📄 imagestream.cpp
字号:
// ***************************************************************************//// Generated automatically by genwrapper.// Please DO NOT EDIT this file!//// ***************************************************************************#include <osgIntrospection/ReflectionMacros>#include <osgIntrospection/TypedMethodInfo>#include <osgIntrospection/StaticMethodInfo>#include <osgIntrospection/Attributes>#include <osg/CopyOp>#include <osg/Image>#include <osg/ImageStream>#include <osg/Object>// Must undefine IN and OUT macros defined in Windows headers#ifdef IN#undef IN#endif#ifdef OUT#undef OUT#endifBEGIN_ENUM_REFLECTOR(osg::ImageStream::StreamStatus) I_DeclaringFile("osg/ImageStream"); I_EnumLabel(osg::ImageStream::INVALID); I_EnumLabel(osg::ImageStream::PLAYING); I_EnumLabel(osg::ImageStream::PAUSED); I_EnumLabel(osg::ImageStream::REWINDING);END_REFLECTORBEGIN_ENUM_REFLECTOR(osg::ImageStream::LoopingMode) I_DeclaringFile("osg/ImageStream"); I_EnumLabel(osg::ImageStream::NO_LOOPING); I_EnumLabel(osg::ImageStream::LOOPING);END_REFLECTORBEGIN_OBJECT_REFLECTOR(osg::ImageStream) I_DeclaringFile("osg/ImageStream"); I_BaseType(osg::Image); I_Constructor0(____ImageStream, "", ""); I_ConstructorWithDefaults2(IN, const osg::ImageStream &, image, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY, ____ImageStream__C5_ImageStream_R1__C5_CopyOp_R1, "Copy constructor using CopyOp to manage deep vs shallow copy. ", ""); I_Method0(osg::Object *, cloneType, Properties::VIRTUAL, __Object_P1__cloneType, "Clone the type of an object, with Object* return type. ", "Must be defined by derived classes. "); I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop, Properties::VIRTUAL, __Object_P1__clone__C5_CopyOp_R1, "Clone an object, with Object* return type. ", "Must be defined by derived classes. "); I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj, Properties::VIRTUAL, __bool__isSameKindAs__C5_Object_P1, "", ""); I_Method0(const char *, libraryName, Properties::VIRTUAL, __C5_char_P1__libraryName, "return the name of the object's library. ", "Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. "); I_Method0(const char *, className, Properties::VIRTUAL, __C5_char_P1__className, "return the name of the object's class type. ", "Must be defined by derived classes. "); I_Method1(int, compare, IN, const osg::Image &, rhs, Properties::VIRTUAL, __int__compare__C5_Image_R1, "Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs. ", ""); I_Method1(void, seek, IN, double, x, Properties::VIRTUAL, __void__seek__double, "", ""); I_Method0(void, play, Properties::VIRTUAL, __void__play, "", ""); I_Method0(void, pause, Properties::VIRTUAL, __void__pause, "", ""); I_Method0(void, rewind, Properties::VIRTUAL, __void__rewind, "", ""); I_MethodWithDefaults1(void, quit, IN, bool, x, true, Properties::VIRTUAL, __void__quit__bool, "", ""); I_Method0(osg::ImageStream::StreamStatus, getStatus, Properties::NON_VIRTUAL, __StreamStatus__getStatus, "", ""); I_Method1(void, setLoopingMode, IN, osg::ImageStream::LoopingMode, mode, Properties::NON_VIRTUAL, __void__setLoopingMode__LoopingMode, "", ""); I_Method0(osg::ImageStream::LoopingMode, getLoopingMode, Properties::NON_VIRTUAL, __LoopingMode__getLoopingMode, "", ""); I_Method0(double, getLength, Properties::VIRTUAL, __double__getLength, "", ""); I_Method1(void, setReferenceTime, IN, double, x, Properties::VIRTUAL, __void__setReferenceTime__double, "", ""); I_Method0(double, getReferenceTime, Properties::VIRTUAL, __double__getReferenceTime, "", ""); I_Method1(void, setTimeMultiplier, IN, double, x, Properties::VIRTUAL, __void__setTimeMultiplier__double, "", ""); I_Method0(double, getTimeMultiplier, Properties::VIRTUAL, __double__getTimeMultiplier, "", ""); I_Method1(void, setVolume, IN, float, x, Properties::VIRTUAL, __void__setVolume__float, "", ""); I_Method0(float, getVolume, Properties::VIRTUAL, __float__getVolume, "", ""); I_ProtectedMethod0(void, applyLoopingMode, Properties::VIRTUAL, Properties::NON_CONST, __void__applyLoopingMode, "", ""); I_SimpleProperty(double, Length, __double__getLength, 0); I_SimpleProperty(osg::ImageStream::LoopingMode, LoopingMode, __LoopingMode__getLoopingMode, __void__setLoopingMode__LoopingMode); I_SimpleProperty(double, ReferenceTime, __double__getReferenceTime, __void__setReferenceTime__double); I_SimpleProperty(osg::ImageStream::StreamStatus, Status, __StreamStatus__getStatus, 0); I_SimpleProperty(double, TimeMultiplier, __double__getTimeMultiplier, __void__setTimeMultiplier__double); I_SimpleProperty(float, Volume, __float__getVolume, __void__setVolume__float);END_REFLECTOR
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -