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📄 fadetext.cpp

📁 最新osg包
💻 CPP
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// ***************************************************************************////   Generated automatically by genwrapper.//   Please DO NOT EDIT this file!//// ***************************************************************************#include <osgIntrospection/ReflectionMacros>#include <osgIntrospection/TypedMethodInfo>#include <osgIntrospection/StaticMethodInfo>#include <osgIntrospection/Attributes>#include <osg/CopyOp>#include <osg/Object>#include <osg/RenderInfo>#include <osgText/FadeText>#include <osgText/Text>// Must undefine IN and OUT macros defined in Windows headers#ifdef IN#undef IN#endif#ifdef OUT#undef OUT#endifBEGIN_OBJECT_REFLECTOR(osgText::FadeText)	I_DeclaringFile("osgText/FadeText");	I_BaseType(osgText::Text);	I_Constructor0(____FadeText,	               "",	               "");	I_ConstructorWithDefaults2(IN, const osgText::Text &, text, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,	                           ____FadeText__C5_Text_R1__C5_osg_CopyOp_R1,	                           "",	                           "");	I_Method0(osg::Object *, cloneType,	          Properties::VIRTUAL,	          __osg_Object_P1__cloneType,	          "Clone the type of an object, with Object* return type. ",	          "Must be defined by derived classes. ");	I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,	          Properties::VIRTUAL,	          __osg_Object_P1__clone__C5_osg_CopyOp_R1,	          "Clone an object, with Object* return type. ",	          "Must be defined by derived classes. ");	I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,	          Properties::VIRTUAL,	          __bool__isSameKindAs__C5_osg_Object_P1,	          "",	          "");	I_Method0(const char *, libraryName,	          Properties::VIRTUAL,	          __C5_char_P1__libraryName,	          "return the name of the object's library. ",	          "Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. ");	I_Method0(const char *, className,	          Properties::VIRTUAL,	          __C5_char_P1__className,	          "return the name of the object's class type. ",	          "Must be defined by derived classes. ");	I_Method1(void, setFadeSpeed, IN, float, fadeSpeed,	          Properties::NON_VIRTUAL,	          __void__setFadeSpeed__float,	          "Set the speed that the alpha value changes as the text is occluded or becomes visible. ",	          "");	I_Method0(float, getFadeSpeed,	          Properties::NON_VIRTUAL,	          __float__getFadeSpeed,	          "Get the speed that the alpha value changes. ",	          "");	I_Method1(void, drawImplementation, IN, osg::RenderInfo &, renderInfo,	          Properties::VIRTUAL,	          __void__drawImplementation__osg_RenderInfo_R1,	          "Draw the text. ",	          "");	I_ProtectedMethod0(void, init,	                   Properties::NON_VIRTUAL,	                   Properties::NON_CONST,	                   __void__init,	                   "",	                   "");	I_SimpleProperty(float, FadeSpeed, 	                 __float__getFadeSpeed, 	                 __void__setFadeSpeed__float);END_REFLECTOR

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