📄 view.cpp
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// ***************************************************************************//// Generated automatically by genwrapper.// Please DO NOT EDIT this file!//// ***************************************************************************#include <osgIntrospection/ReflectionMacros>#include <osgIntrospection/TypedMethodInfo>#include <osgIntrospection/StaticMethodInfo>#include <osgIntrospection/Attributes>#include <osg/Camera>#include <osg/CopyOp>#include <osg/DisplaySettings>#include <osg/Image>#include <osg/Matrixd>#include <osg/Node>#include <osg/Object>#include <osg/Timer>#include <osg/View>#include <osgDB/DatabasePager>#include <osgDB/ImagePager>#include <osgGA/EventQueue>#include <osgGA/GUIEventHandler>#include <osgGA/MatrixManipulator>#include <osgUtil/LineSegmentIntersector>#include <osgUtil/SceneView>#include <osgViewer/Scene>#include <osgViewer/View>#include <osgViewer/ViewerBase>// Must undefine IN and OUT macros defined in Windows headers#ifdef IN#undef IN#endif#ifdef OUT#undef OUT#endifTYPE_NAME_ALIAS(std::list< osg::ref_ptr< osgGA::GUIEventHandler > >, osgViewer::View::EventHandlers)BEGIN_OBJECT_REFLECTOR(osgViewer::View) I_DeclaringFile("osgViewer/View"); I_BaseType(osg::View); I_BaseType(osgGA::GUIActionAdapter); I_Constructor0(____View, "", ""); I_ConstructorWithDefaults2(IN, const osgViewer::View &, view, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY, ____View__C5_osgViewer_View_R1__C5_osg_CopyOp_R1, "", ""); I_Method0(osg::Object *, cloneType, Properties::VIRTUAL, __osg_Object_P1__cloneType, "Clone the type of an object, with Object* return type. ", "Must be defined by derived classes. "); I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop, Properties::VIRTUAL, __osg_Object_P1__clone__C5_osg_CopyOp_R1, "Clone an object, with Object* return type. ", "Must be defined by derived classes. "); I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj, Properties::VIRTUAL, __bool__isSameKindAs__C5_osg_Object_P1, "", ""); I_Method0(const char *, libraryName, Properties::VIRTUAL, __C5_char_P1__libraryName, "return the name of the object's library. ", "Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. "); I_Method0(const char *, className, Properties::VIRTUAL, __C5_char_P1__className, "return the name of the object's class type. ", "Must be defined by derived classes. "); I_Method0(osg::View *, asView, Properties::VIRTUAL, __osg_View_P1__asView, "Provide a mechanism for getting the osg::View associated from the GUIActionAdapter. ", "One would use this to case view to osgViewer::View(er) if supported by the subclass. "); I_Method0(osgViewer::ViewerBase *, getViewerBase, Properties::NON_VIRTUAL, __ViewerBase_P1__getViewerBase, "Provide a mechanism for getting the viewer object from this osgViewer::View. ", "In the case of a osgViewer::Viewer the ViewerBase will effectively point to this object as Viewer subclasses from View. In the case of a osgViewer::CompsoiteViewer the ViewerBase will point to the CompositeViewer that owns this View. "); I_Method1(void, take, IN, osg::View &, rhs, Properties::VIRTUAL, __void__take__osg_View_R1, "Take all the settings, Camera and Slaves from the passed in view, leaving it empty. ", ""); I_Method1(void, setStartTick, IN, osg::Timer_t, tick, Properties::VIRTUAL, __void__setStartTick__osg_Timer_t, "", ""); I_Method0(osg::Timer_t, getStartTick, Properties::NON_VIRTUAL, __osg_Timer_t__getStartTick, "", ""); I_Method0(osgViewer::Scene *, getScene, Properties::NON_VIRTUAL, __Scene_P1__getScene, "", ""); I_Method0(const osgViewer::Scene *, getScene, Properties::NON_VIRTUAL, __C5_Scene_P1__getScene, "", ""); I_Method1(void, setSceneData, IN, osg::Node *, node, Properties::NON_VIRTUAL, __void__setSceneData__osg_Node_P1, "Set the scene graph that the View will use. ", ""); I_Method1(void, setSceneData, IN, osg::ref_ptr< osg::Node >, node, Properties::VIRTUAL, __void__setSceneData__osg_ref_ptrT1_osg_Node_, "Set the scene graph that the View will use. ", ""); I_Method0(osg::Node *, getSceneData, Properties::NON_VIRTUAL, __osg_Node_P1__getSceneData, "Get the View's scene graph. ", ""); I_Method0(const osg::Node *, getSceneData, Properties::NON_VIRTUAL, __C5_osg_Node_P1__getSceneData, "Get the const View's scene graph. ", ""); I_Method1(void, setDatabasePager, IN, osgDB::DatabasePager *, dp, Properties::NON_VIRTUAL, __void__setDatabasePager__osgDB_DatabasePager_P1, "Set the View's database pager. ", ""); I_Method0(osgDB::DatabasePager *, getDatabasePager, Properties::NON_VIRTUAL, __osgDB_DatabasePager_P1__getDatabasePager, "Get the View's database pager. ", ""); I_Method0(const osgDB::DatabasePager *, getDatabasePager, Properties::NON_VIRTUAL, __C5_osgDB_DatabasePager_P1__getDatabasePager, "Get the const View's database pager. ", ""); I_Method1(void, setImagePager, IN, osgDB::ImagePager *, ip, Properties::NON_VIRTUAL, __void__setImagePager__osgDB_ImagePager_P1, "Set the View's image pager. ", ""); I_Method0(osgDB::ImagePager *, getImagePager, Properties::NON_VIRTUAL, __osgDB_ImagePager_P1__getImagePager, "Get the View's image pager. ", ""); I_Method0(const osgDB::ImagePager *, getImagePager, Properties::NON_VIRTUAL, __C5_osgDB_ImagePager_P1__getImagePager, "Get the const View's image pager. ", ""); I_Method1(void, setEventQueue, IN, osgGA::EventQueue *, eventQueue, Properties::NON_VIRTUAL, __void__setEventQueue__osgGA_EventQueue_P1, "", ""); I_Method0(osgGA::EventQueue *, getEventQueue, Properties::NON_VIRTUAL, __osgGA_EventQueue_P1__getEventQueue, "", ""); I_Method0(const osgGA::EventQueue *, getEventQueue, Properties::NON_VIRTUAL, __C5_osgGA_EventQueue_P1__getEventQueue, "", ""); I_Method1(void, setCameraManipulator, IN, osgGA::MatrixManipulator *, manipulator, Properties::NON_VIRTUAL, __void__setCameraManipulator__osgGA_MatrixManipulator_P1, "Set the CameraManipulator that moves the View's master Camera position in response to events. ", ""); I_Method0(osgGA::MatrixManipulator *, getCameraManipulator, Properties::NON_VIRTUAL, __osgGA_MatrixManipulator_P1__getCameraManipulator, "Get the View's CameraManipulator. ", ""); I_Method0(const osgGA::MatrixManipulator *, getCameraManipulator, Properties::NON_VIRTUAL, __C5_osgGA_MatrixManipulator_P1__getCameraManipulator, "Get the const View's CameraManipulator. ", ""); I_Method0(void, home, Properties::NON_VIRTUAL, __void__home, "Set the view to the CameraManipulator's home position, if non is attached home() is does nothing. ", "Note, to set the home position use getCamaraManipulator()->setHomePosition(...). "); I_Method1(void, addEventHandler, IN, osgGA::GUIEventHandler *, eventHandler, Properties::NON_VIRTUAL, __void__addEventHandler__osgGA_GUIEventHandler_P1, "Add an EventHandler that adds handling of events to the View. ", ""); I_Method0(osgViewer::View::EventHandlers &, getEventHandlers, Properties::NON_VIRTUAL, __EventHandlers_R1__getEventHandlers, "Get the View's list of EventHandlers. ", ""); I_Method0(const osgViewer::View::EventHandlers &, getEventHandlers, Properties::NON_VIRTUAL, __C5_EventHandlers_R1__getEventHandlers, "Get the const View's list of EventHandlers. ", "");
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