📄 clipplane.cpp
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// ***************************************************************************//// Generated automatically by genwrapper.// Please DO NOT EDIT this file!//// ***************************************************************************#include <osgIntrospection/ReflectionMacros>#include <osgIntrospection/TypedMethodInfo>#include <osgIntrospection/StaticMethodInfo>#include <osgIntrospection/Attributes>#include <osg/ClipPlane>#include <osg/CopyOp>#include <osg/Object>#include <osg/Plane>#include <osg/State>#include <osg/StateAttribute>#include <osg/Vec4d>// Must undefine IN and OUT macros defined in Windows headers#ifdef IN#undef IN#endif#ifdef OUT#undef OUT#endifBEGIN_OBJECT_REFLECTOR(osg::ClipPlane) I_DeclaringFile("osg/ClipPlane"); I_BaseType(osg::StateAttribute); I_Constructor0(____ClipPlane, "", ""); I_Constructor1(IN, unsigned int, no, Properties::NON_EXPLICIT, ____ClipPlane__unsigned_int, "", ""); I_Constructor2(IN, unsigned int, no, IN, const osg::Vec4d &, plane, ____ClipPlane__unsigned_int__C5_Vec4d_R1, "", ""); I_Constructor2(IN, unsigned int, no, IN, const osg::Plane &, plane, ____ClipPlane__unsigned_int__C5_Plane_R1, "", ""); I_Constructor5(IN, unsigned int, no, IN, double, a, IN, double, b, IN, double, c, IN, double, d, ____ClipPlane__unsigned_int__double__double__double__double, "", ""); I_ConstructorWithDefaults2(IN, const osg::ClipPlane &, cp, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY, ____ClipPlane__C5_ClipPlane_R1__C5_CopyOp_R1, "Copy constructor using CopyOp to manage deep vs shallow copy. ", ""); I_Method0(osg::Object *, cloneType, Properties::VIRTUAL, __osg_Object_P1__cloneType, "Clone the type of an attribute, with Object* return type. ", "Must be defined by derived classes. "); I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop, Properties::VIRTUAL, __osg_Object_P1__clone__C5_osg_CopyOp_R1, "Clone an attribute, with Object* return type. ", "Must be defined by derived classes. "); I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj, Properties::VIRTUAL, __bool__isSameKindAs__C5_osg_Object_P1, "Return true if this and obj are of the same kind of object. ", ""); I_Method0(const char *, libraryName, Properties::VIRTUAL, __C5_char_P1__libraryName, "Return the name of the attribute's library. ", ""); I_Method0(const char *, className, Properties::VIRTUAL, __C5_char_P1__className, "Return the name of the attribute's class type. ", ""); I_Method0(osg::StateAttribute::Type, getType, Properties::VIRTUAL, __Type__getType, "Return the Type identifier of the attribute's class type. ", ""); I_Method1(int, compare, IN, const osg::StateAttribute &, sa, Properties::VIRTUAL, __int__compare__C5_StateAttribute_R1, "Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs. ", ""); I_Method0(unsigned int, getMember, Properties::VIRTUAL, __unsigned_int__getMember, "Return the member identifier within the attribute's class type. ", "Used for light number/clip plane number etc. "); I_Method1(bool, getModeUsage, IN, osg::StateAttribute::ModeUsage &, usage, Properties::VIRTUAL, __bool__getModeUsage__StateAttribute_ModeUsage_R1, "Return the modes associated with this StateAttribute. ", ""); I_Method1(void, setClipPlane, IN, const osg::Plane &, plane, Properties::NON_VIRTUAL, __void__setClipPlane__C5_Plane_R1, "Set the clip plane with the given Plane. ", ""); I_Method4(void, setClipPlane, IN, double, a, IN, double, b, IN, double, c, IN, double, d, Properties::NON_VIRTUAL, __void__setClipPlane__double__double__double__double, "Defines the plane as [ a b c d ]. ", ""); I_Method1(void, setClipPlane, IN, const osg::Vec4d &, plane, Properties::NON_VIRTUAL, __void__setClipPlane__C5_Vec4d_R1, "Set the clip plane with the given Vec4. ", ""); I_Method0(const osg::Vec4d &, getClipPlane, Properties::NON_VIRTUAL, __C5_Vec4d_R1__getClipPlane, "Gets the clip plane as a Vec4d. ", ""); I_Method1(void, setClipPlaneNum, IN, unsigned int, num, Properties::NON_VIRTUAL, __void__setClipPlaneNum__unsigned_int, "Sets the clip plane number. ", ""); I_Method0(unsigned int, getClipPlaneNum, Properties::NON_VIRTUAL, __unsigned_int__getClipPlaneNum, "Gets the clip plane number. ", ""); I_Method1(void, apply, IN, osg::State &, state, Properties::VIRTUAL, __void__apply__State_R1, "Applies the clip plane's state to the OpenGL state machine. ", ""); I_SimpleProperty(const osg::Vec4d &, ClipPlane, __C5_Vec4d_R1__getClipPlane, __void__setClipPlane__C5_Vec4d_R1); I_SimpleProperty(unsigned int, ClipPlaneNum, __unsigned_int__getClipPlaneNum, __void__setClipPlaneNum__unsigned_int); I_SimpleProperty(unsigned int, Member, __unsigned_int__getMember, 0); I_SimpleProperty(osg::StateAttribute::Type, Type, __Type__getType, 0);END_REFLECTOR
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