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📄 transferfunction.cpp

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💻 CPP
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// ***************************************************************************////   Generated automatically by genwrapper.//   Please DO NOT EDIT this file!//// ***************************************************************************#include <osgIntrospection/ReflectionMacros>#include <osgIntrospection/TypedMethodInfo>#include <osgIntrospection/StaticMethodInfo>#include <osgIntrospection/Attributes>#include <osg/Image>#include <osg/TransferFunction>#include <osg/Vec4>// Must undefine IN and OUT macros defined in Windows headers#ifdef IN#undef IN#endif#ifdef OUT#undef OUT#endifBEGIN_OBJECT_REFLECTOR(osg::TransferFunction)	I_DeclaringFile("osg/TransferFunction");	I_BaseType(osg::Referenced);	I_Constructor0(____TransferFunction,	               "",	               "");	I_Method0(osg::Image *, getImage,	          Properties::NON_VIRTUAL,	          __osg_Image_P1__getImage,	          "",	          "");	I_Method0(const osg::Image *, getImage,	          Properties::NON_VIRTUAL,	          __C5_osg_Image_P1__getImage,	          "",	          "");	I_SimpleProperty(osg::Image *, Image, 	                 __osg_Image_P1__getImage, 	                 0);END_REFLECTORTYPE_NAME_ALIAS(std::map< float COMMA  osg::Vec4 >, osg::TransferFunction1D::ValueMap)BEGIN_OBJECT_REFLECTOR(osg::TransferFunction1D)	I_DeclaringFile("osg/TransferFunction");	I_BaseType(osg::TransferFunction);	I_Constructor0(____TransferFunction1D,	               "",	               "");	I_Method2(void, setInputRange, IN, float, minimum, IN, float, maximum,	          Properties::NON_VIRTUAL,	          __void__setInputRange__float__float,	          "",	          "");	I_Method1(void, setMinimum, IN, float, value,	          Properties::NON_VIRTUAL,	          __void__setMinimum__float,	          "",	          "");	I_Method0(float, getMinimum,	          Properties::NON_VIRTUAL,	          __float__getMinimum,	          "",	          "");	I_Method1(void, setMaximum, IN, float, value,	          Properties::NON_VIRTUAL,	          __void__setMaximum__float,	          "",	          "");	I_Method0(float, getMaximum,	          Properties::NON_VIRTUAL,	          __float__getMaximum,	          "",	          "");	I_Method1(void, allocate, IN, unsigned int, numX,	          Properties::NON_VIRTUAL,	          __void__allocate__unsigned_int,	          "",	          "");	I_MethodWithDefaults1(void, clear, IN, const osg::Vec4 &, color, osg::Vec4(1.0f, 1.0f, 1.0f, 1.0f),	                      Properties::NON_VIRTUAL,	                      __void__clear__C5_osg_Vec4_R1,	                      "",	                      "");	I_Method0(unsigned int, getNumberCellsX,	          Properties::NON_VIRTUAL,	          __unsigned_int__getNumberCellsX,	          "",	          "");	I_Method2(void, setValue, IN, unsigned int, i, IN, const osg::Vec4 &, color,	          Properties::NON_VIRTUAL,	          __void__setValue__unsigned_int__C5_osg_Vec4_R1,	          "",	          "");	I_Method1(const osg::Vec4 &, getValue, IN, unsigned int, i,	          Properties::NON_VIRTUAL,	          __C5_osg_Vec4_R1__getValue__unsigned_int,	          "",	          "");	I_Method1(osg::Vec4, getInterpolatedValue, IN, float, v,	          Properties::NON_VIRTUAL,	          __osg_Vec4__getInterpolatedValue__float,	          "",	          "");	I_Method2(void, assign, IN, const osg::TransferFunction1D::ValueMap &, vcm, IN, bool, updateMinMaxRange,	          Properties::NON_VIRTUAL,	          __void__assign__C5_ValueMap_R1__bool,	          "",	          "");	I_SimpleProperty(float, Maximum, 	                 __float__getMaximum, 	                 __void__setMaximum__float);	I_SimpleProperty(float, Minimum, 	                 __float__getMinimum, 	                 __void__setMinimum__float);	I_SimpleProperty(unsigned int, NumberCellsX, 	                 __unsigned_int__getNumberCellsX, 	                 0);	I_IndexedProperty(const osg::Vec4 &, Value, 	                  __C5_osg_Vec4_R1__getValue__unsigned_int, 	                  __void__setValue__unsigned_int__C5_osg_Vec4_R1, 	                  0);END_REFLECTORSTD_MAP_REFLECTOR(std::map< float COMMA  osg::Vec4 >)

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