📄 layer.cpp
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// ***************************************************************************//// Generated automatically by genwrapper.// Please DO NOT EDIT this file!//// ***************************************************************************#include <osgIntrospection/ReflectionMacros>#include <osgIntrospection/TypedMethodInfo>#include <osgIntrospection/StaticMethodInfo>#include <osgIntrospection/Attributes>#include <osg/BoundingSphere>#include <osg/CopyOp>#include <osg/Image>#include <osg/Object>#include <osg/Shape>#include <osg/Texture>#include <osg/TransferFunction>#include <osg/Vec2>#include <osg/Vec3>#include <osg/Vec4>#include <osgTerrain/Layer>#include <osgTerrain/Locator>#include <osgTerrain/ValidDataOperator>// Must undefine IN and OUT macros defined in Windows headers#ifdef IN#undef IN#endif#ifdef OUT#undef OUT#endifBEGIN_OBJECT_REFLECTOR(osgTerrain::CompositeLayer) I_DeclaringFile("osgTerrain/Layer"); I_BaseType(osgTerrain::Layer); I_Constructor0(____CompositeLayer, "", ""); I_ConstructorWithDefaults2(IN, const osgTerrain::CompositeLayer &, compositeLayer, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY, ____CompositeLayer__C5_CompositeLayer_R1__C5_osg_CopyOp_R1, "Copy constructor using CopyOp to manage deep vs shallow copy. ", ""); I_Method0(osg::Object *, cloneType, Properties::VIRTUAL, __osg_Object_P1__cloneType, "Clone the type of an object, with Object* return type. ", "Must be defined by derived classes. "); I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop, Properties::VIRTUAL, __osg_Object_P1__clone__C5_osg_CopyOp_R1, "Clone an object, with Object* return type. ", "Must be defined by derived classes. "); I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj, Properties::VIRTUAL, __bool__isSameKindAs__C5_osg_Object_P1, "", ""); I_Method0(const char *, libraryName, Properties::VIRTUAL, __C5_char_P1__libraryName, "return the name of the object's library. ", "Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. "); I_Method0(const char *, className, Properties::VIRTUAL, __C5_char_P1__className, "return the name of the object's class type. ", "Must be defined by derived classes. "); I_Method0(void, clear, Properties::NON_VIRTUAL, __void__clear, "", ""); I_Method1(void, setSetName, IN, const std::string &, setname, Properties::NON_VIRTUAL, __void__setSetName__C5_std_string_R1, "", ""); I_Method0(const std::string &, getSetName, Properties::NON_VIRTUAL, __C5_std_string_R1__getSetName, "", ""); I_Method2(void, setSetName, IN, unsigned int, i, IN, const std::string &, setname, Properties::NON_VIRTUAL, __void__setSetName__unsigned_int__C5_std_string_R1, "", ""); I_Method1(const std::string &, getSetName, IN, unsigned int, i, Properties::NON_VIRTUAL, __C5_std_string_R1__getSetName__unsigned_int, "", ""); I_Method2(void, setFileName, IN, unsigned int, i, IN, const std::string &, filename, Properties::NON_VIRTUAL, __void__setFileName__unsigned_int__C5_std_string_R1, "", ""); I_Method1(const std::string &, getFileName, IN, unsigned int, i, Properties::NON_VIRTUAL, __C5_std_string_R1__getFileName__unsigned_int, "", ""); I_Method2(void, setCompoundName, IN, unsigned int, i, IN, const std::string &, compoundname, Properties::NON_VIRTUAL, __void__setCompoundName__unsigned_int__C5_std_string_R1, "", ""); I_Method1(std::string, getCompoundName, IN, unsigned int, i, Properties::NON_VIRTUAL, __std_string__getCompoundName__unsigned_int, "", ""); I_Method2(void, setLayer, IN, unsigned int, i, IN, osgTerrain::Layer *, layer, Properties::NON_VIRTUAL, __void__setLayer__unsigned_int__Layer_P1, "", ""); I_Method1(osgTerrain::Layer *, getLayer, IN, unsigned int, i, Properties::NON_VIRTUAL, __Layer_P1__getLayer__unsigned_int, "", ""); I_Method1(const osgTerrain::Layer *, getLayer, IN, unsigned int, i, Properties::NON_VIRTUAL, __C5_Layer_P1__getLayer__unsigned_int, "", ""); I_Method1(void, addLayer, IN, const std::string &, compoundname, Properties::NON_VIRTUAL, __void__addLayer__C5_std_string_R1, "", ""); I_Method2(void, addLayer, IN, const std::string &, setname, IN, const std::string &, filename, Properties::NON_VIRTUAL, __void__addLayer__C5_std_string_R1__C5_std_string_R1, "", ""); I_Method1(void, addLayer, IN, osgTerrain::Layer *, layer, Properties::NON_VIRTUAL, __void__addLayer__Layer_P1, "", ""); I_Method1(void, removeLayer, IN, unsigned int, i, Properties::NON_VIRTUAL, __void__removeLayer__unsigned_int, "", ""); I_Method0(unsigned int, getNumLayers, Properties::NON_VIRTUAL, __unsigned_int__getNumLayers, "", ""); I_IndexedProperty(std::string, CompoundName, __std_string__getCompoundName__unsigned_int, __void__setCompoundName__unsigned_int__C5_std_string_R1, 0); I_IndexedProperty(const std::string &, FileName, __C5_std_string_R1__getFileName__unsigned_int, __void__setFileName__unsigned_int__C5_std_string_R1, 0); I_ArrayProperty(osgTerrain::Layer *, Layer, __Layer_P1__getLayer__unsigned_int, __void__setLayer__unsigned_int__Layer_P1, __unsigned_int__getNumLayers, __void__addLayer__Layer_P1, 0, __void__removeLayer__unsigned_int); I_SimpleProperty(const std::string &, SetName, __C5_std_string_R1__getSetName, __void__setSetName__C5_std_string_R1);END_REFLECTORBEGIN_OBJECT_REFLECTOR(osgTerrain::ContourLayer) I_DeclaringFile("osgTerrain/Layer"); I_BaseType(osgTerrain::Layer); I_ConstructorWithDefaults1(IN, osg::TransferFunction1D *, tf, 0, Properties::NON_EXPLICIT, ____ContourLayer__osg_TransferFunction1D_P1, "", ""); I_ConstructorWithDefaults2(IN, const osgTerrain::ContourLayer &, tfLayer, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY, ____ContourLayer__C5_ContourLayer_R1__C5_osg_CopyOp_R1, "Copy constructor using CopyOp to manage deep vs shallow copy. ", ""); I_Method0(osg::Object *, cloneType, Properties::VIRTUAL, __osg_Object_P1__cloneType, "Clone the type of an object, with Object* return type. ", "Must be defined by derived classes. "); I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop, Properties::VIRTUAL, __osg_Object_P1__clone__C5_osg_CopyOp_R1, "Clone an object, with Object* return type. ", "Must be defined by derived classes. "); I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj, Properties::VIRTUAL, __bool__isSameKindAs__C5_osg_Object_P1, "", ""); I_Method0(const char *, libraryName, Properties::VIRTUAL, __C5_char_P1__libraryName, "return the name of the object's library. ", "Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. "); I_Method0(const char *, className, Properties::VIRTUAL, __C5_char_P1__className, "return the name of the object's class type. ", "Must be defined by derived classes. "); I_Method2(bool, transform, IN, float, offset, IN, float, scale, Properties::VIRTUAL, __bool__transform__float__float, "", ""); I_Method1(void, setTransferFunction, IN, osg::TransferFunction1D *, tf, Properties::NON_VIRTUAL, __void__setTransferFunction__osg_TransferFunction1D_P1, "", ""); I_Method0(osg::TransferFunction1D *, getTransferFunction, Properties::NON_VIRTUAL, __osg_TransferFunction1D_P1__getTransferFunction, "", ""); I_Method0(const osg::TransferFunction1D *, getTransferFunction, Properties::NON_VIRTUAL, __C5_osg_TransferFunction1D_P1__getTransferFunction, "", ""); I_Method0(osg::Image *, getImage, Properties::VIRTUAL, __osg_Image_P1__getImage, "Return image associated with layer. ", ""); I_Method0(const osg::Image *, getImage, Properties::VIRTUAL, __C5_osg_Image_P1__getImage, "Return const image associated with layer. ", ""); I_Method0(unsigned int, getNumColumns, Properties::VIRTUAL, __unsigned_int__getNumColumns, "", ""); I_Method0(unsigned int, getNumRows, Properties::VIRTUAL, __unsigned_int__getNumRows, "", ""); I_Method3(bool, getValue, IN, unsigned int, i, IN, unsigned int, j, IN, float &, value, Properties::VIRTUAL, __bool__getValue__unsigned_int__unsigned_int__float_R1, "", ""); I_Method3(bool, getValue, IN, unsigned int, i, IN, unsigned int, j, IN, osg::Vec2 &, value, Properties::VIRTUAL, __bool__getValue__unsigned_int__unsigned_int__osg_Vec2_R1, "", ""); I_Method3(bool, getValue, IN, unsigned int, i, IN, unsigned int, j, IN, osg::Vec3 &, value, Properties::VIRTUAL, __bool__getValue__unsigned_int__unsigned_int__osg_Vec3_R1, "", ""); I_Method3(bool, getValue, IN, unsigned int, i, IN, unsigned int, j, IN, osg::Vec4 &, value, Properties::VIRTUAL, __bool__getValue__unsigned_int__unsigned_int__osg_Vec4_R1, "", ""); I_Method0(void, dirty, Properties::VIRTUAL, __void__dirty, "increment the modified count. ", "\" "); I_Method1(void, setModifiedCount, IN, unsigned int, value, Properties::VIRTUAL, __void__setModifiedCount__unsigned_int, "Set the modified count value. ", ""); I_Method0(unsigned int, getModifiedCount, Properties::VIRTUAL, __unsigned_int__getModifiedCount, "Get modified count value. ", ""); I_SimpleProperty(osg::Image *, Image, __osg_Image_P1__getImage, 0); I_SimpleProperty(unsigned int, ModifiedCount, __unsigned_int__getModifiedCount, __void__setModifiedCount__unsigned_int); I_SimpleProperty(osg::TransferFunction1D *, TransferFunction, __osg_TransferFunction1D_P1__getTransferFunction, __void__setTransferFunction__osg_TransferFunction1D_P1);END_REFLECTORBEGIN_OBJECT_REFLECTOR(osgTerrain::HeightFieldLayer) I_DeclaringFile("osgTerrain/Layer"); I_BaseType(osgTerrain::Layer); I_ConstructorWithDefaults1(IN, osg::HeightField *, hf, 0, Properties::NON_EXPLICIT, ____HeightFieldLayer__osg_HeightField_P1, "", ""); I_ConstructorWithDefaults2(IN, const osgTerrain::HeightFieldLayer &, hfLayer, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY, ____HeightFieldLayer__C5_HeightFieldLayer_R1__C5_osg_CopyOp_R1, "Copy constructor using CopyOp to manage deep vs shallow copy. ", ""); I_Method0(osg::Object *, cloneType, Properties::VIRTUAL, __osg_Object_P1__cloneType, "Clone the type of an object, with Object* return type. ", "Must be defined by derived classes. "); I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop, Properties::VIRTUAL, __osg_Object_P1__clone__C5_osg_CopyOp_R1, "Clone an object, with Object* return type. ", "Must be defined by derived classes. "); I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj, Properties::VIRTUAL, __bool__isSameKindAs__C5_osg_Object_P1, "", ""); I_Method0(const char *, libraryName, Properties::VIRTUAL, __C5_char_P1__libraryName, "return the name of the object's library. ", "Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. "); I_Method0(const char *, className, Properties::VIRTUAL, __C5_char_P1__className, "return the name of the object's class type. ", "Must be defined by derived classes. "); I_Method1(void, setFileName, IN, const std::string &, filename, Properties::VIRTUAL, __void__setFileName__C5_std_string_R1, "Set the file name of the data associated with this layer. ", ""); I_Method0(const std::string &, getFileName,
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