📄 displaysettings.cpp
字号:
Properties::NON_VIRTUAL, __void__setDepthBuffer__bool, "", ""); I_Method0(bool, getDepthBuffer, Properties::NON_VIRTUAL, __bool__getDepthBuffer, "", ""); I_Method1(void, setMinimumNumAlphaBits, IN, unsigned int, bits, Properties::NON_VIRTUAL, __void__setMinimumNumAlphaBits__unsigned_int, "", ""); I_Method0(unsigned int, getMinimumNumAlphaBits, Properties::NON_VIRTUAL, __unsigned_int__getMinimumNumAlphaBits, "", ""); I_Method0(bool, getAlphaBuffer, Properties::NON_VIRTUAL, __bool__getAlphaBuffer, "", ""); I_Method1(void, setMinimumNumStencilBits, IN, unsigned int, bits, Properties::NON_VIRTUAL, __void__setMinimumNumStencilBits__unsigned_int, "", ""); I_Method0(unsigned int, getMinimumNumStencilBits, Properties::NON_VIRTUAL, __unsigned_int__getMinimumNumStencilBits, "", ""); I_Method0(bool, getStencilBuffer, Properties::NON_VIRTUAL, __bool__getStencilBuffer, "", ""); I_Method4(void, setMinimumNumAccumBits, IN, unsigned int, red, IN, unsigned int, green, IN, unsigned int, blue, IN, unsigned int, alpha, Properties::NON_VIRTUAL, __void__setMinimumNumAccumBits__unsigned_int__unsigned_int__unsigned_int__unsigned_int, "", ""); I_Method0(unsigned int, getMinimumNumAccumRedBits, Properties::NON_VIRTUAL, __unsigned_int__getMinimumNumAccumRedBits, "", ""); I_Method0(unsigned int, getMinimumNumAccumGreenBits, Properties::NON_VIRTUAL, __unsigned_int__getMinimumNumAccumGreenBits, "", ""); I_Method0(unsigned int, getMinimumNumAccumBlueBits, Properties::NON_VIRTUAL, __unsigned_int__getMinimumNumAccumBlueBits, "", ""); I_Method0(unsigned int, getMinimumNumAccumAlphaBits, Properties::NON_VIRTUAL, __unsigned_int__getMinimumNumAccumAlphaBits, "", ""); I_Method0(bool, getAccumBuffer, Properties::NON_VIRTUAL, __bool__getAccumBuffer, "", ""); I_Method1(void, setMaxNumberOfGraphicsContexts, IN, unsigned int, num, Properties::NON_VIRTUAL, __void__setMaxNumberOfGraphicsContexts__unsigned_int, "", ""); I_Method0(unsigned int, getMaxNumberOfGraphicsContexts, Properties::NON_VIRTUAL, __unsigned_int__getMaxNumberOfGraphicsContexts, "", ""); I_Method1(void, setNumMultiSamples, IN, unsigned int, samples, Properties::NON_VIRTUAL, __void__setNumMultiSamples__unsigned_int, "", ""); I_Method0(unsigned int, getNumMultiSamples, Properties::NON_VIRTUAL, __unsigned_int__getNumMultiSamples, "", ""); I_Method0(bool, getMultiSamples, Properties::NON_VIRTUAL, __bool__getMultiSamples, "", ""); I_Method1(void, setCompileContextsHint, IN, bool, useCompileContexts, Properties::NON_VIRTUAL, __void__setCompileContextsHint__bool, "", ""); I_Method0(bool, getCompileContextsHint, Properties::NON_VIRTUAL, __bool__getCompileContextsHint, "", ""); I_Method1(void, setSerializeDrawDispatch, IN, bool, serializeDrawDispatch, Properties::NON_VIRTUAL, __void__setSerializeDrawDispatch__bool, "", ""); I_Method0(bool, getSerializeDrawDispatch, Properties::NON_VIRTUAL, __bool__getSerializeDrawDispatch, "", ""); I_Method1(void, setNumOfDatabaseThreadsHint, IN, unsigned int, numThreads, Properties::NON_VIRTUAL, __void__setNumOfDatabaseThreadsHint__unsigned_int, "Set the hint for the total number of threads in the DatbasePager set up, inclusive of the number of http dedicated threads. ", ""); I_Method0(unsigned int, getNumOfDatabaseThreadsHint, Properties::NON_VIRTUAL, __unsigned_int__getNumOfDatabaseThreadsHint, "Get the hint for total number of threads in the DatbasePager set up, inclusive of the number of http dedicated threads. ", ""); I_Method1(void, setNumOfHttpDatabaseThreadsHint, IN, unsigned int, numThreads, Properties::NON_VIRTUAL, __void__setNumOfHttpDatabaseThreadsHint__unsigned_int, "Set the hint for number of threads in the DatbasePager to dedicate to reading http requests. ", ""); I_Method0(unsigned int, getNumOfHttpDatabaseThreadsHint, Properties::NON_VIRTUAL, __unsigned_int__getNumOfHttpDatabaseThreadsHint, "Get the hint for number of threads in the DatbasePager dedicated to reading http