📄 blinksequence.cpp
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// ***************************************************************************//// Generated automatically by genwrapper.// Please DO NOT EDIT this file!//// ***************************************************************************#include <osgIntrospection/ReflectionMacros>#include <osgIntrospection/TypedMethodInfo>#include <osgIntrospection/StaticMethodInfo>#include <osgIntrospection/Attributes>#include <osg/CopyOp>#include <osg/Object>#include <osg/Vec4>#include <osgSim/BlinkSequence>// Must undefine IN and OUT macros defined in Windows headers#ifdef IN#undef IN#endif#ifdef OUT#undef OUT#endifBEGIN_OBJECT_REFLECTOR(osgSim::BlinkSequence) I_DeclaringFile("osgSim/BlinkSequence"); I_BaseType(osg::Object); I_Constructor0(____BlinkSequence, "", ""); I_ConstructorWithDefaults2(IN, const osgSim::BlinkSequence &, bs, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY, ____BlinkSequence__C5_BlinkSequence_R1__C5_osg_CopyOp_R1, "", ""); I_Method0(osg::Object *, cloneType, Properties::VIRTUAL, __osg_Object_P1__cloneType, "Clone the type of an object, with Object* return type. ", "Must be defined by derived classes. "); I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop, Properties::VIRTUAL, __osg_Object_P1__clone__C5_osg_CopyOp_R1, "Clone an object, with Object* return type. ", "Must be defined by derived classes. "); I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj, Properties::VIRTUAL, __bool__isSameKindAs__C5_osg_Object_P1, "", ""); I_Method0(const char *, libraryName, Properties::VIRTUAL, __C5_char_P1__libraryName, "return the name of the object's library. ", "Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. "); I_Method0(const char *, className, Properties::VIRTUAL, __C5_char_P1__className, "return the name of the object's class type. ", "Must be defined by derived classes. "); I_Method2(void, addPulse, IN, double, length, IN, const osg::Vec4 &, color, Properties::NON_VIRTUAL, __void__addPulse__double__C5_osg_Vec4_R1, "add a pulse of specified color and duration to the BlinkSequence. ", ""); I_Method0(int, getNumPulses, Properties::NON_VIRTUAL, __int__getNumPulses, "return the number of pulses. ", ""); I_Method3(void, getPulse, IN, unsigned int, i, IN, double &, length, IN, osg::Vec4 &, color, Properties::NON_VIRTUAL, __void__getPulse__unsigned_int__double_R1__osg_Vec4_R1, "return the pulse data at position i. ", ""); I_Method3(void, setPulse, IN, unsigned int, i, IN, double, length, IN, const osg::Vec4 &, color, Properties::NON_VIRTUAL, __void__setPulse__unsigned_int__double__C5_osg_Vec4_R1, "set pulse of specified color and duration to the BlinkSequence. ", ""); I_Method0(double, getPulsePeriod, Properties::NON_VIRTUAL, __double__getPulsePeriod, "get the total pulse period of the blink sequence, which is equal to the sum of all the pulse periods. ", ""); I_Method1(void, setSequenceGroup, IN, osgSim::SequenceGroup *, sg, Properties::NON_VIRTUAL, __void__setSequenceGroup__SequenceGroup_P1, "set the sequence group which can be used to synchronize related blink sequences. ", ""); I_Method0(osgSim::SequenceGroup *, getSequenceGroup, Properties::NON_VIRTUAL, __SequenceGroup_P1__getSequenceGroup, "get the non const sequence group. ", ""); I_Method0(const osgSim::SequenceGroup *, getSequenceGroup, Properties::NON_VIRTUAL, __C5_SequenceGroup_P1__getSequenceGroup, "get the const sequence group. ", ""); I_Method1(void, setPhaseShift, IN, double, ps, Properties::NON_VIRTUAL, __void__setPhaseShift__double, "set the phase shift of the blink sequence, this would be used to shift a sequence within a sequence group. ", ""); I_Method0(double, getPhaseShift, Properties::NON_VIRTUAL, __double__getPhaseShift, "get the pahse shift. ", ""); I_Method1(double, localTime, IN, double, time, Properties::NON_VIRTUAL, __double__localTime__double, "compute the local time clamped to this BlinkSequences period, and accounting for the phase shift and sequence group. ", ""); I_Method2(osg::Vec4, color, IN, double, time, IN, double, length, Properties::NON_VIRTUAL, __osg_Vec4__color__double__double, "compute the color for the time interval sepecifed. ", "Averages the colors if the length is greater than the current pulse. "); I_SimpleProperty(double, PhaseShift, __double__getPhaseShift, __void__setPhaseShift__double); I_SimpleProperty(double, PulsePeriod, __double__getPulsePeriod, 0); I_SimpleProperty(osgSim::SequenceGroup *, SequenceGroup, __SequenceGroup_P1__getSequenceGroup, __void__setSequenceGroup__SequenceGroup_P1);END_REFLECTORBEGIN_OBJECT_REFLECTOR(osgSim::SequenceGroup) I_DeclaringFile("osgSim/BlinkSequence"); I_BaseType(osg::Object); I_Constructor0(____SequenceGroup, "", ""); I_ConstructorWithDefaults2(IN, const osgSim::SequenceGroup &, bs, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY, ____SequenceGroup__C5_SequenceGroup_R1__C5_osg_CopyOp_R1, "", ""); I_Constructor1(IN, double, baseTime, Properties::NON_EXPLICIT, ____SequenceGroup__double, "", ""); I_Method0(osg::Object *, cloneType, Properties::VIRTUAL, __osg_Object_P1__cloneType, "Clone the type of an object, with Object* return type. ", "Must be defined by derived classes. "); I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop, Properties::VIRTUAL, __osg_Object_P1__clone__C5_osg_CopyOp_R1, "Clone an object, with Object* return type. ", "Must be defined by derived classes. "); I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj, Properties::VIRTUAL, __bool__isSameKindAs__C5_osg_Object_P1, "", ""); I_Method0(const char *, libraryName, Properties::VIRTUAL, __C5_char_P1__libraryName, "return the name of the object's library. ", "Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. "); I_Method0(const char *, className, Properties::VIRTUAL, __C5_char_P1__className, "return the name of the object's class type. ", "Must be defined by derived classes. "); I_PublicMemberProperty(double, _baseTime);END_REFLECTOR
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