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📄 impostor.cpp

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// ***************************************************************************////   Generated automatically by genwrapper.//   Please DO NOT EDIT this file!//// ***************************************************************************#include <osgIntrospection/ReflectionMacros>#include <osgIntrospection/TypedMethodInfo>#include <osgIntrospection/StaticMethodInfo>#include <osgIntrospection/Attributes>#include <osg/BoundingSphere>#include <osg/CopyOp>#include <osg/NodeVisitor>#include <osg/Object>#include <osg/Vec3>#include <osgSim/Impostor>#include <osgSim/ImpostorSprite>// Must undefine IN and OUT macros defined in Windows headers#ifdef IN#undef IN#endif#ifdef OUT#undef OUT#endifTYPE_NAME_ALIAS(std::vector< osg::ref_ptr< osgSim::ImpostorSprite > >, osgSim::Impostor::ImpostorSpriteList)BEGIN_OBJECT_REFLECTOR(osgSim::Impostor)	I_DeclaringFile("osgSim/Impostor");	I_BaseType(osg::LOD);	I_Constructor0(____Impostor,	               "",	               "");	I_ConstructorWithDefaults2(IN, const osgSim::Impostor &, es, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,	                           ____Impostor__C5_Impostor_R1__C5_osg_CopyOp_R1,	                           "",	                           "");	I_Method0(osg::Object *, cloneType,	          Properties::VIRTUAL,	          __osg_Object_P1__cloneType,	          "clone an object of the same type as the node. ",	          "");	I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,	          Properties::VIRTUAL,	          __osg_Object_P1__clone__C5_osg_CopyOp_R1,	          "return a clone of a node, with Object* return type. ",	          "");	I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,	          Properties::VIRTUAL,	          __bool__isSameKindAs__C5_osg_Object_P1,	          "return true if this and obj are of the same kind of object. ",	          "");	I_Method0(const char *, className,	          Properties::VIRTUAL,	          __C5_char_P1__className,	          "return the name of the node's class type. ",	          "");	I_Method0(const char *, libraryName,	          Properties::VIRTUAL,	          __C5_char_P1__libraryName,	          "return the name of the node's library. ",	          "");	I_Method1(void, accept, IN, osg::NodeVisitor &, nv,	          Properties::VIRTUAL,	          __void__accept__osg_NodeVisitor_R1,	          "Visitor Pattern : calls the apply method of a NodeVisitor with this node's type. ",	          "");	I_Method1(void, traverse, IN, osg::NodeVisitor &, nv,	          Properties::VIRTUAL,	          __void__traverse__osg_NodeVisitor_R1,	          "Traverse downwards : calls children's accept method with NodeVisitor. ",	          "");	I_Method1(void, setImpostorThreshold, IN, float, distance,	          Properties::NON_VIRTUAL,	          __void__setImpostorThreshold__float,	          "Set the Impostor threshold distance. ",	          "For eye points further than this threshold the Imposter is used if appropriate, otherwise the LOD children as chosen as per a standard LOD node. ");	I_Method0(float, getImpostorThreshold,	          Properties::NON_VIRTUAL,	          __float__getImpostorThreshold,	          "",	          "");	I_MethodWithDefaults1(void, setImpostorThresholdToBound, IN, float, ratio, 1.0f,	                      Properties::NON_VIRTUAL,	                      __void__setImpostorThresholdToBound__float,	                      "Set the Impostor threshold distance relative to the node's bounding sphere's radius. ",	                      "");	I_Method2(osgSim::ImpostorSprite *, findBestImpostorSprite, IN, unsigned int, contextID, IN, const osg::Vec3 &, currLocalEyePoint,	          Properties::NON_VIRTUAL,	          __ImpostorSprite_P1__findBestImpostorSprite__unsigned_int__C5_osg_Vec3_R1,	          "Find the ImposterSprite which fits the current eye point best. ",	          "");	I_Method2(void, addImpostorSprite, IN, unsigned int, contextID, IN, osgSim::ImpostorSprite *, is,	          Properties::NON_VIRTUAL,	          __void__addImpostorSprite__unsigned_int__ImpostorSprite_P1,	          "Add an ImpostorSprite to the Impostor. ",	          "");	I_Method1(osgSim::Impostor::ImpostorSpriteList &, getImpostorSpriteList, IN, unsigned int, contexID,	          Properties::NON_VIRTUAL,	          __ImpostorSpriteList_R1__getImpostorSpriteList__unsigned_int,	          "Get the list of ImpostorSprites attached to this Impostor. ",	          "");	I_Method1(const osgSim::Impostor::ImpostorSpriteList &, getImpostorSpriteList, IN, unsigned int, contexID,	          Properties::NON_VIRTUAL,	          __C5_ImpostorSpriteList_R1__getImpostorSpriteList__unsigned_int,	          "Get a const list of ImpostorSprites attached to this const Impostor. ",	          "");	I_Method0(osg::BoundingSphere, computeBound,	          Properties::VIRTUAL,	          __osg_BoundingSphere__computeBound,	          "Compute the bounding sphere around Node's geometry or children. ",	          "This method is automatically called by getBound() when the bounding sphere has been marked dirty via dirtyBound(). ");	I_ProtectedMethod1(osgSim::ImpostorSprite *, createImpostorSprite, IN, osgUtil::CullVisitor *, cv,	                   Properties::NON_VIRTUAL,	                   Properties::NON_CONST,	                   __ImpostorSprite_P1__createImpostorSprite__osgUtil_CullVisitor_P1,	                   "",	                   "");	I_SimpleProperty(float, ImpostorThreshold, 	                 __float__getImpostorThreshold, 	                 __void__setImpostorThreshold__float);	I_SimpleProperty(float, ImpostorThresholdToBound, 	                 0, 	                 __void__setImpostorThresholdToBound__float);END_REFLECTORBEGIN_VALUE_REFLECTOR(osg::ref_ptr< osgSim::ImpostorSprite >)	I_DeclaringFile("osg/ref_ptr");	I_Constructor0(____ref_ptr,	               "",	               "");	I_Constructor1(IN, osgSim::ImpostorSprite *, ptr,	               Properties::NON_EXPLICIT,	               ____ref_ptr__T_P1,	               "",	               "");	I_Constructor1(IN, const osg::ref_ptr< osgSim::ImpostorSprite > &, rp,	               Properties::NON_EXPLICIT,	               ____ref_ptr__C5_ref_ptr_R1,	               "",	               "");	I_Method0(osgSim::ImpostorSprite *, get,	          Properties::NON_VIRTUAL,	          __T_P1__get,	          "",	          "");	I_Method0(bool, valid,	          Properties::NON_VIRTUAL,	          __bool__valid,	          "",	          "");	I_Method0(osgSim::ImpostorSprite *, release,	          Properties::NON_VIRTUAL,	          __T_P1__release,	          "",	          "");	I_Method1(void, swap, IN, osg::ref_ptr< osgSim::ImpostorSprite > &, rp,	          Properties::NON_VIRTUAL,	          __void__swap__ref_ptr_R1,	          "",	          "");	I_SimpleProperty(osgSim::ImpostorSprite *, , 	                 __T_P1__get, 	                 0);END_REFLECTORSTD_VECTOR_REFLECTOR(std::vector< osg::ref_ptr< osgSim::ImpostorSprite > >)

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