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📄 viewerbase.cpp

📁 最新osg包
💻 CPP
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	          Properties::NON_VIRTUAL,	          __void__setUpdateVisitor__osgUtil_UpdateVisitor_P1,	          "Set the UpdateVisitor. ",	          "");	I_Method0(osgUtil::UpdateVisitor *, getUpdateVisitor,	          Properties::NON_VIRTUAL,	          __osgUtil_UpdateVisitor_P1__getUpdateVisitor,	          "Get the UpdateVisitor. ",	          "");	I_Method0(const osgUtil::UpdateVisitor *, getUpdateVisitor,	          Properties::NON_VIRTUAL,	          __C5_osgUtil_UpdateVisitor_P1__getUpdateVisitor,	          "Get the const UpdateVisitor. ",	          "");	I_Method1(void, setUpdateOperations, IN, osg::OperationQueue *, operations,	          Properties::NON_VIRTUAL,	          __void__setUpdateOperations__osg_OperationQueue_P1,	          "Set the Update OperationQueue. ",	          "");	I_Method0(osg::OperationQueue *, getUpdateOperations,	          Properties::NON_VIRTUAL,	          __osg_OperationQueue_P1__getUpdateOperations,	          "Get the Update OperationQueue. ",	          "");	I_Method0(const osg::OperationQueue *, getUpdateOperations,	          Properties::NON_VIRTUAL,	          __C5_osg_OperationQueue_P1__getUpdateOperations,	          "Get the const Update OperationQueue. ",	          "");	I_Method1(void, addUpdateOperation, IN, osg::Operation *, operation,	          Properties::NON_VIRTUAL,	          __void__addUpdateOperation__osg_Operation_P1,	          "Add an update operation. ",	          "");	I_Method1(void, removeUpdateOperation, IN, osg::Operation *, operation,	          Properties::NON_VIRTUAL,	          __void__removeUpdateOperation__osg_Operation_P1,	          "Remove an update operation. ",	          "");	I_Method1(void, setRealizeOperation, IN, osg::Operation *, op,	          Properties::NON_VIRTUAL,	          __void__setRealizeOperation__osg_Operation_P1,	          "Set the graphics operation to call on realization of the viewers graphics windows. ",	          "");	I_Method0(osg::Operation *, getRealizeOperation,	          Properties::NON_VIRTUAL,	          __osg_Operation_P1__getRealizeOperation,	          "Get the graphics operation to call on realization of the viewers graphics windows. ",	          "");	I_Method0(void, checkWindowStatus,	          Properties::NON_VIRTUAL,	          __void__checkWindowStatus,	          "Check to see if windows are still open, if not set viewer done to true. ",	          "");	I_Method0(int, run,	          Properties::PURE_VIRTUAL,	          __int__run,	          "Execute a main frame loop. ",	          "Equivalent to while (!viewer.done()) viewer.frame(); Also calls realize() if the viewer is not already realized, and installs trackball manipulator if one is not already assigned. ");	I_MethodWithDefaults1(void, frame, IN, double, simulationTime, USE_REFERENCE_TIME,	                      Properties::VIRTUAL,	                      __void__frame__double,	                      "Render a complete new frame. ",	                      "Calls advance(), eventTraversal(), updateTraversal(), renderingTraversals(). ");	I_MethodWithDefaults1(void, advance, IN, double, simulationTime, USE_REFERENCE_TIME,	                      Properties::PURE_VIRTUAL,	                      __void__advance__double,	                      "",	                      "");	I_Method0(void, eventTraversal,	          Properties::PURE_VIRTUAL,	          __void__eventTraversal,	          "",	          "");	I_Method0(void, updateTraversal,	          Properties::PURE_VIRTUAL,	          __void__updateTraversal,	          "",	          "");	I_Method0(void, renderingTraversals,	          Properties::VIRTUAL,	          __void__renderingTraversals,	          "",	          "");	I_MethodWithDefaults2(void, getCameras, IN, osgViewer::ViewerBase::Cameras &, cameras, , IN, bool, onlyActive, true,	                      Properties::PURE_VIRTUAL,	                      __void__getCameras__Cameras_R1__bool,	                      "",	                      "");	I_MethodWithDefaults2(void, getContexts, IN, osgViewer::ViewerBase::Contexts &, contexts, , IN, bool, onlyValid, true,	                      Properties::PURE_VIRTUAL,	                      __void__getContexts__Contexts_R1__bool,	                      "",	                      "");	I_MethodWithDefaults2(void, getWindows, IN, osgViewer::ViewerBase::Windows &, windows, , IN, bool, onlyValid, true,	                      Properties::VIRTUAL,	                      __void__getWindows__Windows_R1__bool,	                      "",	                      "");	I_MethodWithDefaults2(void, getAllThreads, IN, osgViewer::ViewerBase::Threads &, threads, , IN, bool, onlyActive, true,	                      Properties::PURE_VIRTUAL,	                      __void__getAllThreads__Threads_R1__bool,	                      "",	                      "");	I_MethodWithDefaults2(void, getOperationThreads, IN, osgViewer::ViewerBase::OperationThreads &, threads, , IN, bool, onlyActive, true,	                      Properties::PURE_VIRTUAL,	                      __void__getOperationThreads__OperationThreads_R1__bool,	                      "",	                      "");	I_MethodWithDefaults2(void, getScenes, IN, osgViewer::ViewerBase::Scenes &, scenes, , IN, bool, onlyValid, true,	                      Properties::PURE_VIRTUAL,	                      __void__getScenes__Scenes_R1__bool,	                      "",	                      "");	I_MethodWithDefaults2(void, getViews, IN, osgViewer::ViewerBase::Views &, views, , IN, bool, onlyValid, true,	                      Properties::PURE_VIRTUAL,	                      __void__getViews__Views_R1__bool,	                      "",	                      "");	I_Method0(double, elapsedTime,	          Properties::PURE_VIRTUAL,	          __double__elapsedTime,	          "",	          "");	I_Method0(osg::FrameStamp *, getViewerFrameStamp,	          Properties::PURE_VIRTUAL,	          __osg_FrameStamp_P1__getViewerFrameStamp,	          "",	          "");	I_Method1(void, getUsage, IN, osg::ApplicationUsage &, usage,	          Properties::PURE_VIRTUAL,	          __void__getUsage__osg_ApplicationUsage_R1,	          "Get the keyboard and mouse usage of this viewer. ",	          "");	I_ProtectedMethod1(void, makeCurrent, IN, osg::GraphicsContext *, gc,	                   Properties::NON_VIRTUAL,	                   Properties::NON_CONST,	                   __void__makeCurrent__osg_GraphicsContext_P1,	                   "",	                   "");	I_ProtectedMethod0(void, releaseContext,	                   Properties::NON_VIRTUAL,	                   Properties::NON_CONST,	                   __void__releaseContext,	                   "",	                   "");	I_ProtectedMethod0(void, viewerInit,	                   Properties::PURE_VIRTUAL,	                   Properties::NON_CONST,	                   __void__viewerInit,	                   "",	                   "");	I_SimpleProperty(bool, Done, 	                 0, 	                 __void__setDone__bool);	I_SimpleProperty(osgViewer::ViewerBase::BarrierPosition, EndBarrierPosition, 	                 __BarrierPosition__getEndBarrierPosition, 	                 __void__setEndBarrierPosition__BarrierPosition);	I_SimpleProperty(osgGA::EventVisitor *, EventVisitor, 	                 __osgGA_EventVisitor_P1__getEventVisitor, 	                 __void__setEventVisitor__osgGA_EventVisitor_P1);	I_SimpleProperty(int, KeyEventSetsDone, 	                 __int__getKeyEventSetsDone, 	                 __void__setKeyEventSetsDone__int);	I_SimpleProperty(bool, QuitEventSetsDone, 	                 __bool__getQuitEventSetsDone, 	                 __void__setQuitEventSetsDone__bool);	I_SimpleProperty(osg::Operation *, RealizeOperation, 	                 __osg_Operation_P1__getRealizeOperation, 	                 __void__setRealizeOperation__osg_Operation_P1);	I_SimpleProperty(bool, ReleaseContextAtEndOfFrameHint, 	                 __bool__getReleaseContextAtEndOfFrameHint, 	                 __void__setReleaseContextAtEndOfFrameHint__bool);	I_SimpleProperty(osg::Stats *, Stats, 	                 __osg_Stats_P1__getStats, 	                 __void__setStats__osg_Stats_P1);	I_SimpleProperty(osgViewer::ViewerBase::ThreadingModel, ThreadingModel, 	                 __ThreadingModel__getThreadingModel, 	                 __void__setThreadingModel__ThreadingModel);	I_SimpleProperty(osg::OperationQueue *, UpdateOperations, 	                 __osg_OperationQueue_P1__getUpdateOperations, 	                 __void__setUpdateOperations__osg_OperationQueue_P1);	I_SimpleProperty(osgUtil::UpdateVisitor *, UpdateVisitor, 	                 __osgUtil_UpdateVisitor_P1__getUpdateVisitor, 	                 __void__setUpdateVisitor__osgUtil_UpdateVisitor_P1);	I_SimpleProperty(osg::FrameStamp *, ViewerFrameStamp, 	                 __osg_FrameStamp_P1__getViewerFrameStamp, 	                 0);END_REFLECTORSTD_VECTOR_REFLECTOR(std::vector< OpenThreads::Thread * >)STD_VECTOR_REFLECTOR(std::vector< osg::Camera * >)STD_VECTOR_REFLECTOR(std::vector< osg::OperationThread * >)STD_VECTOR_REFLECTOR(std::vector< osgViewer::GraphicsWindow * >)STD_VECTOR_REFLECTOR(std::vector< osgViewer::Scene * >)STD_VECTOR_REFLECTOR(std::vector< osgViewer::View * >)

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