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📄 view.cpp

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// ***************************************************************************////   Generated automatically by genwrapper.//   Please DO NOT EDIT this file!//// ***************************************************************************#include <osgIntrospection/ReflectionMacros>#include <osgIntrospection/TypedMethodInfo>#include <osgIntrospection/StaticMethodInfo>#include <osgIntrospection/Attributes>#include <osg/Camera>#include <osg/CopyOp>#include <osg/FrameStamp>#include <osg/Light>#include <osg/Matrix>#include <osg/Matrixd>#include <osg/Object>#include <osg/View>// Must undefine IN and OUT macros defined in Windows headers#ifdef IN#undef IN#endif#ifdef OUT#undef OUT#endifBEGIN_ENUM_REFLECTOR(osg::View::LightingMode)	I_DeclaringFile("osg/View");	I_EnumLabel(osg::View::NO_LIGHT);	I_EnumLabel(osg::View::HEADLIGHT);	I_EnumLabel(osg::View::SKY_LIGHT);END_REFLECTORBEGIN_OBJECT_REFLECTOR(osg::View)	I_DeclaringFile("osg/View");	I_VirtualBaseType(osg::Object);	I_Constructor0(____View,	               "",	               "");	I_ConstructorWithDefaults2(IN, const osg::View &, view, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,	                           ____View__C5_osg_View_R1__C5_osg_CopyOp_R1,	                           "",	                           "");	I_Method0(osg::Object *, cloneType,	          Properties::VIRTUAL,	          __osg_Object_P1__cloneType,	          "Clone the type of an object, with Object* return type. ",	          "Must be defined by derived classes. ");	I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,	          Properties::VIRTUAL,	          __osg_Object_P1__clone__C5_osg_CopyOp_R1,	          "Clone an object, with Object* return type. ",	          "Must be defined by derived classes. ");	I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,	          Properties::VIRTUAL,	          __bool__isSameKindAs__C5_osg_Object_P1,	          "",	          "");	I_Method0(const char *, libraryName,	          Properties::VIRTUAL,	          __C5_char_P1__libraryName,	          "return the name of the object's library. ",	          "Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. ");	I_Method0(const char *, className,	          Properties::VIRTUAL,	          __C5_char_P1__className,	          "return the name of the object's class type. ",	          "Must be defined by derived classes. ");	I_Method1(void, take, IN, osg::View &, rhs,	          Properties::VIRTUAL,	          __void__take__View_R1,	          "Take all the settings, Camera and Slaves from the passed in view, leaving it empty. ",	          "");	I_Method1(void, setLightingMode, IN, osg::View::LightingMode, lightingMode,	          Properties::NON_VIRTUAL,	          __void__setLightingMode__LightingMode,	          "Set the global lighting to use for this view. ",	          "Defaults to headlight. ");	I_Method0(osg::View::LightingMode, getLightingMode,	          Properties::NON_VIRTUAL,	          __LightingMode__getLightingMode,	          "Get the global lighting used for this view. ",	          "");	I_Method1(void, setLight, IN, osg::Light *, light,	          Properties::NON_VIRTUAL,	          __void__setLight__osg_Light_P1,	          "Get the global light. ",	          "");	I_Method0(osg::Light *, getLight,	          Properties::NON_VIRTUAL,	          __osg_Light_P1__getLight,	          "Get the global lighting if assigned. ",	          "");	I_Method0(const osg::Light *, getLight,	          Properties::NON_VIRTUAL,	          __C5_osg_Light_P1__getLight,	          "Get the const global lighting if assigned. ",	          "");	I_Method1(void, setCamera, IN, osg::Camera *, camera,	          Properties::NON_VIRTUAL,	          __void__setCamera__osg_Camera_P1,	          "Set the master camera of the view. ",	          "");	I_Method0(osg::Camera *, getCamera,	          Properties::NON_VIRTUAL,	          __osg_Camera_P1__getCamera,	          "Get the master camera of the view. ",	          "");	I_Method0(const osg::Camera *, getCamera,	          Properties::NON_VIRTUAL,	          __C5_osg_Camera_P1__getCamera,	          "Get the const master camera of the view. ",	          "");	I_Method1(void, setFrameStamp, IN, osg::FrameStamp *, fs,	          Properties::NON_VIRTUAL,	          __void__setFrameStamp__osg_FrameStamp_P1,	          "Set the frame stamp of the view. ",	          "");	I_Method0(osg::FrameStamp *, getFrameStamp,	          Properties::NON_VIRTUAL,	          __osg_FrameStamp_P1__getFrameStamp,	          "Get the frame stamp of the view. ",	          "");	I_Method0(const osg::FrameStamp *, getFrameStamp,	          Properties::NON_VIRTUAL,	          __C5_osg_FrameStamp_P1__getFrameStamp,	          "Get the frame stamp of the view. ",	          "");	I_MethodWithDefaults2(bool, addSlave, IN, osg::Camera *, camera, , IN, bool, useMastersSceneData, true,	                      Properties::NON_VIRTUAL,	                      __bool__addSlave__osg_Camera_P1__bool,	                      "",	                      "");	I_MethodWithDefaults4(bool, addSlave, IN, osg::Camera *, camera, , IN, const osg::Matrix &, projectionOffset, , IN, const osg::Matrix &, viewOffset, , IN, bool, useMastersSceneData, true,	                      Properties::NON_VIRTUAL,	                      __bool__addSlave__osg_Camera_P1__C5_osg_Matrix_R1__C5_osg_Matrix_R1__bool,	                      "",	                      "");	I_Method1(bool, removeSlave, IN, unsigned int, pos,	          Properties::NON_VIRTUAL,	          __bool__removeSlave__unsigned_int,	          "",	          "");	I_Method0(unsigned int, getNumSlaves,	          Properties::NON_VIRTUAL,	          __unsigned_int__getNumSlaves,	          "",	          "");	I_Method1(osg::View::Slave &, getSlave, IN, unsigned int, pos,	          Properties::NON_VIRTUAL,	          __Slave_R1__getSlave__unsigned_int,	          "",	          "");	I_Method1(const osg::View::Slave &, getSlave, IN, unsigned int, pos,	          Properties::NON_VIRTUAL,	          __C5_Slave_R1__getSlave__unsigned_int,	          "",	          "");	I_Method1(unsigned int, findSlaveIndexForCamera, IN, osg::Camera *, camera,	          Properties::NON_VIRTUAL,	          __unsigned_int__findSlaveIndexForCamera__osg_Camera_P1,	          "",	          "");	I_Method1(osg::View::Slave *, findSlaveForCamera, IN, osg::Camera *, camera,	          Properties::NON_VIRTUAL,	          __Slave_P1__findSlaveForCamera__osg_Camera_P1,	          "",	          "");	I_Method0(void, updateSlaves,	          Properties::NON_VIRTUAL,	          __void__updateSlaves,	          "",	          "");	I_Method1(void, updateSlave, IN, unsigned int, i,	          Properties::NON_VIRTUAL,	          __void__updateSlave__unsigned_int,	          "",	          "");	I_ProtectedMethod1(osg::GraphicsOperation *, createRenderer, IN, osg::Camera *, x,	                   Properties::VIRTUAL,	                   Properties::NON_CONST,	                   __osg_GraphicsOperation_P1__createRenderer__osg_Camera_P1,	                   "",	                   "");	I_SimpleProperty(osg::Camera *, Camera, 	                 __osg_Camera_P1__getCamera, 	                 __void__setCamera__osg_Camera_P1);	I_SimpleProperty(osg::FrameStamp *, FrameStamp, 	                 __osg_FrameStamp_P1__getFrameStamp, 	                 __void__setFrameStamp__osg_FrameStamp_P1);	I_SimpleProperty(osg::Light *, Light, 	                 __osg_Light_P1__getLight, 	                 __void__setLight__osg_Light_P1);	I_SimpleProperty(osg::View::LightingMode, LightingMode, 	                 __LightingMode__getLightingMode, 	                 __void__setLightingMode__LightingMode);	I_ArrayProperty(osg::View::Slave &, Slave, 	                __Slave_R1__getSlave__unsigned_int, 	                0, 	                __unsigned_int__getNumSlaves, 	                0, 	                0, 	                __bool__removeSlave__unsigned_int);END_REFLECTORBEGIN_VALUE_REFLECTOR(osg::View::Slave)	I_DeclaringFile("osg/View");	I_ConstructorWithDefaults1(IN, bool, useMastersSceneData, true,	                           Properties::NON_EXPLICIT,	                           ____Slave__bool,	                           "",	                           "");	I_ConstructorWithDefaults4(IN, osg::Camera *, camera, , IN, const osg::Matrixd &, projectionOffset, , IN, const osg::Matrixd &, viewOffset, , IN, bool, useMastersSceneData, true,	                           ____Slave__osg_Camera_P1__C5_osg_Matrixd_R1__C5_osg_Matrixd_R1__bool,	                           "",	                           "");	I_Constructor1(IN, const osg::View::Slave &, rhs,	               Properties::NON_EXPLICIT,	               ____Slave__C5_Slave_R1,	               "",	               "");	I_PublicMemberProperty(osg::ref_ptr< osg::Camera >, _camera);	I_PublicMemberProperty(osg::Matrixd, _projectionOffset);	I_PublicMemberProperty(osg::Matrixd, _viewOffset);	I_PublicMemberProperty(bool, _useMastersSceneData);END_REFLECTOR

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