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📄 imagestream.cpp

📁 最新osg包
💻 CPP
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// ***************************************************************************////   Generated automatically by genwrapper.//   Please DO NOT EDIT this file!//// ***************************************************************************#include <osgIntrospection/ReflectionMacros>#include <osgIntrospection/TypedMethodInfo>#include <osgIntrospection/StaticMethodInfo>#include <osgIntrospection/Attributes>#include <osg/CopyOp>#include <osg/Image>#include <osg/ImageStream>#include <osg/Object>// Must undefine IN and OUT macros defined in Windows headers#ifdef IN#undef IN#endif#ifdef OUT#undef OUT#endifBEGIN_ENUM_REFLECTOR(osg::ImageStream::StreamStatus)	I_DeclaringFile("osg/ImageStream");	I_EnumLabel(osg::ImageStream::INVALID);	I_EnumLabel(osg::ImageStream::PLAYING);	I_EnumLabel(osg::ImageStream::PAUSED);	I_EnumLabel(osg::ImageStream::REWINDING);END_REFLECTORBEGIN_ENUM_REFLECTOR(osg::ImageStream::LoopingMode)	I_DeclaringFile("osg/ImageStream");	I_EnumLabel(osg::ImageStream::NO_LOOPING);	I_EnumLabel(osg::ImageStream::LOOPING);END_REFLECTORBEGIN_OBJECT_REFLECTOR(osg::ImageStream)	I_DeclaringFile("osg/ImageStream");	I_BaseType(osg::Image);	I_Constructor0(____ImageStream,	               "",	               "");	I_ConstructorWithDefaults2(IN, const osg::ImageStream &, image, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,	                           ____ImageStream__C5_ImageStream_R1__C5_CopyOp_R1,	                           "Copy constructor using CopyOp to manage deep vs shallow copy. ",	                           "");	I_Method0(osg::Object *, cloneType,	          Properties::VIRTUAL,	          __Object_P1__cloneType,	          "Clone the type of an object, with Object* return type. ",	          "Must be defined by derived classes. ");	I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,	          Properties::VIRTUAL,	          __Object_P1__clone__C5_CopyOp_R1,	          "Clone an object, with Object* return type. ",	          "Must be defined by derived classes. ");	I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,	          Properties::VIRTUAL,	          __bool__isSameKindAs__C5_Object_P1,	          "",	          "");	I_Method0(const char *, libraryName,	          Properties::VIRTUAL,	          __C5_char_P1__libraryName,	          "return the name of the object's library. ",	          "Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. ");	I_Method0(const char *, className,	          Properties::VIRTUAL,	          __C5_char_P1__className,	          "return the name of the object's class type. ",	          "Must be defined by derived classes. ");	I_Method1(int, compare, IN, const osg::Image &, rhs,	          Properties::VIRTUAL,	          __int__compare__C5_Image_R1,	          "Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs. ",	          "");	I_Method1(void, seek, IN, double, x,	          Properties::VIRTUAL,	          __void__seek__double,	          "",	          "");	I_Method0(void, play,	          Properties::VIRTUAL,	          __void__play,	          "",	          "");	I_Method0(void, pause,	          Properties::VIRTUAL,	          __void__pause,	          "",	          "");	I_Method0(void, rewind,	          Properties::VIRTUAL,	          __void__rewind,	          "",	          "");	I_MethodWithDefaults1(void, quit, IN, bool, x, true,	                      Properties::VIRTUAL,	                      __void__quit__bool,	                      "",	                      "");	I_Method0(osg::ImageStream::StreamStatus, getStatus,	          Properties::NON_VIRTUAL,	          __StreamStatus__getStatus,	          "",	          "");	I_Method1(void, setLoopingMode, IN, osg::ImageStream::LoopingMode, mode,	          Properties::NON_VIRTUAL,	          __void__setLoopingMode__LoopingMode,	          "",	          "");	I_Method0(osg::ImageStream::LoopingMode, getLoopingMode,	          Properties::NON_VIRTUAL,	          __LoopingMode__getLoopingMode,	          "",	          "");	I_Method0(double, getLength,	          Properties::VIRTUAL,	          __double__getLength,	          "",	          "");	I_Method1(void, setReferenceTime, IN, double, x,	          Properties::VIRTUAL,	          __void__setReferenceTime__double,	          "",	          "");	I_Method0(double, getReferenceTime,	          Properties::VIRTUAL,	          __double__getReferenceTime,	          "",	          "");	I_Method1(void, setTimeMultiplier, IN, double, x,	          Properties::VIRTUAL,	          __void__setTimeMultiplier__double,	          "",	          "");	I_Method0(double, getTimeMultiplier,	          Properties::VIRTUAL,	          __double__getTimeMultiplier,	          "",	          "");	I_Method1(void, setVolume, IN, float, x,	          Properties::VIRTUAL,	          __void__setVolume__float,	          "",	          "");	I_Method0(float, getVolume,	          Properties::VIRTUAL,	          __float__getVolume,	          "",	          "");	I_ProtectedMethod0(void, applyLoopingMode,	                   Properties::VIRTUAL,	                   Properties::NON_CONST,	                   __void__applyLoopingMode,	                   "",	                   "");	I_SimpleProperty(double, Length, 	                 __double__getLength, 	                 0);	I_SimpleProperty(osg::ImageStream::LoopingMode, LoopingMode, 	                 __LoopingMode__getLoopingMode, 	                 __void__setLoopingMode__LoopingMode);	I_SimpleProperty(double, ReferenceTime, 	                 __double__getReferenceTime, 	                 __void__setReferenceTime__double);	I_SimpleProperty(osg::ImageStream::StreamStatus, Status, 	                 __StreamStatus__getStatus, 	                 0);	I_SimpleProperty(double, TimeMultiplier, 	                 __double__getTimeMultiplier, 	                 __void__setTimeMultiplier__double);	I_SimpleProperty(float, Volume, 	                 __float__getVolume, 	                 __void__setVolume__float);END_REFLECTOR

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