📄 updatevisitor.cpp
字号:
// ***************************************************************************//// Generated automatically by genwrapper.// Please DO NOT EDIT this file!//// ***************************************************************************#include <osgIntrospection/ReflectionMacros>#include <osgIntrospection/TypedMethodInfo>#include <osgIntrospection/StaticMethodInfo>#include <osgIntrospection/Attributes>#include <osg/Billboard>#include <osg/Geode>#include <osg/Group>#include <osg/LOD>#include <osg/LightSource>#include <osg/Node>#include <osg/OccluderNode>#include <osg/Projection>#include <osg/Switch>#include <osg/Transform>#include <osgUtil/UpdateVisitor>// Must undefine IN and OUT macros defined in Windows headers#ifdef IN#undef IN#endif#ifdef OUT#undef OUT#endifBEGIN_OBJECT_REFLECTOR(osgUtil::UpdateVisitor) I_DeclaringFile("osgUtil/UpdateVisitor"); I_BaseType(osg::NodeVisitor); I_Constructor0(____UpdateVisitor, "", ""); I_Method0(void, reset, Properties::VIRTUAL, __void__reset, "Method to call to reset visitor. ", "Useful if your visitor accumulates state during a traversal, and you plan to reuse the visitor. To flush that state for the next traversal: call reset() prior to each traversal. "); I_Method1(void, apply, IN, osg::Node &, node, Properties::VIRTUAL, __void__apply__osg_Node_R1, "During traversal each type of node calls its callbacks and its children traversed. ", ""); I_Method1(void, apply, IN, osg::Geode &, node, Properties::VIRTUAL, __void__apply__osg_Geode_R1, "", ""); I_Method1(void, apply, IN, osg::Billboard &, node, Properties::VIRTUAL, __void__apply__osg_Billboard_R1, "", ""); I_Method1(void, apply, IN, osg::LightSource &, node, Properties::VIRTUAL, __void__apply__osg_LightSource_R1, "", ""); I_Method1(void, apply, IN, osg::Group &, node, Properties::VIRTUAL, __void__apply__osg_Group_R1, "", ""); I_Method1(void, apply, IN, osg::Transform &, node, Properties::VIRTUAL, __void__apply__osg_Transform_R1, "", ""); I_Method1(void, apply, IN, osg::Projection &, node, Properties::VIRTUAL, __void__apply__osg_Projection_R1, "", ""); I_Method1(void, apply, IN, osg::Switch &, node, Properties::VIRTUAL, __void__apply__osg_Switch_R1, "", ""); I_Method1(void, apply, IN, osg::LOD &, node, Properties::VIRTUAL, __void__apply__osg_LOD_R1, "", ""); I_Method1(void, apply, IN, osg::OccluderNode &, node, Properties::VIRTUAL, __void__apply__osg_OccluderNode_R1, "", ""); I_ProtectedMethod1(void, handle_callbacks, IN, osg::StateSet *, stateset, Properties::NON_VIRTUAL, Properties::NON_CONST, __void__handle_callbacks__osg_StateSet_P1, "", ""); I_ProtectedMethod1(void, handle_callbacks_and_traverse, IN, osg::Node &, node, Properties::NON_VIRTUAL, Properties::NON_CONST, __void__handle_callbacks_and_traverse__osg_Node_R1, "", ""); I_ProtectedMethod1(void, handle_geode_callbacks, IN, osg::Geode &, geode, Properties::NON_VIRTUAL, Properties::NON_CONST, __void__handle_geode_callbacks__osg_Geode_R1, "", "");END_REFLECTOR
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -