📄 colorrange.cpp
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// ***************************************************************************//// Generated automatically by genwrapper.// Please DO NOT EDIT this file!//// ***************************************************************************#include <osgIntrospection/ReflectionMacros>#include <osgIntrospection/TypedMethodInfo>#include <osgIntrospection/StaticMethodInfo>#include <osgIntrospection/Attributes>#include <osg/Vec4>#include <osgSim/ColorRange>// Must undefine IN and OUT macros defined in Windows headers#ifdef IN#undef IN#endif#ifdef OUT#undef OUT#endifBEGIN_OBJECT_REFLECTOR(osgSim::ColorRange) I_DeclaringFile("osgSim/ColorRange"); I_BaseType(osgSim::ScalarsToColors); I_Constructor2(IN, float, min, IN, float, max, ____ColorRange__float__float, "Constructor for a ColorRange with a default list of colors set to Red-Yellow-Green-Blue-Cyan. ", " param min minimum scalar value max maximum scalar value "); I_Constructor3(IN, float, min, IN, float, max, IN, const std::vector< osg::Vec4 > &, colors, ____ColorRange__float__float__C5_std_vectorT1_osg_Vec4__R1, "Constructor for a ColorRange. ", " param min minimum scalar value max maximum scalar value colors optional range of colors, "); I_Method1(void, setColors, IN, const std::vector< osg::Vec4 > &, colors, Properties::NON_VIRTUAL, __void__setColors__C5_std_vectorT1_osg_Vec4__R1, "Set the range of colors. ", ""); I_Method1(osg::Vec4, getColor, IN, float, scalar, Properties::VIRTUAL, __osg_Vec4__getColor__float, "Get the color for a given scalar value. ", ""); I_SimpleProperty(const std::vector< osg::Vec4 > &, Colors, 0, __void__setColors__C5_std_vectorT1_osg_Vec4__R1);END_REFLECTORSTD_VECTOR_REFLECTOR(std::vector< osg::Vec4 >)
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