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📄 scalarstocolors.cpp

📁 最新osg包
💻 CPP
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// ***************************************************************************////   Generated automatically by genwrapper.//   Please DO NOT EDIT this file!//// ***************************************************************************#include <osgIntrospection/ReflectionMacros>#include <osgIntrospection/TypedMethodInfo>#include <osgIntrospection/StaticMethodInfo>#include <osgIntrospection/Attributes>#include <osg/Vec4>#include <osgSim/ScalarsToColors>// Must undefine IN and OUT macros defined in Windows headers#ifdef IN#undef IN#endif#ifdef OUT#undef OUT#endifBEGIN_OBJECT_REFLECTOR(osgSim::ScalarsToColors)	I_DeclaringFile("osgSim/ScalarsToColors");	I_BaseType(osg::Referenced);	I_Constructor2(IN, float, scalarMin, IN, float, scalarMax,	               ____ScalarsToColors__float__float,	               "",	               "");	I_Method1(osg::Vec4, getColor, IN, float, scalar,	          Properties::VIRTUAL,	          __osg_Vec4__getColor__float,	          "Get the color for a given scalar value. ",	          "");	I_Method0(float, getMin,	          Properties::NON_VIRTUAL,	          __float__getMin,	          "Get the minimum scalar value. ",	          "");	I_Method0(float, getMax,	          Properties::NON_VIRTUAL,	          __float__getMax,	          "Get the maximum scalar value. ",	          "");	I_SimpleProperty(float, Max, 	                 __float__getMax, 	                 0);	I_SimpleProperty(float, Min, 	                 __float__getMin, 	                 0);END_REFLECTOR

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