::WindowManager::PD_DOWN);END_REFLECTORBEGIN_ENUM_REFLECTOR(osgWidget::WindowManager::PointerFocusMode) I_DeclaringFile("osgWidget/WindowManager"); I_EnumLabel(osgWidget::WindowManager::PFM_FOCUS); I_EnumLabel(osgWidget::WindowManager::PFM_UNFOCUS); I_EnumLabel(osgWidget::WindowManager::PFM_SLOPPY);END_REFLECTORBEGIN_OBJECT_REFLECTOR(osgWidget::WindowManager) I_DeclaringFile("osgWidget/WindowManager"); I_BaseType(osg::Switch); I_Method0(osg::Object *, cloneType, Properties::VIRTUAL, __osg_Object_P1__cloneType, "clone an object of the same type as the node. ", ""); I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop, Properties::VIRTUAL, __osg_Object_P1__clone__C5_osg_CopyOp_R1, "return a clone of a node, with Object* return type. ", ""); I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj, Properties::VIRTUAL, __bool__isSameKindAs__C5_osg_Object_P1, "return true if this and obj are of the same kind of object. ", ""); I_Method0(const char *, libraryName, Properties::VIRTUAL, __C5_char_P1__libraryName, "return the name of the node's library. ", ""); I_Method0(const char *, className, Properties::VIRTUAL, __C5_char_P1__className, "return the name of the node's class type. ", ""); I_ConstructorWithDefaults5(IN, osgViewer::View *, x, 0, IN, osgWidget::point_type, x, 0.0f, IN, osgWidget::point_type, x, 0.0f, IN, unsigned, int, 0, IN, unsigned, int, 0, ____WindowManager__osgViewer_View_P1__point_type__point_type__unsigned__unsigned, "", ""); I_Constructor2(IN, const osgWidget::WindowManager &, x, IN, const osg::CopyOp &, x, ____WindowManager__C5_WindowManager_R1__C5_osg_CopyOp_R1, "", ""); I_Method3(bool, pickAtXY, IN, float, x, IN, float, x, IN, osgWidget::WidgetList &, x, Properties::NON_VIRTUAL, __bool__pickAtXY__float__float__WidgetList_R1, "", ""); I_Method1(bool, setFocused, IN, osgWidget::Window *, x, Properties::NON_VIRTUAL, __bool__setFocused__Window_P1, "", ""); I_Method2(void, setPointerXY, IN, float, x, IN, float, x, Properties::NON_VIRTUAL, __void__setPointerXY__float__float, "", ""); I_Method1(void, setStyleManager, IN, osgWidget::StyleManager *, x, Properties::NON_VIRTUAL, __void__setStyleManager__StyleManager_P1, "", ""); I_MethodWithDefaults1(void, resizeAllWindows, IN, bool, x, true, Properties::NON_VIRTUAL, __void__resizeAllWindows__bool, "", ""); I_Method2(bool, pointerMove, IN, float, x, IN, float, x, Properties::NON_VIRTUAL, __bool__pointerMove__float__float, "", ""); I_Method2(bool, pointerDrag, IN, float, x, IN, float, x, Properties::NON_VIRTUAL, __bool__pointerDrag__float__float, "", ""); I_Method2(bool, mouseScroll, IN, float, x, IN, float, x, Properties::NON_VIRTUAL, __bool__mouseScroll__float__float, "", ""); I_Method0(osg::Camera *, createParentOrthoCamera, Properties::NON_VIRTUAL, __osg_Camera_P1__createParentOrthoCamera, "", ""); I_Method0(unsigned int, getNodeMask, Properties::NON_VIRTUAL, __unsigned_int__getNodeMask, "Get the node Mask. ", ""); I_Method0(osgWidget::point_type, getWidth, Properties::NON_VIRTUAL, __point_type__getWidth, "", ""); I_Method0(osgWidget::point_type, getHeight, Properties::NON_VIRTUAL, __point_type__getHeight, "", ""); I_Method0(bool, isUsingLua, Properties::NON_VIRTUAL, __bool__isUsingLua, "", ""); I_Method0(bool, isUsingPython, Properties::NON_VIRTUAL, __bool__isUsingPython, "", ""); I_Method0(bool, isInvertedY, Properties::NON_VIRTUAL, __bool__isInvertedY, "", ""); I_Method0(int, getMouseKeysDown, Properties::NON_VIRTUAL, __int__getMouseKeysDown, "", ""); I_Method0(osgWidget::ScriptEngine *, getLuaEngine, Properties::NON_VIRTUAL, __ScriptEngine_P1__getLuaEngine, "", ""); I_Method0(const osgWidget::ScriptEngine *, getLuaEngine, Properties::NON_VIRTUAL, __C5_ScriptEngine_P1__getLuaEngine, "", ""); I_Method0(osgWidget::ScriptEngine *, getPythonEngine, Properties::NON_VIRTUAL, __ScriptEngine_P1__getPythonEngine, "", ""); I_Method0(const osgWidget::ScriptEngine *, getPythonEngine, Properties::NON_VIRTUAL, __C5_ScriptEngine_P1__getPythonEngine, "", ""); I_Method0(osgWidget::StyleManager *, getStyleManager, Properties::NON_VIRTUAL, __StyleManager_P1__getStyleManager, "", ""); I_Method0(const osgWidget::StyleManager *, getStyleManager, Properties::NON_VIRTUAL, __C5_StyleManager_P1__getStyleManager, "", ""); I_Method0(osgWidget::WindowManager::PointerDirection, getPointerVerticalDirection, Properties::NON_VIRTUAL, __PointerDirection__getPointerVerticalDirection, "", ""); I_Method0(osgWidget::WindowManager::PointerDirection, getPointerHorizontalDirection, Properties::NON_VIRTUAL, __PointerDirection__getPointerHorizontalDirection, "", ""); I_Method0(osgWidget::WindowManager::PointerFocusMode, getPointerFocusMode, Properties::NON_VIRTUAL, __PointerFocusMode__getPointerFocusMode, "", ""); I_Method0(int, getPointerDirectionVector, Properties::NON_VIRTUAL, __int__getPointerDirectionVector, "", ""); I_Method0(bool, isPointerMovingUp, Properties::NON_VIRTUAL, __bool__isPointerMovingUp, "", ""); I_Method0(bool, isPointerMovingDown, Properties::NON_VIRTUAL, __bool__isPointerMovingDown, "", ""); I_Method0(bool, isPointerMovingLeft, Properties::NON_VIRTUAL, __bool__isPointerMovingLeft, "", ""); I_Method0(bool, isPointerMovingRight, Properties::NON_VIRTUAL, __bool__isPointerMovingRight, "", ""); I_Method0(bool, isPointerMovingVertically, Properties::NON_VIRTUAL, __bool__isPointerMovingVertically, "", ""); I_Method0(bool, isPointerMovingHorizontally, Properties::NON_VIRTUAL, __bool__isPointerMovingHorizontally, "", ""); I_Method0(bool, isLeftMouseButtonDown, Properties::NON_VIRTUAL, __bool__isLeftMouseButtonDown, "", ""); I_Method0(bool, isMiddleMouseButtonDown, Properties::NON_VIRTUAL, __bool__isMiddleMouseButtonDown, "", ""); I_Method0(bool, isRightMouseButtonDown, Properties::NON_VIRTUAL, __bool__isRightMouseButtonDown, "", ""); I_Method0(bool, isMouseScrollingUp, Properties::NON_VIRTUAL, __bool__isMouseScrollingUp, "", ""); I_Method0(bool, isMouseScrollingDown, Properties::NON_VIRTUAL, __bool__isMouseScrollingDown, "", ""); I_Method1(bool, setFocusedByName, IN, const std::string &, name, Properties::NON_VIRTUAL, __bool__setFocusedByName__C5_std_string_R1, "", ""); I_Method1(void, setScrollingMotion, IN, osgGA::GUIEventAdapter::ScrollingMotion, sm, Properties::NON_VIRTUAL, __void__setScrollingMotion__osgGA_GUIEventAdapter_ScrollingMotion, "", ""); I_Method1(void, setPointerFocusMode, IN, osgWidget::WindowManager::PointerFocusMode, pfm, Properties::NON_VIRTUAL, __void__setPointerFocusMode__PointerFocusMode, "", ""); I_Method1(void, setWidth, IN, osgWidget::point_type, w, Properties::NON_VIRTUAL, __void__setWidth__point_type, "", ""); I_Method1(void, setHeight, IN, osgWidget::point_type, h, Properties::NON_VIRTUAL, __void__setHeight__point_type, "", ""); I_Method2(void, setSize, IN, osgWidget::point_type, w, IN, osgWidget::point_type, h, Properties::NON_VIRTUAL, __void__setSize__point_type__point_type, "", ""); I_Method2(bool, mousePushedLeft, IN, float, x, IN, float, y, Properties::NON_VIRTUAL, __bool__mousePushedLeft__float__float, "", ""); I_Method2(bool, mousePushedMiddle, IN, float, x, IN, float, y, Properties::NON_VIRTUAL, __bool__mousePushedMiddle__float__float, "", ""); I_Method2(bool, mousePushedRight, IN, float, x, IN, float, y, Properties::NON_VIRTUAL, __bool__mousePushedRight__float__float, "", ""); I_Method2(bool, mouseReleasedLeft, IN, float, x, IN, float, y, Properties::NON_VIRTUAL, __bool__mouseReleasedLeft__float__float, "", ""); I_Method2(bool, mouseReleasedMiddle, IN, float, x, IN, float, y, Properties::NON_VIRTUAL, __bool__mouseReleasedMiddle__float__float, "", ""); I_Method2(bool, mouseReleasedRight, IN, float, x, IN, float, y, Properties::NON_VIRTUAL, __bool__mouseReleasedRight__float__float, "", ""); I_Method2(bool, keyDown, IN, int, x, IN, int, x, Properties::NON_VIRTUAL, __bool__keyDown__int__int, "", ""); I_Method2(bool, keyUp, IN, int, x, IN, int, x, Properties::NON_VIRTUAL, __bool__keyUp__int__int, "", ""); I_StaticMethod2(void, setEventFromInterface, IN, osgWidget::Event &, x, IN, osgWidget::EventInterface *, x, __void__setEventFromInterface__Event_R1__EventInterface_P1_S, "", ""); I_SimpleProperty(osgWidget::Window *, Focused, 0, __bool__setFocused__Window_P1); I_SimpleProperty(const std::string &, FocusedByName, 0, __bool__setFocusedByName__C5_std_string_R1); I_SimpleProperty(osgWidget::point_type, Height, __point_type__getHeight, __void__setHeight__point_type); I_SimpleProperty(osgWidget::ScriptEngine *, LuaEngine, __ScriptEngine_P1__getLuaEngine, 0); I_SimpleProperty(int, MouseKeysDown, __int__getMouseKeysDown, 0); I_SimpleProperty(unsigned int, NodeMask, __unsigned_int__getNodeMask, 0); I_SimpleProperty(int, PointerDirectionVector, __int__getPointerDirectionVector, 0); I_SimpleProperty(osgWidget::WindowManager::PointerFocusMode, PointerFocusMode, __PointerFocusMode__getPointerFocusMode, __void__setPointerFocusMode__PointerFocusMode); I_SimpleProperty(osgWidget::WindowManager::PointerDirection, PointerHorizontalDirection, __PointerDirection__getPointerHorizontalDirection, 0); I_SimpleProperty(osgWidget::WindowManager::PointerDirection, PointerVerticalDirection, __PointerDirection__getPointerVerticalDirection, 0); I_SimpleProperty(osgWidget::ScriptEngine *, PythonEngine, __ScriptEngine_P1__getPythonEngine, 0); I_SimpleProperty(osgGA::GUIEventAdapter::ScrollingMotion, ScrollingMotion, 0, __void__setScrollingMotion__osgGA_GUIEventAdapter_ScrollingMotion); I_SimpleProperty(osgWidget::StyleManager *, StyleManager, __StyleManager_P1__getStyleManager, __void__setStyleManager__StyleManager_P1); I_SimpleProperty(osgWidget::point_type, Width, __point_type__getWidth, __void__setWidth__point_type);END_REFLECTORTYPE_NAME_ALIAS(osgUtil::LineSegmentIntersector::Intersections, osgWidget::Intersections)
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