requests. ", ""); I_StaticMethod0(osg::DisplaySettings *, instance, __DisplaySettings_P1__instance_S, "Maintain a DisplaySettings singleton for objects to query at runtime. ", ""); I_SimpleProperty(bool, AccumBuffer, __bool__getAccumBuffer, 0); I_SimpleProperty(bool, AlphaBuffer, __bool__getAlphaBuffer, 0); I_SimpleProperty(bool, CompileContextsHint, __bool__getCompileContextsHint, __void__setCompileContextsHint__bool); I_SimpleProperty(bool, DepthBuffer, __bool__getDepthBuffer, __void__setDepthBuffer__bool); I_SimpleProperty(const osg::DisplaySettings &, DisplaySettings, 0, __void__setDisplaySettings__C5_DisplaySettings_R1); I_SimpleProperty(osg::DisplaySettings::DisplayType, DisplayType, __DisplayType__getDisplayType, __void__setDisplayType__DisplayType); I_SimpleProperty(bool, DoubleBuffer, __bool__getDoubleBuffer, __void__setDoubleBuffer__bool); I_SimpleProperty(float, EyeSeparation, __float__getEyeSeparation, __void__setEyeSeparation__float); I_SimpleProperty(unsigned int, MaxNumberOfGraphicsContexts, __unsigned_int__getMaxNumberOfGraphicsContexts, __void__setMaxNumberOfGraphicsContexts__unsigned_int); I_SimpleProperty(unsigned int, MinimumNumAccumAlphaBits, __unsigned_int__getMinimumNumAccumAlphaBits, 0); I_SimpleProperty(unsigned int, MinimumNumAccumBlueBits, __unsigned_int__getMinimumNumAccumBlueBits, 0); I_SimpleProperty(unsigned int, MinimumNumAccumGreenBits, __unsigned_int__getMinimumNumAccumGreenBits, 0); I_SimpleProperty(unsigned int, MinimumNumAccumRedBits, __unsigned_int__getMinimumNumAccumRedBits, 0); I_SimpleProperty(unsigned int, MinimumNumAlphaBits, __unsigned_int__getMinimumNumAlphaBits, __void__setMinimumNumAlphaBits__unsigned_int); I_SimpleProperty(unsigned int, MinimumNumStencilBits, __unsigned_int__getMinimumNumStencilBits, __void__setMinimumNumStencilBits__unsigned_int); I_SimpleProperty(bool, MultiSamples, __bool__getMultiSamples, 0); I_SimpleProperty(unsigned int, NumMultiSamples, 0, __void__setNumMultiSamples__unsigned_int); I_SimpleProperty(unsigned int, NumOfDatabaseThreadsHint, 0, __void__setNumOfDatabaseThreadsHint__unsigned_int); I_SimpleProperty(unsigned int, NumOfHttpDatabaseThreadsHint, 0, __void__setNumOfHttpDatabaseThreadsHint__unsigned_int); I_SimpleProperty(bool, RGB, __bool__getRGB, __void__setRGB__bool); I_SimpleProperty(float, ScreenDistance, __float__getScreenDistance, __void__setScreenDistance__float); I_SimpleProperty(float, ScreenHeight, __float__getScreenHeight, __void__setScreenHeight__float); I_SimpleProperty(float, ScreenWidth, __float__getScreenWidth, __void__setScreenWidth__float); I_SimpleProperty(bool, SerializeDrawDispatch, __bool__getSerializeDrawDispatch, __void__setSerializeDrawDispatch__bool); I_SimpleProperty(bool, SplitStereoAutoAdjustAspectRatio, __bool__getSplitStereoAutoAdjustAspectRatio, __void__setSplitStereoAutoAdjustAspectRatio__bool); I_SimpleProperty(osg::DisplaySettings::SplitStereoHorizontalEyeMapping, SplitStereoHorizontalEyeMapping, __SplitStereoHorizontalEyeMapping__getSplitStereoHorizontalEyeMapping, __void__setSplitStereoHorizontalEyeMapping__SplitStereoHorizontalEyeMapping); I_SimpleProperty(int, SplitStereoHorizontalSeparation, __int__getSplitStereoHorizontalSeparation, __void__setSplitStereoHorizontalSeparation__int); I_SimpleProperty(osg::DisplaySettings::SplitStereoVerticalEyeMapping, SplitStereoVerticalEyeMapping, __SplitStereoVerticalEyeMapping__getSplitStereoVerticalEyeMapping, __void__setSplitStereoVerticalEyeMapping__SplitStereoVerticalEyeMapping); I_SimpleProperty(int, SplitStereoVerticalSeparation, __int__getSplitStereoVerticalSeparation, __void__setSplitStereoVerticalSeparation__int); I_SimpleProperty(bool, StencilBuffer, __bool__getStencilBuffer, 0); I_SimpleProperty(bool, Stereo, __bool__getStereo, __void__setStereo__bool); I_SimpleProperty(osg::DisplaySettings::StereoMode, StereoMode, __StereoMode__getStereoMode, __void__setStereoMode__StereoMode);END_REFLECTOR
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -