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📄 layer.cpp

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// ***************************************************************************////   Generated automatically by genwrapper.//   Please DO NOT EDIT this file!//// ***************************************************************************#include <osgIntrospection/ReflectionMacros>#include <osgIntrospection/TypedMethodInfo>#include <osgIntrospection/StaticMethodInfo>#include <osgIntrospection/Attributes>#include <osg/BoundingSphere>#include <osg/CopyOp>#include <osg/Image>#include <osg/Object>#include <osg/Shape>#include <osg/Texture>#include <osg/TransferFunction>#include <osg/Vec2>#include <osg/Vec3>#include <osg/Vec4>#include <osgTerrain/Layer>#include <osgTerrain/Locator>#include <osgTerrain/ValidDataOperator>// Must undefine IN and OUT macros defined in Windows headers#ifdef IN#undef IN#endif#ifdef OUT#undef OUT#endifBEGIN_OBJECT_REFLECTOR(osgTerrain::CompositeLayer)	I_DeclaringFile("osgTerrain/Layer");	I_BaseType(osgTerrain::Layer);	I_Constructor0(____CompositeLayer,	               "",	               "");	I_ConstructorWithDefaults2(IN, const osgTerrain::CompositeLayer &, compositeLayer, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,	                           ____CompositeLayer__C5_CompositeLayer_R1__C5_osg_CopyOp_R1,	                           "Copy constructor using CopyOp to manage deep vs shallow copy. ",	                           "");	I_Method0(osg::Object *, cloneType,	          Properties::VIRTUAL,	          __osg_Object_P1__cloneType,	          "Clone the type of an object, with Object* return type. ",	          "Must be defined by derived classes. ");	I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,	          Properties::VIRTUAL,	          __osg_Object_P1__clone__C5_osg_CopyOp_R1,	          "Clone an object, with Object* return type. ",	          "Must be defined by derived classes. ");	I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,	          Properties::VIRTUAL,	          __bool__isSameKindAs__C5_osg_Object_P1,	          "",	          "");	I_Method0(const char *, libraryName,	          Properties::VIRTUAL,	          __C5_char_P1__libraryName,	          "return the name of the object's library. ",	          "Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. ");	I_Method0(const char *, className,	          Properties::VIRTUAL,	          __C5_char_P1__className,	          "return the name of the object's class type. ",	          "Must be defined by derived classes. ");	I_Method0(void, clear,	          Properties::NON_VIRTUAL,	          __void__clear,	          "",	          "");	I_Method1(void, setSetName, IN, const std::string &, setname,	          Properties::NON_VIRTUAL,	          __void__setSetName__C5_std_string_R1,	          "",	          "");	I_Method0(const std::string &, getSetName,	          Properties::NON_VIRTUAL,	          __C5_std_string_R1__getSetName,	          "",	          "");	I_Method2(void, setSetName, IN, unsigned int, i, IN, const std::string &, setname,	          Properties::NON_VIRTUAL,	          __void__setSetName__unsigned_int__C5_std_string_R1,	          "",	          "");	I_Method1(const std::string &, getSetName, IN, unsigned int, i,	          Properties::NON_VIRTUAL,	          __C5_std_string_R1__getSetName__unsigned_int,	          "",	          "");	I_Method2(void, setFileName, IN, unsigned int, i, IN, const std::string &, filename,	          Properties::NON_VIRTUAL,	          __void__setFileName__unsigned_int__C5_std_string_R1,	          "",	          "");	I_Method1(const std::string &, getFileName, IN, unsigned int, i,	          Properties::NON_VIRTUAL,	          __C5_std_string_R1__getFileName__unsigned_int,	          "",	          "");	I_Method2(void, setCompoundName, IN, unsigned int, i, IN, const std::string &, compoundname,	          Properties::NON_VIRTUAL,	          __void__setCompoundName__unsigned_int__C5_std_string_R1,	          "",	          "");	I_Method1(std::string, getCompoundName, IN, unsigned int, i,	          Properties::NON_VIRTUAL,	          __std_string__getCompoundName__unsigned_int,	          "",	          "");	I_Method2(void, setLayer, IN, unsigned int, i, IN, osgTerrain::Layer *, layer,	          Properties::NON_VIRTUAL,	          __void__setLayer__unsigned_int__Layer_P1,	          "",	          "");	I_Method1(osgTerrain::Layer *, getLayer, IN, unsigned int, i,	          Properties::NON_VIRTUAL,	          __Layer_P1__getLayer__unsigned_int,	          "",	          "");	I_Method1(const osgTerrain::Layer *, getLayer, IN, unsigned int, i,	          Properties::NON_VIRTUAL,	          __C5_Layer_P1__getLayer__unsigned_int,	          "",	          "");	I_Method1(void, addLayer, IN, const std::string &, compoundname,	          Properties::NON_VIRTUAL,	          __void__addLayer__C5_std_string_R1,	          "",	          "");	I_Method2(void, addLayer, IN, const std::string &, setname, IN, const std::string &, filename,	          Properties::NON_VIRTUAL,	          __void__addLayer__C5_std_string_R1__C5_std_string_R1,	          "",	          "");	I_Method1(void, addLayer, IN, osgTerrain::Layer *, layer,	          Properties::NON_VIRTUAL,	          __void__addLayer__Layer_P1,	          "",	          "");	I_Method1(void, removeLayer, IN, unsigned int, i,	          Properties::NON_VIRTUAL,	          __void__removeLayer__unsigned_int,	          "",	          "");	I_Method0(unsigned int, getNumLayers,	          Properties::NON_VIRTUAL,	          __unsigned_int__getNumLayers,	          "",	          "");	I_IndexedProperty(std::string, CompoundName, 	                  __std_string__getCompoundName__unsigned_int, 	                  __void__setCompoundName__unsigned_int__C5_std_string_R1, 	                  0);	I_IndexedProperty(const std::string &, FileName, 	                  __C5_std_string_R1__getFileName__unsigned_int, 	                  __void__setFileName__unsigned_int__C5_std_string_R1, 	                  0);	I_ArrayProperty(osgTerrain::Layer *, Layer, 	                __Layer_P1__getLayer__unsigned_int, 	                __void__setLayer__unsigned_int__Layer_P1, 	                __unsigned_int__getNumLayers, 	                __void__addLayer__Layer_P1, 	                0, 	                __void__removeLayer__unsigned_int);	I_SimpleProperty(const std::string &, SetName, 	                 __C5_std_string_R1__getSetName, 	                 __void__setSetName__C5_std_string_R1);END_REFLECTORBEGIN_OBJECT_REFLECTOR(osgTerrain::ContourLayer)	I_DeclaringFile("osgTerrain/Layer");	I_BaseType(osgTerrain::Layer);	I_ConstructorWithDefaults1(IN, osg::TransferFunction1D *, tf, 0,	                           Properties::NON_EXPLICIT,	                           ____ContourLayer__osg_TransferFunction1D_P1,	                           "",	                           "");	I_ConstructorWithDefaults2(IN, const osgTerrain::ContourLayer &, tfLayer, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,	                           ____ContourLayer__C5_ContourLayer_R1__C5_osg_CopyOp_R1,	                           "Copy constructor using CopyOp to manage deep vs shallow copy. ",	                           "");	I_Method0(osg::Object *, cloneType,	          Properties::VIRTUAL,	          __osg_Object_P1__cloneType,	          "Clone the type of an object, with Object* return type. ",	          "Must be defined by derived classes. ");	I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,	          Properties::VIRTUAL,	          __osg_Object_P1__clone__C5_osg_CopyOp_R1,	          "Clone an object, with Object* return type. ",	          "Must be defined by derived classes. ");	I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,	          Properties::VIRTUAL,	          __bool__isSameKindAs__C5_osg_Object_P1,	          "",	          "");	I_Method0(const char *, libraryName,	          Properties::VIRTUAL,	          __C5_char_P1__libraryName,	          "return the name of the object's library. ",	          "Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. ");	I_Method0(const char *, className,	          Properties::VIRTUAL,	          __C5_char_P1__className,	          "return the name of the object's class type. ",	          "Must be defined by derived classes. ");	I_Method2(bool, transform, IN, float, offset, IN, float, scale,	          Properties::VIRTUAL,	          __bool__transform__float__float,	          "",	          "");	I_Method1(void, setTransferFunction, IN, osg::TransferFunction1D *, tf,	          Properties::NON_VIRTUAL,	          __void__setTransferFunction__osg_TransferFunction1D_P1,	          "",	          "");	I_Method0(osg::TransferFunction1D *, getTransferFunction,	          Properties::NON_VIRTUAL,	          __osg_TransferFunction1D_P1__getTransferFunction,	          "",	          "");	I_Method0(const osg::TransferFunction1D *, getTransferFunction,	          Properties::NON_VIRTUAL,	          __C5_osg_TransferFunction1D_P1__getTransferFunction,	          "",	          "");	I_Method0(osg::Image *, getImage,	          Properties::VIRTUAL,	          __osg_Image_P1__getImage,	          "Return image associated with layer. ",	          "");	I_Method0(const osg::Image *, getImage,	          Properties::VIRTUAL,	          __C5_osg_Image_P1__getImage,	          "Return const image associated with layer. ",	          "");	I_Method0(unsigned int, getNumColumns,	          Properties::VIRTUAL,	          __unsigned_int__getNumColumns,	          "",	          "");	I_Method0(unsigned int, getNumRows,	          Properties::VIRTUAL,	          __unsigned_int__getNumRows,	          "",	          "");	I_Method3(bool, getValue, IN, unsigned int, i, IN, unsigned int, j, IN, float &, value,	          Properties::VIRTUAL,	          __bool__getValue__unsigned_int__unsigned_int__float_R1,	          "",	          "");	I_Method3(bool, getValue, IN, unsigned int, i, IN, unsigned int, j, IN, osg::Vec2 &, value,	          Properties::VIRTUAL,	          __bool__getValue__unsigned_int__unsigned_int__osg_Vec2_R1,	          "",	          "");	I_Method3(bool, getValue, IN, unsigned int, i, IN, unsigned int, j, IN, osg::Vec3 &, value,	          Properties::VIRTUAL,	          __bool__getValue__unsigned_int__unsigned_int__osg_Vec3_R1,	          "",	          "");	I_Method3(bool, getValue, IN, unsigned int, i, IN, unsigned int, j, IN, osg::Vec4 &, value,	          Properties::VIRTUAL,	          __bool__getValue__unsigned_int__unsigned_int__osg_Vec4_R1,	          "",	          "");	I_Method0(void, dirty,	          Properties::VIRTUAL,	          __void__dirty,	          "increment the modified count. ",	          "\" ");	I_Method1(void, setModifiedCount, IN, unsigned int, value,	          Properties::VIRTUAL,	          __void__setModifiedCount__unsigned_int,	          "Set the modified count value. ",	          "");	I_Method0(unsigned int, getModifiedCount,	          Properties::VIRTUAL,	          __unsigned_int__getModifiedCount,	          "Get modified count value. ",	          "");	I_SimpleProperty(osg::Image *, Image, 	                 __osg_Image_P1__getImage, 	                 0);	I_SimpleProperty(unsigned int, ModifiedCount, 	                 __unsigned_int__getModifiedCount, 	                 __void__setModifiedCount__unsigned_int);	I_SimpleProperty(osg::TransferFunction1D *, TransferFunction, 	                 __osg_TransferFunction1D_P1__getTransferFunction, 	                 __void__setTransferFunction__osg_TransferFunction1D_P1);END_REFLECTORBEGIN_OBJECT_REFLECTOR(osgTerrain::HeightFieldLayer)	I_DeclaringFile("osgTerrain/Layer");	I_BaseType(osgTerrain::Layer);	I_ConstructorWithDefaults1(IN, osg::HeightField *, hf, 0,	                           Properties::NON_EXPLICIT,	                           ____HeightFieldLayer__osg_HeightField_P1,	                           "",	                           "");	I_ConstructorWithDefaults2(IN, const osgTerrain::HeightFieldLayer &, hfLayer, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,	                           ____HeightFieldLayer__C5_HeightFieldLayer_R1__C5_osg_CopyOp_R1,	                           "Copy constructor using CopyOp to manage deep vs shallow copy. ",	                           "");	I_Method0(osg::Object *, cloneType,	          Properties::VIRTUAL,	          __osg_Object_P1__cloneType,	          "Clone the type of an object, with Object* return type. ",	          "Must be defined by derived classes. ");	I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,	          Properties::VIRTUAL,	          __osg_Object_P1__clone__C5_osg_CopyOp_R1,	          "Clone an object, with Object* return type. ",	          "Must be defined by derived classes. ");	I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,	          Properties::VIRTUAL,	          __bool__isSameKindAs__C5_osg_Object_P1,	          "",	          "");	I_Method0(const char *, libraryName,	          Properties::VIRTUAL,	          __C5_char_P1__libraryName,	          "return the name of the object's library. ",	          "Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. ");	I_Method0(const char *, className,	          Properties::VIRTUAL,	          __C5_char_P1__className,	          "return the name of the object's class type. ",	          "Must be defined by derived classes. ");	I_Method1(void, setFileName, IN, const std::string &, filename,	          Properties::VIRTUAL,	          __void__setFileName__C5_std_string_R1,	          "Set the file name of the data associated with this layer. ",	          "");	I_Method0(const std::string &, getFileName,

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