📄 barrier.cpp
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// ***************************************************************************//// Generated automatically by genwrapper.// Please DO NOT EDIT this file!//// ***************************************************************************#include <osgIntrospection/ReflectionMacros>#include <osgIntrospection/TypedMethodInfo>#include <osgIntrospection/StaticMethodInfo>#include <osgIntrospection/Attributes>#include <OpenThreads/Barrier>// Must undefine IN and OUT macros defined in Windows headers#ifdef IN#undef IN#endif#ifdef OUT#undef OUT#endifBEGIN_OBJECT_REFLECTOR(OpenThreads::Barrier) I_DeclaringFile("OpenThreads/Barrier"); I_ConstructorWithDefaults1(IN, int, numThreads, 0, Properties::NON_EXPLICIT, ____Barrier__int, "Constructor. ", ""); I_Method0(void, reset, Properties::VIRTUAL, __void__reset, "Reset the barrier to it's original state. ", ""); I_MethodWithDefaults1(void, block, IN, unsigned int, numThreads, 0, Properties::VIRTUAL, __void__block__unsigned_int, "Block until numThreads threads have entered the barrier. ", ""); I_Method0(void, release, Properties::VIRTUAL, __void__release, "Release the barrier, now. ", ""); I_Method0(int, numThreadsCurrentlyBlocked, Properties::VIRTUAL, __int__numThreadsCurrentlyBlocked, "Return the number of threads currently blocked in the barrier, Return -1 if error. ", ""); I_Method0(void, invalidate, Properties::NON_VIRTUAL, __void__invalidate, "", "");END_REFLECTOR
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