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📄 layer.cpp

📁 最新osg包
💻 CPP
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	          __osg_Texture_FilterMode__getMinFilter,	          "Get the minification texture filter to use when do texture associated with this layer. ",	          "");	I_Method1(void, setMagFilter, IN, osg::Texture::FilterMode, filter,	          Properties::NON_VIRTUAL,	          __void__setMagFilter__osg_Texture_FilterMode,	          "Set the magniification texture filter to use when do texture associated with this layer. ",	          "");	I_Method0(osg::Texture::FilterMode, getMagFilter,	          Properties::NON_VIRTUAL,	          __osg_Texture_FilterMode__getMagFilter,	          "Get the magnification texture filter to use when do texture associated with this layer. ",	          "");	I_Method0(osg::Image *, getImage,	          Properties::VIRTUAL,	          __osg_Image_P1__getImage,	          "Return image associated with layer if supported. ",	          "");	I_Method0(const osg::Image *, getImage,	          Properties::VIRTUAL,	          __C5_osg_Image_P1__getImage,	          "Return const image associated with layer if supported. ",	          "");	I_Method2(bool, transform, IN, float, offset, IN, float, scale,	          Properties::VIRTUAL,	          __bool__transform__float__float,	          "",	          "");	I_Method3(bool, getValue, IN, unsigned, int, IN, unsigned, int, IN, float &, x,	          Properties::VIRTUAL,	          __bool__getValue__unsigned__unsigned__float_R1,	          "",	          "");	I_Method3(bool, getValue, IN, unsigned, int, IN, unsigned, int, IN, osg::Vec2 &, x,	          Properties::VIRTUAL,	          __bool__getValue__unsigned__unsigned__osg_Vec2_R1,	          "",	          "");	I_Method3(bool, getValue, IN, unsigned, int, IN, unsigned, int, IN, osg::Vec3 &, x,	          Properties::VIRTUAL,	          __bool__getValue__unsigned__unsigned__osg_Vec3_R1,	          "",	          "");	I_Method3(bool, getValue, IN, unsigned, int, IN, unsigned, int, IN, osg::Vec4 &, x,	          Properties::VIRTUAL,	          __bool__getValue__unsigned__unsigned__osg_Vec4_R1,	          "",	          "");	I_Method3(bool, getValidValue, IN, unsigned int, i, IN, unsigned int, j, IN, float &, value,	          Properties::NON_VIRTUAL,	          __bool__getValidValue__unsigned_int__unsigned_int__float_R1,	          "",	          "");	I_Method3(bool, getValidValue, IN, unsigned int, i, IN, unsigned int, j, IN, osg::Vec2 &, value,	          Properties::NON_VIRTUAL,	          __bool__getValidValue__unsigned_int__unsigned_int__osg_Vec2_R1,	          "",	          "");	I_Method3(bool, getValidValue, IN, unsigned int, i, IN, unsigned int, j, IN, osg::Vec3 &, value,	          Properties::NON_VIRTUAL,	          __bool__getValidValue__unsigned_int__unsigned_int__osg_Vec3_R1,	          "",	          "");	I_Method3(bool, getValidValue, IN, unsigned int, i, IN, unsigned int, j, IN, osg::Vec4 &, value,	          Properties::NON_VIRTUAL,	          __bool__getValidValue__unsigned_int__unsigned_int__osg_Vec4_R1,	          "",	          "");	I_Method6(void, computeIndices, IN, double, ndc_x, IN, double, ndc_y, IN, unsigned int &, i, IN, unsigned int &, j, IN, double &, ir, IN, double &, jr,	          Properties::NON_VIRTUAL,	          __void__computeIndices__double__double__unsigned_int_R1__unsigned_int_R1__double_R1__double_R1,	          "",	          "");	I_Method3(bool, getInterpolatedValue, IN, double, ndc_x, IN, double, ndc_y, IN, float &, value,	          Properties::NON_VIRTUAL,	          __bool__getInterpolatedValue__double__double__float_R1,	          "",	          "");	I_Method0(void, dirty,	          Properties::VIRTUAL,	          __void__dirty,	          "increment the modified count. ",	          "\" ");	I_Method1(void, setModifiedCount, IN, unsigned, int,	          Properties::VIRTUAL,	          __void__setModifiedCount__unsigned,	          "Set the modified count value. ",	          "");	I_Method0(unsigned int, getModifiedCount,	          Properties::VIRTUAL,	          __unsigned_int__getModifiedCount,	          "Get modified count value. ",	          "");	I_Method1(osg::BoundingSphere, computeBound, IN, bool, treatAsElevationLayer,	          Properties::VIRTUAL,	          __osg_BoundingSphere__computeBound__bool,	          "",	          "");	I_SimpleProperty(std::string, CompoundName, 	                 __std_string__getCompoundName, 	                 0);	I_SimpleProperty(const osg::Vec4 &, DefaultValue, 	                 __C5_osg_Vec4_R1__getDefaultValue, 	                 __void__setDefaultValue__C5_osg_Vec4_R1);	I_SimpleProperty(const std::string &, FileName, 	                 __C5_std_string_R1__getFileName, 	                 __void__setFileName__C5_std_string_R1);	