📄 linesegment.cpp
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// ***************************************************************************//// Generated automatically by genwrapper.// Please DO NOT EDIT this file!//// ***************************************************************************#include <osgIntrospection/ReflectionMacros>#include <osgIntrospection/TypedMethodInfo>#include <osgIntrospection/StaticMethodInfo>#include <osgIntrospection/Attributes>#include <osg/BoundingBox>#include <osg/BoundingSphere>#include <osg/LineSegment>#include <osg/Matrix>#include <osg/Vec3d>#include <osg/Vec3f>// Must undefine IN and OUT macros defined in Windows headers#ifdef IN#undef IN#endif#ifdef OUT#undef OUT#endifTYPE_NAME_ALIAS(osg::Vec3d, osg::LineSegment::vec_type)TYPE_NAME_ALIAS(osg::LineSegment::vec_type::value_type, osg::LineSegment::value_type)BEGIN_OBJECT_REFLECTOR(osg::LineSegment) I_DeclaringFile("osg/LineSegment"); I_BaseType(osg::Referenced); I_Constructor0(____LineSegment, "", ""); I_Constructor1(IN, const osg::LineSegment &, seg, Properties::NON_EXPLICIT, ____LineSegment__C5_LineSegment_R1, "", ""); I_Constructor2(IN, const osg::LineSegment::vec_type &, s, IN, const osg::LineSegment::vec_type &, e, ____LineSegment__C5_vec_type_R1__C5_vec_type_R1, "", ""); I_Method2(void, set, IN, const osg::LineSegment::vec_type &, s, IN, const osg::LineSegment::vec_type &, e, Properties::NON_VIRTUAL, __void__set__C5_vec_type_R1__C5_vec_type_R1, "", ""); I_Method0(osg::LineSegment::vec_type &, start, Properties::NON_VIRTUAL, __vec_type_R1__start, "", ""); I_Method0(const osg::LineSegment::vec_type &, start, Properties::NON_VIRTUAL, __C5_vec_type_R1__start, "", ""); I_Method0(osg::LineSegment::vec_type &, end, Properties::NON_VIRTUAL, __vec_type_R1__end, "", ""); I_Method0(const osg::LineSegment::vec_type &, end, Properties::NON_VIRTUAL, __C5_vec_type_R1__end, "", ""); I_Method0(bool, valid, Properties::NON_VIRTUAL, __bool__valid, "", ""); I_Method1(bool, intersect, IN, const osg::BoundingBox &, bb, Properties::NON_VIRTUAL, __bool__intersect__C5_BoundingBox_R1, "return true if segment intersects BoundingBox. ", ""); I_Method3(bool, intersect, IN, const osg::BoundingBox &, bb, IN, float &, r1, IN, float &, r2, Properties::NON_VIRTUAL, __bool__intersect__C5_BoundingBox_R1__float_R1__float_R1, "return true if segment intersects BoundingBox and return the intersection ratios. ", ""); I_Method3(bool, intersect, IN, const osg::BoundingBox &, bb, IN, double &, r1, IN, double &, r2, Properties::NON_VIRTUAL, __bool__intersect__C5_BoundingBox_R1__double_R1__double_R1, "return true if segment intersects BoundingBox and return the intersection ratios. ", ""); I_Method1(bool, intersect, IN, const osg::BoundingSphere &, bs, Properties::NON_VIRTUAL, __bool__intersect__C5_BoundingSphere_R1, "return true if segment intersects BoundingSphere. ", ""); I_Method3(bool, intersect, IN, const osg::BoundingSphere &, bs, IN, float &, r1, IN, float &, r2, Properties::NON_VIRTUAL, __bool__intersect__C5_BoundingSphere_R1__float_R1__float_R1, "return true if segment intersects BoundingSphere and return the intersection ratio. ", ""); I_Method3(bool, intersect, IN, const osg::BoundingSphere &, bs, IN, double &, r1, IN, double &, r2, Properties::NON_VIRTUAL, __bool__intersect__C5_BoundingSphere_R1__double_R1__double_R1, "return true if segment intersects BoundingSphere and return the intersection ratio. ", ""); I_Method4(bool, intersect, IN, const osg::Vec3f &, v1, IN, const osg::Vec3f &, v2, IN, const osg::Vec3f &, v3, IN, float &, r, Properties::NON_VIRTUAL, __bool__intersect__C5_Vec3f_R1__C5_Vec3f_R1__C5_Vec3f_R1__float_R1, "return true if segment intersects triangle and set ratio long segment. ", ""); I_Method4(bool, intersect, IN, const osg::Vec3d &, v1, IN, const osg::Vec3d &, v2, IN, const osg::Vec3d &, v3, IN, double &, r, Properties::NON_VIRTUAL, __bool__intersect__C5_Vec3d_R1__C5_Vec3d_R1__C5_Vec3d_R1__double_R1, "return true if segment intersects triangle and set ratio long segment. ", ""); I_Method2(void, mult, IN, const osg::LineSegment &, seg, IN, const osg::Matrix &, m, Properties::NON_VIRTUAL, __void__mult__C5_LineSegment_R1__C5_Matrix_R1, "post multiply a segment by matrix. ", ""); I_Method2(void, mult, IN, const osg::Matrix &, m, IN, const osg::LineSegment &, seg, Properties::NON_VIRTUAL, __void__mult__C5_Matrix_R1__C5_LineSegment_R1, "pre multiply a segment by matrix. ", "");END_REFLECTOR
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