📄 terraintile.cpp
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"return true if the tile is dirty and needs to be updated, ", ""); I_Method0(osg::BoundingSphere, computeBound, Properties::VIRTUAL, __osg_BoundingSphere__computeBound, "Compute the bounding volume of the terrain by computing the union of the bounding volumes of all layers. ", ""); I_StaticMethod1(void, setTileLoadedCallback, IN, osgTerrain::TerrainTile::TileLoadedCallback *, lc, __void__setTileLoadedCallback__TileLoadedCallback_P1_S, "", ""); I_StaticMethod0(osg::ref_ptr< osgTerrain::TerrainTile::TileLoadedCallback > &, getTileLoadedCallback, __osg_ref_ptrT1_TileLoadedCallback__R1__getTileLoadedCallback_S, "", ""); I_ArrayProperty(osgTerrain::Layer *, ColorLayer, __Layer_P1__getColorLayer__unsigned_int, __void__setColorLayer__unsigned_int__Layer_P1, __unsigned_int__getNumColorLayers, 0, 0, 0); I_SimpleProperty(bool, Dirty, __bool__getDirty, __void__setDirty__bool); I_SimpleProperty(osgTerrain::Layer *, ElevationLayer, __Layer_P1__getElevationLayer, __void__setElevationLayer__Layer_P1); I_SimpleProperty(osgTerrain::Locator *, Locator, __Locator_P1__getLocator, __void__setLocator__Locator_P1); I_SimpleProperty(bool, RequiresNormals, __bool__getRequiresNormals, __void__setRequiresNormals__bool); I_SimpleProperty(osgTerrain::Terrain *, Terrain, __Terrain_P1__getTerrain, __void__setTerrain__Terrain_P1); I_SimpleProperty(osgTerrain::TerrainTechnique *, TerrainTechnique, __TerrainTechnique_P1__getTerrainTechnique, __void__setTerrainTechnique__TerrainTechnique_P1); I_SimpleProperty(const osgTerrain::TileID &, TileID, __C5_TileID_R1__getTileID, __void__setTileID__C5_TileID_R1); I_SimpleProperty(bool, TreatBoundariesToValidDataAsDefaultValue, __bool__getTreatBoundariesToValidDataAsDefaultValue, __void__setTreatBoundariesToValidDataAsDefaultValue__bool);END_REFLECTORBEGIN_ABSTRACT_OBJECT_REFLECTOR(osgTerrain::TerrainTile::TileLoadedCallback) I_DeclaringFile("osgTerrain/TerrainTile"); I_BaseType(osg::Referenced); I_Constructor0(____TileLoadedCallback, "", ""); I_Method0(bool, deferExternalLayerLoading, Properties::PURE_VIRTUAL, __bool__deferExternalLayerLoading, "", ""); I_Method2(void, loaded, IN, osgTerrain::TerrainTile *, tile, IN, const osgDB::ReaderWriter::Options *, options, Properties::PURE_VIRTUAL, __void__loaded__osgTerrain_TerrainTile_P1__C5_osgDB_ReaderWriter_Options_P1, "", "");END_REFLECTORBEGIN_VALUE_REFLECTOR(osgTerrain::TileID) I_DeclaringFile("osgTerrain/TerrainTile"); I_Constructor0(____TileID, "", ""); I_Constructor3(IN, int, in_level, IN, int, in_x, IN, int, in_y, ____TileID__int__int__int, "", ""); I_Method0(bool, valid, Properties::NON_VIRTUAL, __bool__valid, "", ""); I_PublicMemberProperty(int, level); I_PublicMemberProperty(int, x); I_PublicMemberProperty(int, y);END_REFLECTORBEGIN_OBJECT_REFLECTOR(osgTerrain::WhiteListTileLoadedCallback) I_DeclaringFile("osgTerrain/TerrainTile"); I_BaseType(osgTerrain::TerrainTile::TileLoadedCallback); I_Constructor0(____WhiteListTileLoadedCallback, "", ""); I_Method1(void, allow, IN, const