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📄 texenvcombine.cpp

📁 最新osg包
💻 CPP
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// ***************************************************************************////   Generated automatically by genwrapper.//   Please DO NOT EDIT this file!//// ***************************************************************************#include <osgIntrospection/ReflectionMacros>#include <osgIntrospection/TypedMethodInfo>#include <osgIntrospection/StaticMethodInfo>#include <osgIntrospection/Attributes>#include <osg/CopyOp>#include <osg/Object>#include <osg/State>#include <osg/StateAttribute>#include <osg/TexEnvCombine>#include <osg/Vec3>#include <osg/Vec4>// Must undefine IN and OUT macros defined in Windows headers#ifdef IN#undef IN#endif#ifdef OUT#undef OUT#endifBEGIN_ENUM_REFLECTOR(osg::TexEnvCombine::CombineParam)	I_DeclaringFile("osg/TexEnvCombine");	I_EnumLabel(osg::TexEnvCombine::REPLACE);	I_EnumLabel(osg::TexEnvCombine::MODULATE);	I_EnumLabel(osg::TexEnvCombine::ADD);	I_EnumLabel(osg::TexEnvCombine::ADD_SIGNED);	I_EnumLabel(osg::TexEnvCombine::INTERPOLATE);	I_EnumLabel(osg::TexEnvCombine::SUBTRACT);	I_EnumLabel(osg::TexEnvCombine::DOT3_RGB);	I_EnumLabel(osg::TexEnvCombine::DOT3_RGBA);END_REFLECTORBEGIN_ENUM_REFLECTOR(osg::TexEnvCombine::SourceParam)	I_DeclaringFile("osg/TexEnvCombine");	I_EnumLabel(osg::TexEnvCombine::CONSTANT);	I_EnumLabel(osg::TexEnvCombine::PRIMARY_COLOR);	I_EnumLabel(osg::TexEnvCombine::PREVIOUS);	I_EnumLabel(osg::TexEnvCombine::TEXTURE);	I_EnumLabel(osg::TexEnvCombine::TEXTURE0);	I_EnumLabel(osg::TexEnvCombine::TEXTURE1);	I_EnumLabel(osg::TexEnvCombine::TEXTURE2);	I_EnumLabel(osg::TexEnvCombine::TEXTURE3);	I_EnumLabel(osg::TexEnvCombine::TEXTURE4);	I_EnumLabel(osg::TexEnvCombine::TEXTURE5);	I_EnumLabel(osg::TexEnvCombine::TEXTURE6);	I_EnumLabel(osg::TexEnvCombine::TEXTURE7);END_REFLECTORBEGIN_ENUM_REFLECTOR(osg::TexEnvCombine::OperandParam)	I_DeclaringFile("osg/TexEnvCombine");	I_EnumLabel(osg::TexEnvCombine::SRC_COLOR);	I_EnumLabel(osg::TexEnvCombine::ONE_MINUS_SRC_COLOR);	I_EnumLabel(osg::TexEnvCombine::SRC_ALPHA);	I_EnumLabel(osg::TexEnvCombine::ONE_MINUS_SRC_ALPHA);END_REFLECTORBEGIN_OBJECT_REFLECTOR(osg::TexEnvCombine)	I_DeclaringFile("osg/TexEnvCombine");	I_BaseType(osg::StateAttribute);	I_Constructor0(____TexEnvCombine,	               "",	               "");	I_ConstructorWithDefaults2(IN, const osg::TexEnvCombine &, texenv, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,	                           ____TexEnvCombine__C5_TexEnvCombine_R1__C5_CopyOp_R1,	                           "Copy constructor using CopyOp to manage deep vs shallow copy. ",	                           "");	I_Method0(osg::Object *, cloneType,	          Properties::VIRTUAL,	          __osg_Object_P1__cloneType,	          "Clone the type of an attribute, with Object* return type. ",	          "Must be defined by derived classes. ");	I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,	          Properties::VIRTUAL,	          __osg_Object_P1__clone__C5_osg_CopyOp_R1,	          "Clone an attribute, with Object* return type. ",	          "Must be defined by derived classes. ");	I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,	          Properties::VIRTUAL,	          __bool__isSameKindAs__C5_osg_Object_P1,	          "Return true if this and obj are of the same kind of object. ",	          "");	I_Method0(const char *, libraryName,	          Properties::VIRTUAL,	          __C5_char_P1__libraryName,	          "Return the name of the attribute's library. ",	          "");	I_Method0(const char *, className,	          Properties::VIRTUAL,	          __C5_char_P1__className,	          "Return the name of the attribute's class type. ",	          "");	I_Method0(osg::StateAttribute::Type, getType,	          Properties::VIRTUAL,	          __Type__getType,	          "Return the Type identifier of the attribute's class type. ",	          "");	I_Method0(bool, isTextureAttribute,	          Properties::VIRTUAL,	          __bool__isTextureAttribute,	          "Return true if StateAttribute is a type which controls texturing and needs to be issued w.r.t to specific texture unit. ",	          "");	I_Method1(int, compare, IN, const osg::StateAttribute &, sa,	          Properties::VIRTUAL,	          __int__compare__C5_StateAttribute_R1,	          "Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs. ",	          "");	