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📄 simplifier.cpp

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// ***************************************************************************////   Generated automatically by genwrapper.//   Please DO NOT EDIT this file!//// ***************************************************************************#include <osgIntrospection/ReflectionMacros>#include <osgIntrospection/TypedMethodInfo>#include <osgIntrospection/StaticMethodInfo>#include <osgIntrospection/Attributes>#include <osg/Geode>#include <osg/Geometry>#include <osgUtil/Simplifier>// Must undefine IN and OUT macros defined in Windows headers#ifdef IN#undef IN#endif#ifdef OUT#undef OUT#endifTYPE_NAME_ALIAS(std::vector< unsigned int >, osgUtil::Simplifier::IndexList)BEGIN_OBJECT_REFLECTOR(osgUtil::Simplifier)	I_DeclaringFile("osgUtil/Simplifier");	I_BaseType(osg::NodeVisitor);	I_ConstructorWithDefaults3(IN, double, sampleRatio, 1.0, IN, double, maximumError, FLT_MAX, IN, double, maximumLength, 0.0,	                           ____Simplifier__double__double__double,	                           "",	                           "");	I_Method1(void, setSampleRatio, IN, float, sampleRatio,	          Properties::NON_VIRTUAL,	          __void__setSampleRatio__float,	          "",	          "");	I_Method0(float, getSampleRatio,	          Properties::NON_VIRTUAL,	          __float__getSampleRatio,	          "",	          "");	I_Method1(void, setMaximumError, IN, float, error,	          Properties::NON_VIRTUAL,	          __void__setMaximumError__float,	          "Set the maximum point error that all point removals must be less than to permit removal of a point. ",	          "Note, Only used when down sampling. i.e. sampleRatio < 1.0 ");	I_Method0(float, getMaximumError,	          Properties::NON_VIRTUAL,	          __float__getMaximumError,	          "",	          "");	I_Method1(void, setMaximumLength, IN, float, length,	          Properties::NON_VIRTUAL,	          __void__setMaximumLength__float,	          "Set the maximum length target that all edges must be shorted than. ",	          "Note, Only used when up sampling i.e. sampleRatio > 1.0. ");	I_Method0(float, getMaximumLength,	          Properties::NON_VIRTUAL,	          __float__getMaximumLength,	          "",	          "");	I_Method1(void, setDoTriStrip, IN, bool, on,	          Properties::NON_VIRTUAL,	          __void__setDoTriStrip__bool,	          "",	          "");	I_Method0(bool, getDoTriStrip,	          Properties::NON_VIRTUAL,	          __bool__getDoTriStrip,	          "",	          "");	I_Method1(void, setSmoothing, IN, bool, on,	          Properties::NON_VIRTUAL,	          __void__setSmoothing__bool,	          "",	          "");	I_Method0(bool, getSmoothing,	          Properties::NON_VIRTUAL,	          __bool__getSmoothing,	          "",	          "");	I_Method1(void, setContinueSimplificationCallback, IN, osgUtil::Simplifier::ContinueSimplificationCallback *, cb,	          Properties::NON_VIRTUAL,	          __void__setContinueSimplificationCallback__ContinueSimplificationCallback_P1,	          "",	          "");	I_Method0(osgUtil::Simplifier::ContinueSimplificationCallback *, getContinueSimplificationCallback,	          Properties::NON_VIRTUAL,	          __ContinueSimplificationCallback_P1__getContinueSimplificationCallback,	          "",	          "");	I_Method0(const osgUtil::Simplifier::ContinueSimplificationCallback *, getContinueSimplificationCallback,	          Properties::NON_VIRTUAL,	          __C5_ContinueSimplificationCallback_P1__getContinueSimplificationCallback,	          "",	          "");	I_Method3(bool, continueSimplification, IN, float, nextError, IN, unsigned int, numOriginalPrimitives, IN, unsigned int, numRemainingPrimitives,	          Properties::NON_VIRTUAL,	          __bool__continueSimplification__float__unsigned_int__unsigned_int,	          "",	          "");	I_Method3(bool, continueSimplificationImplementation, IN, float, nextError, IN, unsigned int, numOriginalPrimitives, IN, unsigned int, numRemainingPrimitives,	          Properties::VIRTUAL,	          __bool__continueSimplificationImplementation__float__unsigned_int__unsigned_int,	          "",	          "");	I_Method1(void, apply, IN, osg::Geode &, geode,	          Properties::VIRTUAL,	          __void__apply__osg_Geode_R1,	          "",	          "");	I_Method1(void, simplify, IN, osg::Geometry &, geometry,	          Properties::NON_VIRTUAL,	          __void__simplify__osg_Geometry_R1,	          "simply the geometry. ",	          "");	I_Method2(void, simplify, IN, osg::Geometry &, geometry, IN, const osgUtil::Simplifier::IndexList &, protectedPoints,	          Properties::NON_VIRTUAL,	          __void__simplify__osg_Geometry_R1__C5_IndexList_R1,	          "simply the geometry, whilst protecting key points from being modified. ",	          "");	I_SimpleProperty(osgUtil::Simplifier::ContinueSimplificationCallback *, ContinueSimplificationCallback, 	                 __ContinueSimplificationCallback_P1__getContinueSimplificationCallback, 	                 __void__setContinueSimplificationCallback__ContinueSimplificationCallback_P1);	I_SimpleProperty(bool, DoTriStrip, 	                 __bool__getDoTriStrip, 	                 __void__setDoTriStrip__bool);	I_SimpleProperty(float, MaximumError, 	                 __float__getMaximumError, 	                 __void__setMaximumError__float);	I_SimpleProperty(float, MaximumLength, 	                 __float__getMaximumLength, 	                 __void__setMaximumLength__float);	I_SimpleProperty(float, SampleRatio, 	                 __float__getSampleRatio, 	                 __void__setSampleRatio__float);	I_SimpleProperty(bool, Smoothing, 	                 __bool__getSmoothing, 	                 __void__setSmoothing__bool);END_REFLECTORBEGIN_OBJECT_REFLECTOR(osgUtil::Simplifier::ContinueSimplificationCallback)	I_DeclaringFile("osgUtil/Simplifier");	I_BaseType(osg::Referenced);	I_Constructor0(____ContinueSimplificationCallback,	               "",	               "");	I_Method4(bool, continueSimplification, IN, const osgUtil::Simplifier &, simplifier, IN, float, nextError, IN, unsigned int, numOriginalPrimitives, IN, unsigned int, numRemainingPrimitives,	          Properties::VIRTUAL,	          __bool__continueSimplification__C5_Simplifier_R1__float__unsigned_int__unsigned_int,	          "return true if mesh should be continued to be simplified, return false to stop simplification. ",	          "");END_REFLECTOR

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