⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 locator.cpp

📁 最新osg包
💻 CPP
字号:
// ***************************************************************************////   Generated automatically by genwrapper.//   Please DO NOT EDIT this file!//// ***************************************************************************#include <osgIntrospection/ReflectionMacros>#include <osgIntrospection/TypedMethodInfo>#include <osgIntrospection/StaticMethodInfo>#include <osgIntrospection/Attributes>#include <osg/CoordinateSystemNode>#include <osg/CopyOp>#include <osg/Matrixd>#include <osg/Object>#include <osg/Vec3d>#include <osgTerrain/Locator>// Must undefine IN and OUT macros defined in Windows headers#ifdef IN#undef IN#endif#ifdef OUT#undef OUT#endifBEGIN_ENUM_REFLECTOR(osgTerrain::Locator::CoordinateSystemType)	I_DeclaringFile("osgTerrain/Locator");	I_EnumLabel(osgTerrain::Locator::GEOCENTRIC);	I_EnumLabel(osgTerrain::Locator::GEOGRAPHIC);	I_EnumLabel(osgTerrain::Locator::PROJECTED);END_REFLECTORBEGIN_OBJECT_REFLECTOR(osgTerrain::Locator)	I_DeclaringFile("osgTerrain/Locator");	I_BaseType(osg::Object);	I_Constructor0(____Locator,	               "",	               "");	I_ConstructorWithDefaults2(IN, const osgTerrain::Locator &, x, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,	                           ____Locator__C5_Locator_R1__C5_osg_CopyOp_R1,	                           "Copy constructor using CopyOp to manage deep vs shallow copy. ",	                           "");	I_Method0(osg::Object *, cloneType,	          Properties::VIRTUAL,	          __osg_Object_P1__cloneType,	          "Clone the type of an object, with Object* return type. ",	          "Must be defined by derived classes. ");	I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,	          Properties::VIRTUAL,	          __osg_Object_P1__clone__C5_osg_CopyOp_R1,	          "Clone an object, with Object* return type. ",	          "Must be defined by derived classes. ");	I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,	          Properties::VIRTUAL,	          __bool__isSameKindAs__C5_osg_Object_P1,	          "",	          "");	I_Method0(const char *, libraryName,	          Properties::VIRTUAL,	          __C5_char_P1__libraryName,	          "return the name of the object's library. ",	          "Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. ");	I_Method0(const char *, className,	          Properties::VIRTUAL,	          __C5_char_P1__className,	          "return the name of the object's class type. ",	          "Must be defined by derived classes. ");	I_Method1(void, setCoordinateSystemType, IN, osgTerrain::Locator::CoordinateSystemType, type,	          Properties::NON_VIRTUAL,	          __void__setCoordinateSystemType__CoordinateSystemType,	          "Set the CoordinatesSyetemType. ",	          "Note, the user must keep the CoordinateSystemString consistent with the type of the CoordinateSystem. ");	I_Method0(osgTerrain::Locator::CoordinateSystemType, getCoordinateSystemType,	          Properties::NON_VIRTUAL,	          __CoordinateSystemType__getCoordinateSystemType,	          "Get the CoordinatesSyetemType. ",	          "");	I_Method1(void, setFormat, IN, const std::string &, format,	          Properties::NON_VIRTUAL,	          __void__setFormat__C5_std_string_R1,	          "Set the coordinate system format string. ",	          "Typical values would be WKT, PROJ4, USGS etc. ");	I_Method0(const std::string &, getFormat,	          Properties::NON_VIRTUAL,	          __C5_std_string_R1__getFormat,	          "Get the coordinate system format string. ",	          "");	I_Method1(void, setCoordinateSystem, IN, const std::string &, cs,	          Properties::NON_VIRTUAL,	          __void__setCoordinateSystem__C5_std_string_R1,	          "Set the CoordinateSystem reference string, should be stored in a form consistent with the Format. ",	          "");	I_Method0(const std::string &, getCoordinateSystem,	          Properties::NON_VIRTUAL,	          __C5_std_string_R1__getCoordinateSystem,	          "Get the CoordinateSystem reference string. ",	          "");	I_Method1(void, setEllipsoidModel, IN, osg::EllipsoidModel *, ellipsode,	          Properties::NON_VIRTUAL,	          __void__setEllipsoidModel__osg_EllipsoidModel_P1,	          "Set EllipsoidModel to describe the model used to map lat, long