📄 compositeviewer.cpp
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// ***************************************************************************//// Generated automatically by genwrapper.// Please DO NOT EDIT this file!//// ***************************************************************************#include <osgIntrospection/ReflectionMacros>#include <osgIntrospection/TypedMethodInfo>#include <osgIntrospection/StaticMethodInfo>#include <osgIntrospection/Attributes>#include <osg/ApplicationUsage>#include <osg/ArgumentParser>#include <osg/Camera>#include <osg/CopyOp>#include <osg/FrameStamp>#include <osg/Object>#include <osg/Timer>#include <osgViewer/CompositeViewer>#include <osgViewer/View>#include <osgViewer/ViewerBase>// Must undefine IN and OUT macros defined in Windows headers#ifdef IN#undef IN#endif#ifdef OUT#undef OUT#endifBEGIN_OBJECT_REFLECTOR(osgViewer::CompositeViewer) I_DeclaringFile("osgViewer/CompositeViewer"); I_BaseType(osgViewer::ViewerBase); I_VirtualBaseType(osg::Object); I_Constructor0(____CompositeViewer, "", ""); I_ConstructorWithDefaults2(IN, const osgViewer::CompositeViewer &, x, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY, ____CompositeViewer__C5_CompositeViewer_R1__C5_osg_CopyOp_R1, "", ""); I_Constructor1(IN, osg::ArgumentParser &, arguments, Properties::NON_EXPLICIT, ____CompositeViewer__osg_ArgumentParser_R1, "", ""); I_Method0(osg::Object *, cloneType, Properties::VIRTUAL, __osg_Object_P1__cloneType, "Clone the type of an object, with Object* return type. ", "Must be defined by derived classes. "); I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop, Properties::VIRTUAL, __osg_Object_P1__clone__C5_osg_CopyOp_R1, "Clone an object, with Object* return type. ", "Must be defined by derived classes. "); I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj, Properties::VIRTUAL, __bool__isSameKindAs__C5_osg_Object_P1, "", ""); I_Method0(const char *, libraryName, Properties::VIRTUAL, __C5_char_P1__libraryName, "return the name of the object's library. ", "Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. "); I_Method0(const char *, className, Properties::VIRTUAL, __C5_char_P1__className, "return the name of the object's class type. ", "Must be defined by derived classes. "); I_Method1(bool, readConfiguration, IN, const std::string &, filename, Properties::VIRTUAL, __bool__readConfiguration__C5_std_string_R1, "read the viewer configuration from a configuration file. ", ""); I_Method1(void, addView, IN, osgViewer::View *, view, Properties::NON_VIRTUAL, __void__addView__osgViewer_View_P1, "", ""); I_Method1(void, removeView, IN, osgViewer::View *, view, Properties::NON_VIRTUAL, __void__removeView__osgViewer_View_P1, "", ""); I_Method1(osgViewer::View *, getView, IN, unsigned, i, Properties::NON_VIRTUAL, __osgViewer_View_P1__getView__unsigned, "", ""); I_Method1(const osgViewer::View *, getView, IN, unsigned, i, Properties::NON_VIRTUAL, __C5_osgViewer_View_P1__getView__unsigned, "", ""); I_Method0(unsigned int, getNumViews, Properties::NON_VIRTUAL, __unsigned_int__getNumViews, "", ""); I_Method0(bool, isRealized, Properties::VIRTUAL, __bool__isRealized, "Get whether at least of one of this viewers windows are realized. ", ""); I_Method0(void, realize, Properties::VIRTUAL, __void__realize, "set up windows and associated threads. ", ""); I_Method1(void, setStartTick, IN, osg::Timer_t, tick, Properties::VIRTUAL, __void__setStartTick__osg_Timer_t, "", ""); I_MethodWithDefaults1(void, setReferenceTime, IN, double, time, 0.0, Properties::NON_VIRTUAL, __void__setReferenceTime__double, "", ""); I_Method0(osg::FrameStamp *, getFrameStamp, Properties::NON_VIRTUAL, __osg_FrameStamp_P1__getFrameStamp, "", ""); I_Method0(const osg::FrameStamp *, getFrameStamp, Properties::NON_VIRTUAL, __C5_osg_FrameStamp_P1__getFrameStamp, "", ""); I_Method0(double, elapsedTime, Properties::VIRTUAL, __double__elapsedTime, "", ""); I_Method0(osg::FrameStamp *, getViewerFrameStamp, Properties::VIRTUAL, __osg_FrameStamp_P1__getViewerFrameStamp, "", ""); I_Method0(int, run, Properties::VIRTUAL, __int__run, "Execute a main frame loop. ", "Equivalent to while (!viewer.done()) viewer.frame(); Also calls realize() if the viewer is not already realized, and installs trackball manipulator if one is not already assigned. "); I_MethodWithDefaults1(void, advance, IN, double, simulationTime, USE_REFERENCE_TIME, Properties::VIRTUAL, __void__advance__double, "", ""); I_Method0(void, eventTraversal, Properties::VIRTUAL, __void__eventTraversal, "", ""); I_Method0(void, updateTraversal, Properties::VIRTUAL, __void__updateTraversal, "", ""); I_Method1(void, setCameraWithFocus, IN, osg::Camera *, camera, Properties::NON_VIRTUAL, __void__setCameraWithFocus__osg_Camera_P1, "", ""); I_Method0(osg::Camera *, getCameraWithFocus, Properties::NON_VIRTUAL, __osg_Camera_P1__getCameraWithFocus, "", ""); I_Method0(const osg::Camera *, getCameraWithFocus, Properties::NON_VIRTUAL, __C5_osg_Camera_P1__getCameraWithFocus, "", ""); I_Method0(osgViewer::View *, getViewWithFocus, Properties::NON_VIRTUAL, __osgViewer_View_P1__getViewWithFocus, "", ""); I_Method0(const osgViewer::View *, getViewWithFocus, Properties::NON_VIRTUAL, __C5_osgViewer_View_P1__getViewWithFocus, "", ""); I_MethodWithDefaults2(void, getCameras, IN, osgViewer::ViewerBase::Cameras &, cameras, , IN, bool, onlyActive, true, Properties::VIRTUAL, __void__getCameras__Cameras_R1__bool, "", ""); I_MethodWithDefaults2(void, getContexts, IN, osgViewer::ViewerBase::Contexts &, contexts, , IN, bool, onlyValid, true, Properties::VIRTUAL, __void__getContexts__Contexts_R1__bool, "", ""); I_MethodWithDefaults2(void, getAllThreads, IN, osgViewer::ViewerBase::Threads &, threads, , IN, bool, onlyActive, true, Properties::VIRTUAL, __void__getAllThreads__Threads_R1__bool, "", ""); I_MethodWithDefaults2(void, getOperationThreads, IN, osgViewer::ViewerBase::OperationThreads &, threads, , IN, bool, onlyActive, true, Properties::VIRTUAL, __void__getOperationThreads__OperationThreads_R1__bool, "", ""); I_MethodWithDefaults2(void, getScenes, IN, osgViewer::ViewerBase::Scenes &, scenes, , IN, bool, onlyValid, true, Properties::VIRTUAL, __void__getScenes__Scenes_R1__bool, "", ""); I_MethodWithDefaults2(void, getViews, IN, osgViewer::ViewerBase::Views &, views, , IN, bool, onlyValid, true, Properties::VIRTUAL, __void__getViews__Views_R1__bool, "", ""); I_Method1(void, getUsage, IN, osg::ApplicationUsage &, usage, Properties::VIRTUAL, __void__getUsage__osg_ApplicationUsage_R1, "Get the keyboard and mouse usage of this viewer. ", ""); I_ProtectedMethod0(void, constructorInit, Properties::NON_VIRTUAL, Properties::NON_CONST, __void__constructorInit, "", ""); I_ProtectedMethod0(void, viewerInit, Properties::VIRTUAL, Properties::NON_CONST, __void__viewerInit, "", ""); I_SimpleProperty(osg::Camera *, CameraWithFocus, __osg_Camera_P1__getCameraWithFocus, __void__setCameraWithFocus__osg_Camera_P1); I_SimpleProperty(osg::FrameStamp *, FrameStamp, __osg_FrameStamp_P1__getFrameStamp, 0); I_SimpleProperty(double, ReferenceTime, 0, __void__setReferenceTime__double); I_SimpleProperty(osg::Timer_t, StartTick, 0, __void__setStartTick__osg_Timer_t); I_ArrayProperty(osgViewer::View *, View, __osgViewer_View_P1__getView__unsigned, 0, __unsigned_int__getNumViews, __void__addView__osgViewer_View_P1, 0, 0); I_SimpleProperty(osgViewer::View *, ViewWithFocus, __osgViewer_View_P1__getViewWithFocus, 0); I_SimpleProperty(osg::FrameStamp *, ViewerFrameStamp, __osg_FrameStamp_P1__getViewerFrameStamp, 0);END_REFLECTOR
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