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📄 cullstack.cpp

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💻 CPP
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// ***************************************************************************////   Generated automatically by genwrapper.//   Please DO NOT EDIT this file!//// ***************************************************************************#include <osgIntrospection/ReflectionMacros>#include <osgIntrospection/TypedMethodInfo>#include <osgIntrospection/StaticMethodInfo>#include <osgIntrospection/Attributes>#include <osg/BoundingBox>#include <osg/BoundingSphere>#include <osg/CullStack>#include <osg/CullingSet>#include <osg/Matrix>#include <osg/Node>#include <osg/ShadowVolumeOccluder>#include <osg/Transform>#include <osg/Vec3>#include <osg/Viewport>// Must undefine IN and OUT macros defined in Windows headers#ifdef IN#undef IN#endif#ifdef OUT#undef OUT#endifTYPE_NAME_ALIAS(std::vector< osg::ShadowVolumeOccluder >, osg::CullStack::OccluderList)TYPE_NAME_ALIAS(std::vector< osg::CullingSet >, osg::CullStack::CullingStack)BEGIN_OBJECT_REFLECTOR(osg::CullStack)	I_DeclaringFile("osg/CullStack");	I_BaseType(osg::CullSettings);	I_Constructor0(____CullStack,	               "",	               "");	I_Constructor1(IN, const osg::CullStack &, cs,	               Properties::NON_EXPLICIT,	               ____CullStack__C5_CullStack_R1,	               "",	               "");	I_Method0(void, reset,	          Properties::NON_VIRTUAL,	          __void__reset,	          "",	          "");	I_Method1(void, setOccluderList, IN, const osg::ShadowVolumeOccluderList &, svol,	          Properties::NON_VIRTUAL,	          __void__setOccluderList__C5_ShadowVolumeOccluderList_R1,	          "",	          "");	I_Method0(osg::ShadowVolumeOccluderList &, getOccluderList,	          Properties::NON_VIRTUAL,	          __ShadowVolumeOccluderList_R1__getOccluderList,	          "",	          "");	I_Method0(const osg::ShadowVolumeOccluderList &, getOccluderList,	          Properties::NON_VIRTUAL,	          __C5_ShadowVolumeOccluderList_R1__getOccluderList,	          "",	          "");	I_Method1(void, pushViewport, IN, osg::Viewport *, viewport,	          Properties::NON_VIRTUAL,	          __void__pushViewport__osg_Viewport_P1,	          "",	          "");	I_Method0(void, popViewport,	          Properties::NON_VIRTUAL,	          __void__popViewport,	          "",	          "");	I_Method1(void, pushProjectionMatrix, IN, osg::RefMatrix *, matrix,	          Properties::NON_VIRTUAL,	          __void__pushProjectionMatrix__osg_RefMatrix_P1,	          "",	          "");	I_Method0(void, popProjectionMatrix,	          Properties::NON_VIRTUAL,	          __void__popProjectionMatrix,	          "",	          "");	I_Method2(void, pushModelViewMatrix, IN, osg::RefMatrix *, matrix, IN, osg::Transform::ReferenceFrame, referenceFrame,	          Properties::NON_VIRTUAL,	          __void__pushModelViewMatrix__osg_RefMatrix_P1__Transform_ReferenceFrame,	          "",	          "");	I_Method0(void, popModelViewMatrix,	          Properties::NON_VIRTUAL,	          __void__popModelViewMatrix,	          "",	          "");	I_Method0(float, getFrustumVolume,	          Properties::NON_VIRTUAL,	          __float__getFrustumVolume,	          "",	          "");	I_Method2(float, pixelSize, IN, const osg::Vec3 &, v, IN, float, radius,	          Properties::NON_VIRTUAL,	          __float__pixelSize__C5_Vec3_R1__float,	          "Compute the pixel size of an object at position v, with specified radius. ",	          "");	I_Method1(float, pixelSize, IN, const osg::BoundingSphere &, bs,	          Properties::NON_VIRTUAL,	          __float__pixelSize__C5_BoundingSphere_R1,	          "Compute the pixel size of the bounding sphere. ",	          "");	I_Method2(float, clampedPixelSize, IN, const osg::Vec3 &, v, IN, float, radius,	          Properties::NON_VIRTUAL,	          __float__clampedPixelSize__C5_Vec3_R1__float,	          "Compute the pixel size of an object at position v, with specified radius. ",	          "fabs()ed to always be positive. ");	I_Method1(float, clampedPixelSize, IN, const osg::BoundingSphere &, bs,	          Properties::NON_VIRTUAL,	          __float__clampedPixelSize__C5_BoundingSphere_R1,	          "Compute the pixel size of the bounding sphere. ",	          "fabs()ed to always be positive. ");	I_Method1(void, disableAndPushOccludersCurrentMask, IN, osg::NodePath &, nodePath,	          Properties::NON_VIRTUAL,	          __void__disableAndPushOccludersCurrentMask__NodePath_R1,	          "",	          "");	I_Method1(void, popOccludersCurrentMask, IN, osg::NodePath &, nodePath,	          Properties::NON_VIRTUAL,	          __void__popOccludersCurrentMask__NodePath_R1,	          "",	          "");	I_Method1(bool, isCulled, IN, const std::vector< osg::Vec3 > &, vertices,	          Properties::NON_VIRTUAL,	          __bool__isCulled__C5_std_vectorT1_Vec3__R1,	          "",	          "");	I_Method1(bool, isCulled, IN, const osg::BoundingBox &, bb,	          Properties::NON_VIRTUAL,	          __bool__isCulled__C5_BoundingBox_R1,	          "",	          "");	I_Method1(bool, isCulled, IN, const osg::BoundingSphere &, bs,	          Properties::NON_VIRTUAL,	          __bool__isCulled__C5_BoundingSphere_R1,	          "",	          "");	I_Method1(bool, isCulled, IN, const osg::Node &, node,	          Properties::NON_VIRTUAL,	          __bool__isCulled__C5_osg_Node_R1,	          "",	          "");	I_Method0(void, pushCurrentMask,	          Properties::NON_VIRTUAL,	          __void__pushCurrentMask,	          "",	          "");	I_Method0(void, popCurrentMask,	          Properties::NON_VIRTUAL,	          __void__popCurrentMask,	          "",	          "");	I_Method0(osg::CullStack::CullingStack &, getClipSpaceCullingStack,	          Properties::NON_VIRTUAL,	          __CullingStack_R1__getClipSpaceCullingStack,	          "",	          "");	I_Method0(osg::CullStack::CullingStack &, getProjectionCullingStack,	          Properties::NON_VIRTUAL,	          __CullingStack_R1__getProjectionCullingStack,	          "",	          "");	I_Method0(osg::CullStack::CullingStack &, getModelViewCullingStack,	          Properties::NON_VIRTUAL,	          __CullingStack_R1__getModelViewCullingStack,	          "",	          "");	I_Method0(osg::CullingSet &, getCurrentCullingSet,	          Properties::NON_VIRTUAL,	          __CullingSet_R1__getCurrentCullingSet,	          "",	          "");	I_Method0(const osg::CullingSet &, getCurrentCullingSet,	          Properties::NON_VIRTUAL,	          __C5_CullingSet_R1__getCurrentCullingSet,	          "",	          "");	I_Method0(osg::Viewport *, getViewport,	          Properties::NON_VIRTUAL,	          __osg_Viewport_P1__getViewport,	          "",	          "");	I_Method0(osg::RefMatrix *, getModelViewMatrix,	          Properties::NON_VIRTUAL,	          __osg_RefMatrix_P1__getModelViewMatrix,	          "",	          "");	I_Method0(osg::RefMatrix *, getProjectionMatrix,	          Properties::NON_VIRTUAL,	          __osg_RefMatrix_P1__getProjectionMatrix,	          "",	          "");	I_Method0(osg::Matrix, getWindowMatrix,	          Properties::NON_VIRTUAL,	          __osg_Matrix__getWindowMatrix,	          "",	          "");	I_Method0(const osg::RefMatrix *, getMVPW,	          Properties::NON_VIRTUAL,	          __C5_osg_RefMatrix_P1__getMVPW,	          "",	          "");	I_Method0(const osg::Vec3 &, getReferenceViewPoint,	          Properties::NON_VIRTUAL,	          __C5_osg_Vec3_R1__getReferenceViewPoint,	          "",	          "");	I_Method1(void, pushReferenceViewPoint, IN, const osg::Vec3 &, viewPoint,	          Properties::NON_VIRTUAL,	          __void__pushReferenceViewPoint__C5_osg_Vec3_R1,	          "",	          "");	I_Method0(void, popReferenceViewPoint,	          Properties::NON_VIRTUAL,	          __void__popReferenceViewPoint,	          "",	          "");	I_Method0(const osg::Vec3 &, getEyeLocal,	          Properties::NON_VIRTUAL,	          __C5_osg_Vec3_R1__getEyeLocal,	          "",	          "");	I_Method0(const osg::Vec3 &, getViewPointLocal,	          Properties::NON_VIRTUAL,	          __C5_osg_Vec3_R1__getViewPointLocal,	          "",	          "");	I_Method0(const osg::Vec3, getUpLocal,	          Properties::NON_VIRTUAL,	          __C5_osg_Vec3__getUpLocal,	          "",	          "");	I_Method0(const osg::Vec3, getLookVectorLocal,	          Properties::NON_VIRTUAL,	          __C5_osg_Vec3__getLookVectorLocal,	          "",	          "");	I_ProtectedMethod0(void, pushCullingSet,	                   Properties::NON_VIRTUAL,	                   Properties::NON_CONST,	                   __void__pushCullingSet,	                   "",	                   "");	I_ProtectedMethod0(void, popCullingSet,	                   Properties::NON_VIRTUAL,	                   Properties::NON_CONST,	                   __void__popCullingSet,	                   "",	                   "");	I_ProtectedMethod0(void, computeFrustumVolume,	                   Properties::NON_VIRTUAL,	                   Properties::NON_CONST,	                   __void__computeFrustumVolume,	                   "",	                   "");	I_ProtectedMethod1(osg::RefMatrix *, createOrReuseMatrix, IN, const osg::Matrix &, value,	                   Properties::NON_VIRTUAL,	                   Properties::NON_CONST,	                   __osg_RefMatrix_P1__createOrReuseMatrix__C5_osg_Matrix_R1,	                   "",	                   "");	I_SimpleProperty(osg::CullStack::CullingStack &, ClipSpaceCullingStack, 	                 __CullingStack_R1__getClipSpaceCullingStack, 	                 0);	I_SimpleProperty(osg::CullingSet &, CurrentCullingSet, 	                 __CullingSet_R1__getCurrentCullingSet, 	                 0);	I_SimpleProperty(const osg::Vec3 &, EyeLocal, 	                 __C5_osg_Vec3_R1__getEyeLocal, 	                 0);	I_SimpleProperty(float, FrustumVolume, 	                 __float__getFrustumVolume, 	                 0);	I_SimpleProperty(const osg::Vec3, LookVectorLocal, 	                 __C5_osg_Vec3__getLookVectorLocal, 	                 0);	I_SimpleProperty(const osg::RefMatrix *, MVPW, 	                 __C5_osg_RefMatrix_P1__getMVPW, 	                 0);	I_SimpleProperty(osg::CullStack::CullingStack &, ModelViewCullingStack, 	                 __CullingStack_R1__getModelViewCullingStack, 	                 0);	I_SimpleProperty(osg::RefMatrix *, ModelViewMatrix, 	                 __osg_RefMatrix_P1__getModelViewMatrix, 	                 0);	I_SimpleProperty(const osg::ShadowVolumeOccluderList &, OccluderList, 	                 __C5_ShadowVolumeOccluderList_R1__getOccluderList, 	                 __void__setOccluderList__C5_ShadowVolumeOccluderList_R1);	I_SimpleProperty(osg::CullStack::CullingStack &, ProjectionCullingStack, 	                 __CullingStack_R1__getProjectionCullingStack, 	                 0);	I_SimpleProperty(osg::RefMatrix *, ProjectionMatrix, 	                 __osg_RefMatrix_P1__getProjectionMatrix, 	                 0);	I_SimpleProperty(const osg::Vec3 &, ReferenceViewPoint, 	                 __C5_osg_Vec3_R1__getReferenceViewPoint, 	                 0);	I_SimpleProperty(const osg::Vec3, UpLocal, 	                 __C5_osg_Vec3__getUpLocal, 	                 0);	I_SimpleProperty(const osg::Vec3 &, ViewPointLocal, 	                 __C5_osg_Vec3_R1__getViewPointLocal, 	                 0);	I_SimpleProperty(osg::Viewport *, Viewport, 	                 __osg_Viewport_P1__getViewport, 	                 0);	I_SimpleProperty(osg::Matrix, WindowMatrix, 	                 __osg_Matrix__getWindowMatrix, 	                 0);END_REFLECTORSTD_VECTOR_REFLECTOR(std::vector< osg::CullingSet >)STD_VECTOR_REFLECTOR(std::vector< osg::ShadowVolumeOccluder >)

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