std::string &, setname, Properties::NON_VIRTUAL, __void__allow__C5_std_string_R1, "", ""); I_Method1(void, setMinimumNumOfLayers, IN, unsigned int, numLayers, Properties::NON_VIRTUAL, __void__setMinimumNumOfLayers__unsigned_int, "", ""); I_Method0(unsigned int, getMinimumNumOfLayers, Properties::NON_VIRTUAL, __unsigned_int__getMinimumNumOfLayers, "", ""); I_Method1(void, setReplaceSwitchLayer, IN, bool, replaceSwitchLayer, Properties::NON_VIRTUAL, __void__setReplaceSwitchLayer__bool, "", ""); I_Method0(bool, getReplaceSwitchLayer, Properties::NON_VIRTUAL, __bool__getReplaceSwitchLayer, "", ""); I_Method1(void, setAllowAll, IN, bool, allowAll, Properties::NON_VIRTUAL, __void__setAllowAll__bool, "", ""); I_Method0(bool, getAllowAll, Properties::NON_VIRTUAL, __bool__getAllowAll, "", ""); I_Method1(bool, layerAcceptable, IN, const std::string &, setname, Properties::NON_VIRTUAL, __bool__layerAcceptable__C5_std_string_R1, "", ""); I_Method2(bool, readImageLayer, IN, osgTerrain::ImageLayer *, imageLayer, IN, const osgDB::ReaderWriter::Options *, options, Properties::NON_VIRTUAL, __bool__readImageLayer__osgTerrain_ImageLayer_P1__C5_osgDB_ReaderWriter_Options_P1, "", ""); I_Method0(bool, deferExternalLayerLoading, Properties::VIRTUAL, __bool__deferExternalLayerLoading, "", ""); I_Method2(void, loaded, IN, osgTerrain::TerrainTile *, tile, IN, const osgDB::ReaderWriter::Options *, options, Properties::VIRTUAL, __void__loaded__osgTerrain_TerrainTile_P1__C5_osgDB_ReaderWriter_Options_P1, "", ""); I_SimpleProperty(bool, AllowAll, __bool__getAllowAll, __void__setAllowAll__bool); I_SimpleProperty(unsigned int, MinimumNumOfLayers, __unsigned_int__getMinimumNumOfLayers, __void__setMinimumNumOfLayers__unsigned_int); I_SimpleProperty(bool, ReplaceSwitchLayer, __bool__getReplaceSwitchLayer, __void__setReplaceSwitchLayer__bool);END_REFLECTORBEGIN_VALUE_REFLECTOR(osg::ref_ptr< osgTerrain::TerrainTile::TileLoadedCallback >) I_DeclaringFile("osg/ref_ptr"); I_Constructor0(____ref_ptr, "", ""); I_Constructor1(IN, osgTerrain::TerrainTile::TileLoadedCallback *, ptr, Properties::NON_EXPLICIT, ____ref_ptr__T_P1, "", ""); I_Constructor1(IN, const osg::ref_ptr< osgTerrain::TerrainTile::TileLoadedCallback > &, rp, Properties::NON_EXPLICIT, ____ref_ptr__C5_ref_ptr_R1, "", ""); I_Method0(osgTerrain::TerrainTile::TileLoadedCallback *, get, Properties::NON_VIRTUAL, __T_P1__get, "", ""); I_Method0(bool, valid, Properties::NON_VIRTUAL, __bool__valid, "", ""); I_Method0(osgTerrain::TerrainTile::TileLoadedCallback *, release, Properties::NON_VIRTUAL, __T_P1__release, "", ""); I_Method1(void, swap, IN, osg::ref_ptr< osgTerrain::TerrainTile::TileLoadedCallback > &, rp, Properties::NON_VIRTUAL, __void__swap__ref_ptr_R1, "", ""); I_SimpleProperty(osgTerrain::TerrainTile::TileLoadedCallback *, , __T_P1__get, 0);END_REFLECTOR
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