📄 texgennode.cpp
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// ***************************************************************************//// Generated automatically by genwrapper.// Please DO NOT EDIT this file!//// ***************************************************************************#include <osgIntrospection/ReflectionMacros>#include <osgIntrospection/TypedMethodInfo>#include <osgIntrospection/StaticMethodInfo>#include <osgIntrospection/Attributes>#include <osg/CopyOp>#include <osg/NodeVisitor>#include <osg/Object>#include <osg/TexGen>#include <osg/TexGenNode>// Must undefine IN and OUT macros defined in Windows headers#ifdef IN#undef IN#endif#ifdef OUT#undef OUT#endifBEGIN_ENUM_REFLECTOR(osg::TexGenNode::ReferenceFrame) I_DeclaringFile("osg/TexGenNode"); I_EnumLabel(osg::TexGenNode::RELATIVE_RF); I_EnumLabel(osg::TexGenNode::ABSOLUTE_RF);END_REFLECTORBEGIN_OBJECT_REFLECTOR(osg::TexGenNode) I_DeclaringFile("osg/TexGenNode"); I_BaseType(osg::Group); I_Constructor0(____TexGenNode, "", ""); I_Constructor1(IN, osg::TexGen *, texgen, Properties::NON_EXPLICIT, ____TexGenNode__TexGen_P1, "", ""); I_ConstructorWithDefaults2(IN, const osg::TexGenNode &, tgb, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY, ____TexGenNode__C5_TexGenNode_R1__C5_CopyOp_R1, "", ""); I_Method0(osg::Object *, cloneType, Properties::VIRTUAL, __osg_Object_P1__cloneType, "clone an object of the same type as the node. ", ""); I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop, Properties::VIRTUAL, __osg_Object_P1__clone__C5_osg_CopyOp_R1, "return a clone of a node, with Object* return type. ", ""); I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj, Properties::VIRTUAL, __bool__isSameKindAs__C5_osg_Object_P1, "return true if this and obj are of the same kind of object. ", ""); I_Method0(const char *, className, Properties::VIRTUAL, __C5_char_P1__className, "return the name of the node's class type. ", ""); I_Method0(const char *, libraryName, Properties::VIRTUAL, __C5_char_P1__libraryName, "return the name of the node's library. ", ""); I_Method1(void, accept, IN, osg::NodeVisitor &, nv, Properties::VIRTUAL, __void__accept__osg_NodeVisitor_R1, "Visitor Pattern : calls the apply method of a NodeVisitor with this node's type. ", ""); I_Method1(void, setReferenceFrame, IN, osg::TexGenNode::ReferenceFrame, rf, Properties::NON_VIRTUAL, __void__setReferenceFrame__ReferenceFrame, "Set the TexGenNode's ReferenceFrame, either to be relative to its parent reference frame. ", ""); I_Method0(osg::TexGenNode::ReferenceFrame, getReferenceFrame, Properties::NON_VIRTUAL, __ReferenceFrame__getReferenceFrame, "Ge thte TexGenNode's ReferenceFrame. ", ""); I_Method1(void, setTextureUnit, IN, unsigned int, textureUnit, Properties::NON_VIRTUAL, __void__setTextureUnit__unsigned_int, "Set the texture unit that this TexGenNode is associated with. ", ""); I_Method0(unsigned int, getTextureUnit, Properties::NON_VIRTUAL, __unsigned_int__getTextureUnit, "", ""); I_Method1(void, setTexGen, IN, osg::TexGen *, texgen, Properties::NON_VIRTUAL, __void__setTexGen__TexGen_P1, "Set the TexGen. ", ""); I_Method0(osg::TexGen *, getTexGen, Properties::NON_VIRTUAL, __TexGen_P1__getTexGen, "Get the TexGen. ", ""); I_Method0(const osg::TexGen *, getTexGen, Properties::NON_VIRTUAL, __C5_TexGen_P1__getTexGen, "Get the const TexGen. ", ""); I_Method1(void, setThreadSafeRefUnref, IN, bool, threadSafe, Properties::VIRTUAL, __void__setThreadSafeRefUnref__bool, "Set whether to use a mutex to ensure ref() and unref() are thread safe. ", ""); I_SimpleProperty(osg::TexGenNode::ReferenceFrame, ReferenceFrame, __ReferenceFrame__getReferenceFrame, __void__setReferenceFrame__ReferenceFrame); I_SimpleProperty(osg::TexGen *, TexGen, __TexGen_P1__getTexGen, __void__setTexGen__TexGen_P1); I_SimpleProperty(unsigned int, TextureUnit, __unsigned_int__getTextureUnit, __void__setTextureUnit__unsigned_int); I_SimpleProperty(bool, ThreadSafeRefUnref, 0, __void__setThreadSafeRefUnref__bool);END_REFLECTOR
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