📄 cullsettings.cpp
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Properties::NON_VIRTUAL, __void__setNumberOfFrameToKeepImpostorSprites__int, "Set the number of frames that an ImpostorSprite is kept whilst not being beyond, before being recycled. ", ""); I_Method0(int, getNumberOfFrameToKeepImpostorSprites, Properties::NON_VIRTUAL, __int__getNumberOfFrameToKeepImpostorSprites, "Get the number of frames that an ImpostorSprite is kept whilst not being beyond, before being recycled. ", ""); I_Method1(void, setComputeNearFarMode, IN, osg::CullSettings::ComputeNearFarMode, cnfm, Properties::NON_VIRTUAL, __void__setComputeNearFarMode__ComputeNearFarMode, "", ""); I_Method0(osg::CullSettings::ComputeNearFarMode, getComputeNearFarMode, Properties::NON_VIRTUAL, __ComputeNearFarMode__getComputeNearFarMode, "", ""); I_Method1(void, setNearFarRatio, IN, double, ratio, Properties::NON_VIRTUAL, __void__setNearFarRatio__double, "", ""); I_Method0(double, getNearFarRatio, Properties::NON_VIRTUAL, __double__getNearFarRatio, "", ""); I_Method1(void, setCullingMode, IN, osg::CullSettings::CullingMode, mode, Properties::NON_VIRTUAL, __void__setCullingMode__CullingMode, "Set the culling mode for the CullVisitor to use. ", ""); I_Method0(osg::CullSettings::CullingMode, getCullingMode, Properties::NON_VIRTUAL, __CullingMode__getCullingMode, "Returns the current CullingMode. ", ""); I_Method1(void, setCullMask, IN, osg::Node::NodeMask, nm, Properties::NON_VIRTUAL, __void__setCullMask__osg_Node_NodeMask, "", ""); I_Method0(osg::Node::NodeMask, getCullMask, Properties::NON_VIRTUAL, __osg_Node_NodeMask__getCullMask, "", ""); I_Method1(void, setCullMaskLeft, IN, osg::Node::NodeMask, nm, Properties::NON_VIRTUAL, __void__setCullMaskLeft__osg_Node_NodeMask, "", ""); I_Method0(osg::Node::NodeMask, getCullMaskLeft, Properties::NON_VIRTUAL, __osg_Node_NodeMask__getCullMaskLeft, "", ""); I_Method1(void, setCullMaskRight, IN, osg::Node::NodeMask, nm, Properties::NON_VIRTUAL, __void__setCullMaskRight__osg_Node_NodeMask, "", ""); I_Method0(osg::Node::NodeMask, getCullMaskRight, Properties::NON_VIRTUAL, __osg_Node_NodeMask__getCullMaskRight, "", ""); I_Method1(void, setLODScale, IN, float, scale, Properties::NON_VIRTUAL, __void__setLODScale__float, "Set the LOD bias for the CullVisitor to use. ", ""); I_Method0(float, getLODScale, Properties::NON_VIRTUAL, __float__getLODScale, "Get the LOD bias. ", ""); I_Method1(void, setSmallFeatureCullingPixelSize, IN, float, value, Properties::NON_VIRTUAL, __void__setSmallFeatureCullingPixelSize__float, "Set the Small Feature Culling Pixel Size. ", ""); I_Method0(float, getSmallFeatureCullingPixelSize, Properties::NON_VIRTUAL, __float__getSmallFeatureCullingPixelSize, "Get the Small Feature Culling Pixel Size. ", ""); I_Method1(void, setClampProjectionMatrixCallback, IN, osg::CullSettings::ClampProjectionMatrixCallback *, cpmc, Properties::NON_VIRTUAL, __void__setClampProjectionMatrixCallback__ClampProjectionMatrixCallback_P1, "set the ClampProjectionMatrixCallback. ", ""); I_Method0(osg::CullSettings::ClampProjectionMatrixCallback *, getClampProjectionMatrixCallback, Properties::NON_VIRTUAL, __ClampProjectionMatrixCallback_P1__getClampProjectionMatrixCallback, "get the non const ClampProjectionMatrixCallback. ", ""); I_Method0(const osg::CullSettings::ClampProjectionMatrixCallback *, getClampProjectionMatrixCallback, Properties::NON_VIRTUAL, __C5_ClampProjectionMatrixCallback_P1__getClampProjectionMatrixCallback, "get the const ClampProjectionMatrixCallback. ", ""); I_Method1(void, write, IN, std::ostream &, out, Properties::NON_VIRTUAL, __void__write__std_ostream_R1, "Write out internal settings of CullSettings. ", ""); I_SimpleProperty(osg::CullSettings::ClampProjectionMatrixCallback *, ClampProjectionMatrixCallback, __ClampProjectionMatrixCallback_P1__getClampProjectionMatrixCallback, __void__setClampProjectionMatrixCallback__ClampProjectionMatrixCallback_P1); I_SimpleProperty(osg::CullSettings::ComputeNearFarMode, ComputeNearFarMode, __ComputeNearFarMode__getComputeNearFarMode, __void__setComputeNearFarMode__ComputeNearFarMode); I_SimpleProperty(osg::Node::NodeMask, CullMask, __osg_Node_NodeMask__getCullMask, __void__setCullMask__osg_Node_NodeMask); I_SimpleProperty(osg::Node::NodeMask, CullMaskLeft, __osg_Node_NodeMask__getCullMaskLeft, __void__setCullMaskLeft__osg_Node_NodeMask); I_SimpleProperty(osg::Node::NodeMask, CullMaskRight, __osg_Node_NodeMask__getCullMaskRight, __void__setCullMaskRight__osg_Node_NodeMask); I_SimpleProperty(const osg::CullSettings &, CullSettings, 0, __void__setCullSettings__C5_CullSettings_R1); I_SimpleProperty(osg::CullSettings::CullingMode, CullingMode, __CullingMode__getCullingMode, __void__setCullingMode__CullingMode); I_SimpleProperty(bool, DepthSortImpostorSprites, __bool__getDepthSortImpostorSprites, __void__setDepthSortImpostorSprites__bool); I_SimpleProperty(float, ImpostorPixelErrorThreshold, __float__getImpostorPixelErrorThreshold, __void__setImpostorPixelErrorThreshold__float); I_SimpleProperty(bool, ImpostorsActive, __bool__getImpostorsActive, __void__setImpostorsActive__bool); I_SimpleProperty(unsigned int, InheritanceMask, __unsigned_int__getInheritanceMask, __void__setInheritanceMask__unsigned_int); I_SimpleProperty(osg::CullSettings::InheritanceMaskActionOnAttributeSetting, InheritanceMaskActionOnAttributeSetting, __InheritanceMaskActionOnAttributeSetting__getInheritanceMaskActionOnAttributeSetting, __void__setInheritanceMaskActionOnAttributeSetting__InheritanceMaskActionOnAttributeSetting); I_SimpleProperty(float, LODScale, __float__getLODScale, __void__setLODScale__float); I_SimpleProperty(double, NearFarRatio, __double__getNearFarRatio, __void__setNearFarRatio__double); I_SimpleProperty(int, NumberOfFrameToKeepImpostorSprites, __int__getNumberOfFrameToKeepImpostorSprites, __void__setNumberOfFrameToKeepImpostorSprites__int); I_SimpleProperty(float, SmallFeatureCullingPixelSize, __float__getSmallFeatureCullingPixelSize, __void__setSmallFeatureCullingPixelSize__float);END_REFLECTORBEGIN_ABSTRACT_OBJECT_REFLECTOR(osg::CullSettings::ClampProjectionMatrixCallback) I_DeclaringFile("osg/CullSettings"); I_BaseType(osg::Referenced); I_Constructor0(____ClampProjectionMatrixCallback, "", ""); I_Method3(bool, clampProjectionMatrixImplementation, IN, osg::Matrixf &, projection, IN, double &, znear, IN, double &, zfar, Properties::PURE_VIRTUAL, __bool__clampProjectionMatrixImplementation__osg_Matrixf_R1__double_R1__double_R1, "", ""); I_Method3(bool, clampProjectionMatrixImplementation, IN, osg::Matrixd &, projection, IN, double &, znear, IN, double &, zfar, Properties::PURE_VIRTUAL, __bool__clampProjectionMatrixImplementation__osg_Matrixd_R1__double_R1__double_R1, "", "");END_REFLECTOR
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