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📄 layer.cpp

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	          Properties::VIRTUAL,	          __C5_std_string_R1__getFileName,	          "Get the file name of the layer. ",	          "");	I_Method2(bool, transform, IN, float, offset, IN, float, scale,	          Properties::VIRTUAL,	          __bool__transform__float__float,	          "",	          "");	I_Method1(void, setHeightField, IN, osg::HeightField *, hf,	          Properties::NON_VIRTUAL,	          __void__setHeightField__osg_HeightField_P1,	          "",	          "");	I_Method0(osg::HeightField *, getHeightField,	          Properties::NON_VIRTUAL,	          __osg_HeightField_P1__getHeightField,	          "",	          "");	I_Method0(const osg::HeightField *, getHeightField,	          Properties::NON_VIRTUAL,	          __C5_osg_HeightField_P1__getHeightField,	          "",	          "");	I_Method0(unsigned int, getNumColumns,	          Properties::VIRTUAL,	          __unsigned_int__getNumColumns,	          "",	          "");	I_Method0(unsigned int, getNumRows,	          Properties::VIRTUAL,	          __unsigned_int__getNumRows,	          "",	          "");	I_Method3(bool, getValue, IN, unsigned int, i, IN, unsigned int, j, IN, float &, value,	          Properties::VIRTUAL,	          __bool__getValue__unsigned_int__unsigned_int__float_R1,	          "",	          "");	I_Method3(bool, getValue, IN, unsigned int, i, IN, unsigned int, j, IN, osg::Vec2 &, value,	          Properties::VIRTUAL,	          __bool__getValue__unsigned_int__unsigned_int__osg_Vec2_R1,	          "",	          "");	I_Method3(bool, getValue, IN, unsigned int, i, IN, unsigned int, j, IN, osg::Vec3 &, value,	          Properties::VIRTUAL,	          __bool__getValue__unsigned_int__unsigned_int__osg_Vec3_R1,	          "",	          "");	I_Method3(bool, getValue, IN, unsigned int, i, IN, unsigned int, j, IN, osg::Vec4 &, value,	          Properties::VIRTUAL,	          __bool__getValue__unsigned_int__unsigned_int__osg_Vec4_R1,	          "",	          "");	I_Method0(void, dirty,	          Properties::VIRTUAL,	          __void__dirty,	          "increment the modified count. ",	          "\" ");	I_Method1(void, setModifiedCount, IN, unsigned int, value,	          Properties::VIRTUAL,	          __void__setModifiedCount__unsigned_int,	          "Set the modified count value. ",	          "");	I_Method0(unsigned int, getModifiedCount,	          Properties::VIRTUAL,	          __unsigned_int__getModifiedCount,	          "Get modified count value. ",	          "");	I_SimpleProperty(const std::string &, FileName, 	                 __C5_std_string_R1__getFileName, 	                 __void__setFileName__C5_std_string_R1);	I_SimpleProperty(osg::HeightField *, HeightField, 	                 __osg_HeightField_P1__getHeightField, 	                 __void__setHeightField__osg_HeightField_P1);	I_SimpleProperty(unsigned int, ModifiedCount, 	                 __unsigned_int__getModifiedCount, 	                 __void__setModifiedCount__unsigned_int);END_REFLECTORBEGIN_OBJECT_REFLECTOR(osgTerrain::ImageLayer)	I_DeclaringFile("osgTerrain/Layer");	I_BaseType(osgTerrain::Layer);	I_ConstructorWithDefaults1(IN, osg::Image *, image, 0,	                           Properties::NON_EXPLICIT,	                           ____ImageLayer__osg_Image_P1,	                           "",	                           "");	I_ConstructorWithDefaults2(IN, const osgTerrain::ImageLayer &, imageLayer, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,	                           ____ImageLayer__C5_ImageLayer_R1__C5_osg_CopyOp_R1,	                           "Copy constructor using CopyOp to manage deep vs shallow copy. ",	                           "");	I_Method0(osg::Object *, cloneType,	          Properties::VIRTUAL,	          __osg_Object_P1__cloneType,	          "Clone the type of an object, with Object* return type. ",	          "Must be defined by derived classes. ");	I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,	          Properties::VIRTUAL,	          __osg_Object_P1__clone__C5_osg_CopyOp_R1,	          "Clone an object, with Object* return type. ",	          "Must be defined by derived classes. ");	I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,	          Properties::VIRTUAL,	          __bool__isSameKindAs__C5_osg_Object_P1,	          "",	          "");	I_Method0(const char *, libraryName,	          Properties::VIRTUAL,	          __C5_char_P1__libraryName,	          "return the name of the object's library. ",	          "Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. ");	I_Method0(const char *, className,	          Properties::VIRTUAL,	          __C5_char_P1__className,	          "return the name of the object's class type. ",	          "Must be defined by derived classes. ");	I_Method1(void, setFileName, IN, const std::string &, filename,	          Properties::VIRTUAL,	          __void__setFileName__C5_std_string_R1,	          "Set the file name of the data associated with this layer. ",	          "");	I_Method0(const std::string &, getFileName,	          Properties::VIRTUAL,	          __C5_std_string_R1__getFileName,	          "Get the file name of the layer. ",	          "");	I_Method2(bool, transform, IN, float, offset, IN, float, scale,	          Properties::VIRTUAL,	          __bool__transform__float__float,	          "",	          "");	I_Method1(void, setImage, IN, osg::Image *, image,	          Properties::NON_VIRTUAL,	          __void__setImage__osg_Image_P1,	          "",	          "");	I_Method0(osg::Image *, getImage,	          Properties::VIRTUAL,	          __osg_Image_P1__getImage,	          "Return image associated with layer. ",	          "");	I_Method0(const osg::Image *, getImage,	          Properties::VIRTUAL,	          __C5_osg_Image_P1__getImage,	          "Return const image associated with layer. ",	          "");	I_Method0(unsigned int, getNumColumns,	          Properties::VIRTUAL,	          __unsigned_int__getNumColumns,	          "",	          "");	I_Method0(unsigned int, getNumRows,	          Properties::VIRTUAL,	          __unsigned_int__getNumRows,	          "",	          "");	I_Method3(bool, getValue, IN, unsigned int, i, IN, unsigned int, j, IN, float &, value,	          Properties::VIRTUAL,	          __bool__getValue__unsigned_int__unsigned_int__float_R1,	          "",	          "");	I_Method3(bool, getValue, IN, unsigned int, i, IN, unsigned int, j, IN, osg::Vec2 &, value,	          Properties::VIRTUAL,	          __bool__getValue__unsigned_int__unsigned_int__osg_Vec2_R1,	          "",	          "");	I_Method3(bool, getValue, IN, unsigned int, i, IN, unsigned int, j, IN, osg::Vec3 &, value,	          Properties::VIRTUAL,	          __bool__getValue__unsigned_int__unsigned_int__osg_Vec3_R1,	          "",	          "");	I_Method3(bool, getValue, IN, unsigned int, i, IN, unsigned int, j, IN, osg::Vec4 &, value,	          Properties::VIRTUAL,	          __bool__getValue__unsigned_int__unsigned_int__osg_Vec4_R1,	          "",	          "");	I_Method0(void, dirty,	          Properties::VIRTUAL,	          __void__dirty,	          "increment the modified count. ",	          "\" ");	I_Method1(void, setModifiedCount, IN, unsigned int, value,	          Properties::VIRTUAL,	          __void__setModifiedCount__unsigned_int,	          "Set the modified count value. ",	          "");	I_Method0(unsigned int, getModifiedCount,	          Properties::VIRTUAL,	          __unsigned_int__getModifiedCount,	          "Get modified count value. ",	          "");	I_SimpleProperty(const std::string &, FileName, 	                 __C5_std_string_R1__getFileName, 	                 __void__setFileName__C5_std_string_R1);	I_SimpleProperty(osg::Image *, Image, 	                 __osg_Image_P1__getImage, 	                 __void__setImage__osg_Image_P1);	I_SimpleProperty(unsigned int, ModifiedCount, 	                 __unsigned_int__getModifiedCount, 	                 __void__setModifiedCount__unsigned_int);END_REFLECTORBEGIN_OBJECT_REFLECTOR(osgTerrain::Layer)	I_DeclaringFile("osgTerrain/Layer");	I_BaseType(osg::Object);	I_Constructor0(____Layer,	               "",	               "");	I_ConstructorWithDefaults2(IN, const osgTerrain::Layer &, x, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,	                           ____Layer__C5_Layer_R1__C5_osg_CopyOp_R1,	                           "Copy constructor using CopyOp to manage deep vs shallow copy. ",	                           "");	I_Method0(osg::Object *, cloneType,	          Properties::VIRTUAL,	          __osg_Object_P1__cloneType,	          "Clone the type of an object, with Object* return type. ",	          "Must be defined by derived classes. ");	I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,	          Properties::VIRTUAL,	          __osg_Object_P1__clone__C5_osg_CopyOp_R1,	          "Clone an object, with Object* return type. ",	          "Must be defined by derived classes. ");	I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,	          Properties::VIRTUAL,	          __bool__isSameKindAs__C5_osg_Object_P1,	          "",	          "");	I_Method0(const char *, libraryName,	          Properties::VIRTUAL,	          __C5_char_P1__libraryName,	          "return the name of the object's library. ",	          "Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. ");	I_Method0(const char *, className,	          Properties::VIRTUAL,	          __C5_char_P1__className,	          "return the name of the object's class type. ",	          "Must be defined by derived classes. ");	I_Method1(void, setSetName, IN, const std::string &, setname,	          Properties::NON_VIRTUAL,	          __void__setSetName__C5_std_string_R1,	          "",	          "");	I_Method0(const std::string &, getSetName,	          Properties::NON_VIRTUAL,	          __C5_std_string_R1__getSetName,	          "",	          "");	I_Method1(void, setFileName, IN, const std::string &, filename,	          Properties::VIRTUAL,	          __void__setFileName__C5_std_string_R1,	          "Set the file name of the data associated with this layer. ",	          "");	I_Method0(const std::string &, getFileName,	          Properties::VIRTUAL,	          __C5_std_string_R1__getFileName,	          "Get the file name of the layer. ",	          "");	I_Method0(std::string, getCompoundName,	          Properties::NON_VIRTUAL,	          __std_string__getCompoundName,	          "Return the compound name of the layer in the form set::name::filename string. ",	          "");	I_Method1(void, setLocator, IN, osgTerrain::Locator *, locator,	          Properties::NON_VIRTUAL,	          __void__setLocator__Locator_P1,	          "",	          "");	I_Method0(osgTerrain::Locator *, getLocator,	          Properties::NON_VIRTUAL,	          __Locator_P1__getLocator,	          "",	          "");	I_Method0(const osgTerrain::Locator *, getLocator,	          Properties::NON_VIRTUAL,	          __C5_Locator_P1__getLocator,	          "",	          "");	I_Method1(void, setMinLevel, IN, unsigned int, minLevel,	          Properties::NON_VIRTUAL,	          __void__setMinLevel__unsigned_int,	          "",	          "");	I_Method0(unsigned int, getMinLevel,	          Properties::NON_VIRTUAL,	          __unsigned_int__getMinLevel,	          "",	          "");	I_Method1(void, setMaxLevel, IN, unsigned int, maxLevel,	          Properties::NON_VIRTUAL,	          __void__setMaxLevel__unsigned_int,	          "",	          "");	I_Method0(unsigned int, getMaxLevel,	          Properties::NON_VIRTUAL,	          __unsigned_int__getMaxLevel,	          "",	          "");	I_Method1(void, setValidDataOperator, IN, osgTerrain::ValidDataOperator *, validDataOp,	          Properties::NON_VIRTUAL,	          __void__setValidDataOperator__ValidDataOperator_P1,	          "",	          "");	I_Method0(osgTerrain::ValidDataOperator *, getValidDataOperator,	          Properties::NON_VIRTUAL,	          __ValidDataOperator_P1__getValidDataOperator,	          "",	          "");	I_Method0(const osgTerrain::ValidDataOperator *, getValidDataOperator,	          Properties::NON_VIRTUAL,	          __C5_ValidDataOperator_P1__getValidDataOperator,	          "",	          "");	I_Method0(unsigned int, getNumColumns,	          Properties::VIRTUAL,	          __unsigned_int__getNumColumns,	          "",	          "");	I_Method0(unsigned int, getNumRows,	          Properties::VIRTUAL,	          __unsigned_int__getNumRows,	          "",	          "");	I_Method1(void, setDefaultValue, IN, const osg::Vec4 &, value,	          Properties::NON_VIRTUAL,	          __void__setDefaultValue__C5_osg_Vec4_R1,	          "",	          "");	I_Method0(const osg::Vec4 &, getDefaultValue,	          Properties::NON_VIRTUAL,	          __C5_osg_Vec4_R1__getDefaultValue,	          "",	          "");	I_Method1(void, setMinFilter, IN, osg::Texture::FilterMode, filter,	          Properties::NON_VIRTUAL,	          __void__setMinFilter__osg_Texture_FilterMode,	          "Set the minification texture filter to use when do texture associated with this layer. ",	          "");	I_Method0(osg::Texture::FilterMode, getMinFilter,	          Properties::NON_VIRTUAL,

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