I_Method1(void, setCombine_RGB, IN, GLint, cm,	          Properties::NON_VIRTUAL,	          __void__setCombine_RGB__GLint,	          "",	          "");	I_Method1(void, setCombine_Alpha, IN, GLint, cm,	          Properties::NON_VIRTUAL,	          __void__setCombine_Alpha__GLint,	          "",	          "");	I_Method0(GLint, getCombine_RGB,	          Properties::NON_VIRTUAL,	          __GLint__getCombine_RGB,	          "",	          "");	I_Method0(GLint, getCombine_Alpha,	          Properties::NON_VIRTUAL,	          __GLint__getCombine_Alpha,	          "",	          "");	I_Method1(void, setSource0_RGB, IN, GLint, sp,	          Properties::NON_VIRTUAL,	          __void__setSource0_RGB__GLint,	          "",	          "");	I_Method1(void, setSource1_RGB, IN, GLint, sp,	          Properties::NON_VIRTUAL,	          __void__setSource1_RGB__GLint,	          "",	          "");	I_Method1(void, setSource2_RGB, IN, GLint, sp,	          Properties::NON_VIRTUAL,	          __void__setSource2_RGB__GLint,	          "",	          "");	I_Method1(void, setSource0_Alpha, IN, GLint, sp,	          Properties::NON_VIRTUAL,	          __void__setSource0_Alpha__GLint,	          "",	          "");	I_Method1(void, setSource1_Alpha, IN, GLint, sp,	          Properties::NON_VIRTUAL,	          __void__setSource1_Alpha__GLint,	          "",	          "");	I_Method1(void, setSource2_Alpha, IN, GLint, sp,	          Properties::NON_VIRTUAL,	          __void__setSource2_Alpha__GLint,	          "",	          "");	I_Method0(GLint, getSource0_RGB,	          Properties::NON_VIRTUAL,	          __GLint__getSource0_RGB,	          "",	          "");	I_Method0(GLint, getSource1_RGB,	          Properties::NON_VIRTUAL,	          __GLint__getSource1_RGB,	          "",	          "");	I_Method0(GLint, getSource2_RGB,	          Properties::NON_VIRTUAL,	          __GLint__getSource2_RGB,	          "",	          "");	I_Method0(GLint, getSource0_Alpha,	          Properties::NON_VIRTUAL,	          __GLint__getSource0_Alpha,	          "",	          "");	I_Method0(GLint, getSource1_Alpha,	          Properties::NON_VIRTUAL,	          __GLint__getSource1_Alpha,	          "",	          "");	I_Method0(GLint, getSource2_Alpha,	          Properties::NON_VIRTUAL,	          __GLint__getSource2_Alpha,	          "",	          "");	I_Method1(void, setOperand0_RGB, IN, GLint, op,	          Properties::NON_VIRTUAL,	          __void__setOperand0_RGB__GLint,	          "",	          "");	I_Method1(void, setOperand1_RGB, IN, GLint, op,	          Properties::NON_VIRTUAL,	          __void__setOperand1_RGB__GLint,	          "",	          "");	I_Method1(void, setOperand2_RGB, IN, GLint, op,	          Properties::NON_VIRTUAL,	          __void__setOperand2_RGB__GLint,	          "",	          "");	I_Method1(void, setOperand0_Alpha, IN, GLint, op,	          Properties::NON_VIRTUAL,	          __void__setOperand0_Alpha__GLint,	          "",	          "");	I_Method1(void, setOperand1_Alpha, IN, GLint, op,	          Properties::NON_VIRTUAL,	          __void__setOperand1_Alpha__GLint,	          "",	          "");	I_Method1(void, setOperand2_Alpha, IN, GLint, op,	          Properties::NON_VIRTUAL,	          __void__setOperand2_Alpha__GLint,	          "",	          "");	I_Method0(GLint, getOperand0_RGB,	          Properties::NON_VIRTUAL,	          __GLint__getOperand0_RGB,	          "",	          "");	I_Method0(GLint, getOperand1_RGB,	          Properties::NON_VIRTUAL,	          __GLint__getOperand1_RGB,	          "",	          "");	I_Method0(GLint, getOperand2_RGB,	          Properties::NON_VIRTUAL,	          __GLint__getOperand2_RGB,	          "",	          "");	I_Method0(GLint, getOperand0_Alpha,	          Properties::NON_VIRTUAL,	          __GLint__getOperand0_Alpha,	          "",	          "");	I_Method0(GLint, getOperand1_Alpha,	          Properties::NON_VIRTUAL,	          __GLint__getOperand1_Alpha,	          "",	          "");	I_Method0(GLint, getOperand2_Alpha,	          Properties::NON_VIRTUAL,	          __GLint__getOperand2_Alpha,	          "",	          "");	I_Method1(void, setScale_RGB, IN, float, scale,	          Properties::NON_VIRTUAL,	          __void__setScale_RGB__float,	          "",	          "");	I_Method1(void, setScale_Alpha, IN, float, scale,	          Properties::NON_VIRTUAL,	          __void__setScale_Alpha__float,	          "",	          "");	I_Method0(float, getScale_RGB,	          Properties::NON_VIRTUAL,	          __float__getScale_RGB,	          "",	          "");	I_Method0(float, getScale_Alpha,	          Properties::NON_VIRTUAL,	          __float__getScale_Alpha,	          "",	          "");	I_Method1(void, setConstantColor, IN, const osg::Vec4 &, color,	          Properties::NON_VIRTUAL,	          __void__setConstantColor__C5_Vec4_R1,	          "",	          "");	I_Method0(const osg::Vec4 &, getConstantColor,	          Properties::NON_VIRTUAL,	          __C5_Vec4_R1__getConstantColor,	          "",	          "");	I_Method1(void, setConstantColorAsLightDirection, IN, const osg::Vec3 &, direction,	          Properties::NON_VIRTUAL,	          __void__setConstantColorAsLightDirection__C5_Vec3_R1,	          "Set the constant color attribute to the given light direction for use with DOT3 combine operation. ",	          "");	I_Method0(osg::Vec3, getConstantColorAsLightDirection,	          Properties::NON_VIRTUAL,	          __Vec3__getConstantColorAsLightDirection,	          "",	          "");	I_Method1(void, apply, IN, osg::State &, state,	          Properties::VIRTUAL,	          __void__apply__State_R1,	          "apply the OpenGL state attributes. ",	          "The render info for the current OpenGL context is passed in to allow the StateAttribute to obtain details on the the current context and state. ");	I_ProtectedMethod1(bool, needsTexEnvCombiner, IN, GLint, value,	                   Properties::NON_VIRTUAL,	                   Properties::CONST,	                   __bool__needsTexEnvCombiner__GLint,	                   "",	                   "");	I_ProtectedMethod0(void, computeNeedForTexEnvCombiners,	                   Properties::NON_VIRTUAL,	                   Properties::NON_CONST,	                   __void__computeNeedForTexEnvCombiners,	                   "",	                   "");	I_SimpleProperty(GLint, Combine_Alpha, 	                 __GLint__getCombine_Alpha, 	                 __void__setCombine_Alpha__GLint);	I_SimpleProperty(GLint, Combine_RGB, 	                 __GLint__getCombine_RGB, 	                 __void__setCombine_RGB__GLint);	I_SimpleProperty(const osg::Vec4 &, ConstantColor, 	                 __C5_Vec4_R1__getConstantColor, 	                 __void__setConstantColor__C5_Vec4_R1);	I_SimpleProperty(osg::Vec3, ConstantColorAsLightDirection, 	                 __Vec3__getConstantColorAsLightDirection, 	                 __void__setConstantColorAsLightDirection__C5_Vec3_R1);	I_SimpleProperty(GLint, Operand0_Alpha, 	                 __GLint__getOperand0_Alpha, 	                 __void__setOperand0_Alpha__GLint);	I_SimpleProperty(GLint, Operand0_RGB, 	                 __GLint__getOperand0_RGB, 	                 __void__setOperand0_RGB__GLint);	I_SimpleProperty(GLint, Operand1_Alpha, 	                 __GLint__getOperand1_Alpha, 	                 __void__setOperand1_Alpha__GLint);	I_SimpleProperty(GLint, Operand1_RGB, 	                 __GLint__getOperand1_RGB, 	                 __void__setOperand1_RGB__GLint);	I_SimpleProperty(GLint, Operand2_Alpha, 	                 __GLint__getOperand2_Alpha, 	                 __void__setOperand2_Alpha__GLint);	I_SimpleProperty(GLint, Operand2_RGB, 	                 __GLint__getOperand2_RGB, 	                 __void__setOperand2_RGB__GLint);	I_SimpleProperty(float, Scale_Alpha, 	                 __float__getScale_Alpha, 	                 __void__setScale_Alpha__float);	I_SimpleProperty(float, Scale_RGB, 	                 __float__getScale_RGB, 	                 __void__setScale_RGB__float);	I_SimpleProperty(GLint, Source0_Alpha, 	                 __GLint__getSource0_Alpha, 	                 __void__setSource0_Alpha__GLint);	I_SimpleProperty(GLint, Source0_RGB, 	                 __GLint__getSource0_RGB, 	                 __void__setSource0_RGB__GLint);	I_SimpleProperty(GLint, Source1_Alpha, 	                 __GLint__getSource1_Alpha, 	                 __void__setSource1_Alpha__GLint);	I_SimpleProperty(GLint, Source1_RGB, 	                 __GLint__getSource1_RGB, 	                 __void__setSource1_RGB__GLint);	I_SimpleProperty(GLint, Source2_Alpha, 	                 __GLint__getSource2_Alpha, 	                 __void__setSource2_Alpha__GLint);	I_SimpleProperty(GLint, Source2_RGB, 	                 __GLint__getSource2_RGB, 	                 __void__setSource2_RGB__GLint);	I_SimpleProperty(osg::StateAttribute::Type, Type, 	                 __Type__getType, 	                 0);END_REFLECTOR

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