and height into geocentric XYZ and back. ",	          "");	I_Method0(osg::EllipsoidModel *, getEllipsoidModel,	          Properties::NON_VIRTUAL,	          __osg_EllipsoidModel_P1__getEllipsoidModel,	          "Get the EllipsoidModel. ",	          "");	I_Method0(const osg::EllipsoidModel *, getEllipsoidModel,	          Properties::NON_VIRTUAL,	          __C5_osg_EllipsoidModel_P1__getEllipsoidModel,	          "Get the const EllipsoidModel. ",	          "");	I_Method1(void, setTransform, IN, const osg::Matrixd &, transform,	          Properties::NON_VIRTUAL,	          __void__setTransform__C5_osg_Matrixd_R1,	          "Set the transformation from local coordinates to model coordinates. ",	          "");	I_Method0(const osg::Matrixd &, getTransform,	          Properties::NON_VIRTUAL,	          __C5_osg_Matrixd_R1__getTransform,	          "Set the transformation from local coordinates to model coordinates. ",	          "");	I_Method4(void, setTransformAsExtents, IN, double, minX, IN, double, minY, IN, double, maxX, IN, double, maxY,	          Properties::NON_VIRTUAL,	          __void__setTransformAsExtents__double__double__double__double,	          "Set the extents of the local coords. ",	          "");	I_Method0(bool, orientationOpenGL,	          Properties::VIRTUAL,	          __bool__orientationOpenGL,	          "",	          "");	I_Method2(bool, convertLocalToModel, IN, const osg::Vec3d &, x, IN, osg::Vec3d &, x,	          Properties::VIRTUAL,	          __bool__convertLocalToModel__C5_osg_Vec3d_R1__osg_Vec3d_R1,	          "",	          "");	I_Method2(bool, convertModelToLocal, IN, const osg::Vec3d &, x, IN, osg::Vec3d &, x,	          Properties::VIRTUAL,	          __bool__convertModelToLocal__C5_osg_Vec3d_R1__osg_Vec3d_R1,	          "",	          "");	I_Method3(bool, computeLocalBounds, IN, osgTerrain::Locator &, source, IN, osg::Vec3d &, bottomLeft, IN, osg::Vec3d &, topRight,	          Properties::NON_VIRTUAL,	          __bool__computeLocalBounds__Locator_R1__osg_Vec3d_R1__osg_Vec3d_R1,	          "",	          "");	I_Method1(void, setDefinedInFile, IN, bool, flag,	          Properties::NON_VIRTUAL,	          __void__setDefinedInFile__bool,	          "",	          "");	I_Method0(bool, getDefinedInFile,	          Properties::NON_VIRTUAL,	          __bool__getDefinedInFile,	          "",	          "");	I_Method1(void, setTransformScaledByResolution, IN, bool, scaledByResolution,	          Properties::NON_VIRTUAL,	          __void__setTransformScaledByResolution__bool,	          "",	          "");	I_Method0(bool, getTransformScaledByResolution,	          Properties::NON_VIRTUAL,	          __bool__getTransformScaledByResolution,	          "",	          "");	I_StaticMethod4(bool, convertLocalCoordBetween, IN, const osgTerrain::Locator &, source, IN, const osg::Vec3d &, sourceNDC, IN, const osgTerrain::Locator &, destination, IN, osg::Vec3d &, destinationNDC,	                __bool__convertLocalCoordBetween__C5_Locator_R1__C5_osg_Vec3d_R1__C5_Locator_R1__osg_Vec3d_R1_S,	                "",	                "");	I_SimpleProperty(const std::string &, CoordinateSystem, 	                 __C5_std_string_R1__getCoordinateSystem, 	                 __void__setCoordinateSystem__C5_std_string_R1);	I_SimpleProperty(osgTerrain::Locator::CoordinateSystemType, CoordinateSystemType, 	                 __CoordinateSystemType__getCoordinateSystemType, 	                 __void__setCoordinateSystemType__CoordinateSystemType);	I_SimpleProperty(bool, DefinedInFile, 	                 __bool__getDefinedInFile, 	                 __void__setDefinedInFile__bool);	I_SimpleProperty(osg::EllipsoidModel *, EllipsoidModel, 	                 __osg_EllipsoidModel_P1__getEllipsoidModel, 	                 __void__setEllipsoidModel__osg_EllipsoidModel_P1);	I_SimpleProperty(const std::string &, Format, 	                 __C5_std_string_R1__getFormat, 	                 __void__setFormat__C5_std_string_R1);	I_SimpleProperty(const osg::Matrixd &, Transform, 	                 __C5_osg_Matrixd_R1__getTransform, 	                 __void__setTransform__C5_osg_Matrixd_R1);	I_SimpleProperty(bool, TransformScaledByResolution, 	                 __bool__getTransformScaledByResolution, 	                 __void__setTransformScaledByResolution__bool);END_REFLECTOR

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -