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📄 barrier.cpp

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// ***************************************************************************////   Generated automatically by genwrapper.//   Please DO NOT EDIT this file!//// ***************************************************************************#include <osgIntrospection/ReflectionMacros>#include <osgIntrospection/TypedMethodInfo>#include <osgIntrospection/StaticMethodInfo>#include <osgIntrospection/Attributes>#include <OpenThreads/Barrier>// Must undefine IN and OUT macros defined in Windows headers#ifdef IN#undef IN#endif#ifdef OUT#undef OUT#endifBEGIN_OBJECT_REFLECTOR(OpenThreads::Barrier)	I_DeclaringFile("OpenThreads/Barrier");	I_ConstructorWithDefaults1(IN, int, numThreads, 0,	                           Properties::NON_EXPLICIT,	                           ____Barrier__int,	                           "Constructor. ",	                           "");	I_Method0(void, reset,	          Properties::VIRTUAL,	          __void__reset,	          "Reset the barrier to it's original state. ",	          "");	I_MethodWithDefaults1(void, block, IN, unsigned int, numThreads, 0,	                      Properties::VIRTUAL,	                      __void__block__unsigned_int,	                      "Block until numThreads threads have entered the barrier. ",	                      "");	I_Method0(void, release,	          Properties::VIRTUAL,	          __void__release,	          "Release the barrier, now. ",	          "");	I_Method0(int, numThreadsCurrentlyBlocked,	          Properties::VIRTUAL,	          __int__numThreadsCurrentlyBlocked,	          "Return the number of threads currently blocked in the barrier, Return -1 if error. ",	          "");	I_Method0(void, invalidate,	          Properties::NON_VIRTUAL,	          __void__invalidate,	          "",	          "");END_REFLECTOR

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