I_SimpleProperty(osg::Image *, Image, 	                 __osg_Image_P1__getImage, 	                 0);	I_SimpleProperty(osgTerrain::Locator *, Locator, 	                 __Locator_P1__getLocator, 	                 __void__setLocator__Locator_P1);	I_SimpleProperty(osg::Texture::FilterMode, MagFilter, 	                 __osg_Texture_FilterMode__getMagFilter, 	                 __void__setMagFilter__osg_Texture_FilterMode);	I_SimpleProperty(unsigned int, MaxLevel, 	                 __unsigned_int__getMaxLevel, 	                 __void__setMaxLevel__unsigned_int);	I_SimpleProperty(osg::Texture::FilterMode, MinFilter, 	                 __osg_Texture_FilterMode__getMinFilter, 	                 __void__setMinFilter__osg_Texture_FilterMode);	I_SimpleProperty(unsigned int, MinLevel, 	                 __unsigned_int__getMinLevel, 	                 __void__setMinLevel__unsigned_int);	I_SimpleProperty(unsigned, ModifiedCount, 	                 0, 	                 __void__setModifiedCount__unsigned);	I_SimpleProperty(const std::string &, SetName, 	                 __C5_std_string_R1__getSetName, 	                 __void__setSetName__C5_std_string_R1);	I_SimpleProperty(osgTerrain::ValidDataOperator *, ValidDataOperator, 	                 __ValidDataOperator_P1__getValidDataOperator, 	                 __void__setValidDataOperator__ValidDataOperator_P1);END_REFLECTORBEGIN_OBJECT_REFLECTOR(osgTerrain::ProxyLayer)	I_DeclaringFile("osgTerrain/Layer");	I_BaseType(osgTerrain::Layer);	I_Constructor0(____ProxyLayer,	               "",	               "");	I_ConstructorWithDefaults2(IN, const osgTerrain::ProxyLayer &, proxyLayer, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,	                           ____ProxyLayer__C5_ProxyLayer_R1__C5_osg_CopyOp_R1,	                           "Copy constructor using CopyOp to manage deep vs shallow copy. ",	                           "");	I_Method0(osg::Object *, cloneType,	          Properties::VIRTUAL,	          __osg_Object_P1__cloneType,	          "Clone the type of an object, with Object* return type. ",	          "Must be defined by derived classes. ");	I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,	          Properties::VIRTUAL,	          __osg_Object_P1__clone__C5_osg_CopyOp_R1,	          "Clone an object, with Object* return type. ",	          "Must be defined by derived classes. ");	I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,	          Properties::VIRTUAL,	          __bool__isSameKindAs__C5_osg_Object_P1,	          "",	          "");	I_Method0(const char *, libraryName,	          Properties::VIRTUAL,	          __C5_char_P1__libraryName,	          "return the name of the object's library. ",	          "Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. ");	I_Method0(const char *, className,	          Properties::VIRTUAL,	          __C5_char_P1__className,	          "return the name of the object's class type. ",	          "Must be defined by derived classes. ");	I_Method0(osg::Image *, getImage,	          Properties::VIRTUAL,	          __osg_Image_P1__getImage,	          "Return image associated with layer if supported. ",	          "");	I_Method0(const osg::Image *, getImage,	          Properties::VIRTUAL,	          __C5_osg_Image_P1__getImage,	          "Return const image associated with layer if supported. ",	          "");	I_Method1(void, setImplementation, IN, osgTerrain::Layer *, layer,	          Properties::NON_VIRTUAL,	          __void__setImplementation__Layer_P1,	          "Set the implementation layer that does the actual work. ",	          "");	I_Method0(osgTerrain::Layer *, getImplementation,	          Properties::NON_VIRTUAL,	          __Layer_P1__getImplementation,	          "Get the implementation layer that does the actual work. ",	          "");	I_Method0(const osgTerrain::Layer *, getImplementation,	          Properties::NON_VIRTUAL,	          __C5_Layer_P1__getImplementation,	          "Get the const implementation layer that does the actual work. ",	          "");	I_Method1(void, setFileName, IN, const std::string &, filename,	          Properties::VIRTUAL,	          __void__setFileName__C5_std_string_R1,	          "Set the file name of the data associated with this layer. ",	          "");	I_Method0(const std::string &, getFileName,	          Properties::VIRTUAL,	          __C5_std_string_R1__getFileName,	          "Get the file name of the layer. ",	          "");	I_Method0(unsigned int, getNumColumns,	          Properties::VIRTUAL,	          __unsigned_int__getNumColumns,	          "",	          "");	I_Method0(unsigned int, getNumRows,	          Properties::VIRTUAL,	          __unsigned_int__getNumRows,	          "",	          "");	I_Method2(bool, transform, IN, float, offset, IN, float, scale,	          Properties::VIRTUAL,	          __bool__transform__float__float,	          "",	          "");	I_Method3(bool, getValue, IN, unsigned int, i, IN, unsigned int, j, IN, float &, value,	          Properties::VIRTUAL,	          __bool__getValue__unsigned_int__unsigned_int__float_R1,	          "",	          "");	I_Method3(bool, getValue, IN, unsigned int, i, IN, unsigned int, j, IN, osg::Vec2 &, value,	          Properties::VIRTUAL,	          __bool__getValue__unsigned_int__unsigned_int__osg_Vec2_R1,	          "",	          "");	I_Method3(bool, getValue, IN, unsigned int, i, IN, unsigned int, j, IN, osg::Vec3 &, value,	          Properties::VIRTUAL,	          __bool__getValue__unsigned_int__unsigned_int__osg_Vec3_R1,	          "",	          "");	I_Method3(bool, getValue, IN, unsigned int, i, IN, unsigned int, j, IN, osg::Vec4 &, value,	          Properties::VIRTUAL,	          __bool__getValue__unsigned_int__unsigned_int__osg_Vec4_R1,	          "",	          "");	I_Method0(void, dirty,	          Properties::VIRTUAL,	          __void__dirty,	          "increment the modified count. ",	          "\" ");	I_Method1(void, setModifiedCount, IN, unsigned int, value,	          Properties::VIRTUAL,	          __void__setModifiedCount__unsigned_int,	          "Set the modified count value. ",	          "");	I_Method0(unsigned int, getModifiedCount,	          Properties::VIRTUAL,	          __unsigned_int__getModifiedCount,	          "Get modified count value. ",	          "");	I_Method1(osg::BoundingSphere, computeBound, IN, bool, treatAsElevationLayer,	          Properties::VIRTUAL,	          __osg_BoundingSphere__computeBound__bool,	          "",	          "");	I_SimpleProperty(const std::string &, FileName, 	                 __C5_std_string_R1__getFileName, 	                 __void__setFileName__C5_std_string_R1);	I_SimpleProperty(osg::Image *, Image, 	                 __osg_Image_P1__getImage, 	                 0);	I_SimpleProperty(osgTerrain::Layer *, Implementation, 	                 __Layer_P1__getImplementation, 	                 __void__setImplementation__Layer_P1);	I_SimpleProperty(unsigned int, ModifiedCount, 	                 __unsigned_int__getModifiedCount, 	                 __void__setModifiedCount__unsigned_int);END_REFLECTORBEGIN_OBJECT_REFLECTOR(osgTerrain::SwitchLayer)	I_DeclaringFile("osgTerrain/Layer");	I_BaseType(osgTerrain::CompositeLayer);	I_Constructor0(____SwitchLayer,	               "",	               "");	I_ConstructorWithDefaults2(IN, const osgTerrain::SwitchLayer &, switchLayer, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,	                           ____SwitchLayer__C5_SwitchLayer_R1__C5_osg_CopyOp_R1,	                           "Copy constructor using CopyOp to manage deep vs shallow copy. ",	                           "");	I_Method0(osg::Object *, cloneType,	          Properties::VIRTUAL,	          __osg_Object_P1__cloneType,	          "Clone the type of an object, with Object* return type. ",	          "Must be defined by derived classes. ");	I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,	          Properties::VIRTUAL,	          __osg_Object_P1__clone__C5_osg_CopyOp_R1,	          "Clone an object, with Object* return type. ",	          "Must be defined by derived classes. ");	I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,	          Properties::VIRTUAL,	          __bool__isSameKindAs__C5_osg_Object_P1,	          "",	          "");	I_Method0(const char *, libraryName,	          Properties::VIRTUAL,	          __C5_char_P1__libraryName,	          "return the name of the object's library. ",	          "Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. ");	I_Method0(const char *, className,	          Properties::VIRTUAL,	          __C5_char_P1__className,	          "return the name of the object's class type. ",	          "Must be defined by derived classes. ");	I_Method1(void, setActiveLayer, IN, int, i,	          Properties::NON_VIRTUAL,	          __void__setActiveLayer__int,	          "",	          "");	I_Method0(int, getActiveLayer,	          Properties::NON_VIRTUAL,	          __int__getActiveLayer,	          "",	          "");	I_Method0(osg::Image *, getImage,	          Properties::VIRTUAL,	          __osg_Image_P1__getImage,	          "Return image associated with layer if supported. ",	          "");	I_Method0(const osg::Image *, getImage,	          Properties::VIRTUAL,	          __C5_osg_Image_P1__getImage,	          "Return const image associated with layer if supported. ",	          "");	I_SimpleProperty(int, ActiveLayer, 	                 __int__getActiveLayer, 	                 __void__setActiveLayer__int);	I_SimpleProperty(osg::Image *, Image, 	                 __osg_Image_P1__getImage, 	                 0);END_REFLECTOR

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