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📄 statistics.cpp

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// ***************************************************************************////   Generated automatically by genwrapper.//   Please DO NOT EDIT this file!//// ***************************************************************************#include <osgIntrospection/ReflectionMacros>#include <osgIntrospection/TypedMethodInfo>#include <osgIntrospection/StaticMethodInfo>#include <osgIntrospection/Attributes>#include <osg/Drawable>#include <osg/Geode>#include <osg/Group>#include <osg/LOD>#include <osg/Node>#include <osg/Switch>#include <osg/Transform>#include <osg/Vec2>#include <osg/Vec2d>#include <osg/Vec3>#include <osg/Vec3d>#include <osg/Vec4>#include <osg/Vec4d>#include <osgUtil/Statistics>// Must undefine IN and OUT macros defined in Windows headers#ifdef IN#undef IN#endif#ifdef OUT#undef OUT#endifTYPE_NAME_ALIAS(std::pair< unsigned int COMMA  unsigned int >, osgUtil::Statistics::PrimitivePair)TYPE_NAME_ALIAS(std::map< GLenum COMMA  osgUtil::Statistics::PrimitivePair >, osgUtil::Statistics::PrimitiveValueMap)TYPE_NAME_ALIAS(std::map< GLenum COMMA  unsigned int >, osgUtil::Statistics::PrimitiveCountMap)BEGIN_ENUM_REFLECTOR(osgUtil::Statistics::StatsType)	I_DeclaringFile("osgUtil/Statistics");	I_EnumLabel(osgUtil::Statistics::STAT_NONE);	I_EnumLabel(osgUtil::Statistics::STAT_FRAMERATE);	I_EnumLabel(osgUtil::Statistics::STAT_GRAPHS);	I_EnumLabel(osgUtil::Statistics::STAT_PRIMS);	I_EnumLabel(osgUtil::Statistics::STAT_PRIMSPERVIEW);	I_EnumLabel(osgUtil::Statistics::STAT_PRIMSPERBIN);	I_EnumLabel(osgUtil::Statistics::STAT_DC);	I_EnumLabel(osgUtil::Statistics::STAT_RESTART);END_REFLECTORBEGIN_OBJECT_REFLECTOR(osgUtil::Statistics)	I_DeclaringFile("osgUtil/Statistics");	I_BaseType(osg::PrimitiveFunctor);	I_Constructor0(____Statistics,	               "",	               "");	I_Method0(void, reset,	          Properties::NON_VIRTUAL,	          __void__reset,	          "",	          "");	I_Method1(void, setType, IN, osgUtil::Statistics::StatsType, t,	          Properties::NON_VIRTUAL,	          __void__setType__StatsType,	          "",	          "");	I_Method2(void, setVertexArray, IN, unsigned int, count, IN, const osg::Vec3 *, x,	          Properties::VIRTUAL,	          __void__setVertexArray__unsigned_int__C5_osg_Vec3_P1,	          "Sets the array of vertices used to describe the primitives. ",	          "Somehow mimics the OpenGL glVertexPointer() function. ");	I_Method2(void, setVertexArray, IN, unsigned int, count, IN, const osg::Vec2 *, x,	          Properties::VIRTUAL,	          __void__setVertexArray__unsigned_int__C5_osg_Vec2_P1,	          "Sets the array of vertices used to describe the primitives. ",	          "Somehow mimics the OpenGL glVertexPointer() function. ");	I_Method2(void, setVertexArray, IN, unsigned int, count, IN, const osg::Vec4 *, x,	          Properties::VIRTUAL,	          __void__setVertexArray__unsigned_int__C5_osg_Vec4_P1,	          "Sets the array of vertices used to describe the primitives. ",	          "Somehow mimics the OpenGL glVertexPointer() function. ");	I_Method2(void, setVertexArray, IN, unsigned int, count, IN, const osg::Vec3d *, x,	          Properties::VIRTUAL,	          __void__setVertexArray__unsigned_int__C5_osg_Vec3d_P1,	          "Sets the array of vertices used to describe the primitives. ",	          "Somehow mimics the OpenGL glVertexPointer() function. ");	I_Method2(void, setVertexArray, IN, unsigned int, count, IN, const osg::Vec2d *, x,	          Properties::VIRTUAL,	          __void__setVertexArray__unsigned_int__C5_osg_Vec2d_P1,	          "Sets the array of vertices used to describe the primitives. ",	          "Somehow mimics the OpenGL glVertexPointer() function. ");	I_Method2(void, setVertexArray, IN, unsigned int, count, IN, const osg::Vec4d *, x,	          Properties::VIRTUAL,	          __void__setVertexArray__unsigned_int__C5_osg_Vec4d_P1,	          "Sets the array of vertices used to describe the primitives. ",	          "Somehow mimics the OpenGL glVertexPointer() function. ");	I_Method3(void, drawArrays, IN, GLenum, mode, IN, GLint, x, IN, GLsizei, count,	          Properties::VIRTUAL,	          __void__drawArrays__GLenum__GLint__GLsizei,	          "Mimics the OpenGL glDrawArrays() function. ",	          "");	I_Method3(void, drawElements, IN, GLenum, mode, IN, GLsizei, count, IN, const GLubyte *, x,	          Properties::VIRTUAL,	          __void__drawElements__GLenum__GLsizei__C5_GLubyte_P1,	          "Mimics the OpenGL glDrawElements() function. ",	          "");	I_Method3(void, drawElements, IN, GLenum, mode, IN, GLsizei, count, IN, const GLushort *, x,	          Properties::VIRTUAL,	          __void__drawElements__GLenum__GLsizei__C5_GLushort_P1,	          "Mimics the OpenGL glDrawElements() function. ",	          "");	I_Method3(void, drawElements, IN, GLenum, mode, IN, GLsizei, count, IN, const GLuint *, x,	          Properties::VIRTUAL,	          __void__drawElements__GLenum__GLsizei__C5_GLuint_P1,	          "Mimics the OpenGL glDrawElements() function. ",	          "");	I_Method1(void, begin, IN, GLenum, mode,	          Properties::VIRTUAL,	          __void__begin__GLenum,	          "Mimics the OpenGL glBegin() function. ",	          "");	I_Method0(void, vertex,	          Properties::NON_VIRTUAL,	          __void__vertex,	          "",	          "");	I_Method3(void, vertex, IN, float, x, IN, float, x, IN, float, x,	          Properties::VIRTUAL,	          __void__vertex__float__float__float,	          "Mimics the OpenGL glVertex() \"family of functions\". ",	          "");	I_Method1(void, vertex, IN, const osg::Vec3 &, x,	          Properties::VIRTUAL,	          __void__vertex__C5_osg_Vec3_R1,	          "Mimics the OpenGL glVertex() \"family of functions\". ",	          "");	I_Method1(void, vertex, IN, const osg::Vec2 &, x,	          Properties::VIRTUAL,	          __void__vertex__C5_osg_Vec2_R1,	          "Mimics the OpenGL glVertex() \"family of functions\". ",	          "");	I_Method1(void, vertex, IN, const osg::Vec4 &, x,	          Properties::VIRTUAL,	          __void__vertex__C5_osg_Vec4_R1,	          "Mimics the OpenGL glVertex() \"family of functions\". ",	          "");	I_Method2(void, vertex, IN, float, x, IN, float, x,	          Properties::VIRTUAL,	          __void__vertex__float__float,	          "Mimics the OpenGL glVertex() \"family of functions\". ",	          "");	I_Method4(void, vertex, IN, float, x, IN, float, x, IN, float, x, IN, float, x,	          Properties::VIRTUAL,	          __void__vertex__float__float__float__float,	          "Mimics the OpenGL glVertex() \"family of functions\". ",	          "");	I_Method0(void, end,	          Properties::VIRTUAL,	          __void__end,	          "Mimics the OpenGL glEnd() function. ",	          "");	I_Method0(void, addDrawable,	          Properties::NON_VIRTUAL,	          __void__addDrawable,	          "",	          "");	I_Method0(void, addMatrix,	          Properties::NON_VIRTUAL,	          __void__addMatrix,	          "",	          "");	I_Method1(void, addLight, IN, int, np,	          Properties::NON_VIRTUAL,	          __void__addLight__int,	          "",	          "");	I_Method1(void, addImpostor, IN, int, np,	          Properties::NON_VIRTUAL,	          __void__addImpostor__int,	          "",	          "");	I_Method0(int, getBins,	          Properties::NON_VIRTUAL,	          __int__getBins,	          "",	          "");	I_Method1(void, setDepth, IN, int, d,	          Properties::NON_VIRTUAL,	          __void__setDepth__int,	          "",	          "");	I_Method1(void, addBins, IN, int, np,	          Properties::NON_VIRTUAL,	          __void__addBins__int,	          "",	          "");	I_Method1(void, setBinNo, IN, int, n,	          Properties::NON_VIRTUAL,	          __void__setBinNo__int,	          "",	          "");	I_Method1(void, add, IN, const osgUtil::Statistics &, stats,	          Properties::NON_VIRTUAL,	          __void__add__C5_Statistics_R1,	          "",	          "");	I_Method0(osgUtil::Statistics::PrimitiveCountMap::iterator, GetPrimitivesBegin,	          Properties::NON_VIRTUAL,	          __PrimitiveCountMap_iterator__GetPrimitivesBegin,	          "",	          "");	I_Method0(osgUtil::Statistics::PrimitiveCountMap::iterator, GetPrimitivesEnd,	          Properties::NON_VIRTUAL,	          __PrimitiveCountMap_iterator__GetPrimitivesEnd,	          "",	          "");	I_SimpleProperty(int, BinNo, 	                 0, 	                 __void__setBinNo__int);	I_SimpleProperty(int, Bins, 	                 __int__getBins, 	                 0);	I_SimpleProperty(int, Depth, 	                 0, 	                 __void__setDepth__int);	I_SimpleProperty(osgUtil::Statistics::StatsType, Type, 	                 0, 	                 __void__setType__StatsType);	I_PublicMemberProperty(int, numDrawables);	I_PublicMemberProperty(int, nummat);	I_PublicMemberProperty(int, nbins);	I_PublicMemberProperty(int, nlights);	I_PublicMemberProperty(int, depth);	I_PublicMemberProperty(int, _binNo);	I_PublicMemberProperty(osgUtil::Statistics::StatsType, stattype);	I_PublicMemberProperty(int, nimpostor);	I_PublicMemberProperty(unsigned int, _vertexCount);	I_PublicMemberProperty(osgUtil::Statistics::PrimitiveValueMap, _primitiveCount);	I_PublicMemberProperty(GLenum, _currentPrimitiveFunctorMode);END_REFLECTORTYPE_NAME_ALIAS(std::set< osg::Node * >, osgUtil::StatsVisitor::NodeSet)TYPE_NAME_ALIAS(std::set< osg::Drawable * >, osgUtil::StatsVisitor::DrawableSet)TYPE_NAME_ALIAS(std::set< osg::StateSet * >, osgUtil::StatsVisitor::StateSetSet)BEGIN_OBJECT_REFLECTOR(osgUtil::StatsVisitor)	I_DeclaringFile("osgUtil/Statistics");	I_BaseType(osg::NodeVisitor);	I_Constructor0(____StatsVisitor,	               "",	               "");	I_Method0(void, reset,	          Properties::VIRTUAL,	          __void__reset,	          "Method to call to reset visitor. ",	          "Useful if your visitor accumulates state during a traversal, and you plan to reuse the visitor. To flush that state for the next traversal: call reset() prior to each traversal. ");	I_Method1(void, apply, IN, osg::Node &, node,	          Properties::VIRTUAL,	          __void__apply__osg_Node_R1,	          "",	          "");	I_Method1(void, apply, IN, osg::Group &, node,	          Properties::VIRTUAL,	          __void__apply__osg_Group_R1,	          "",	          "");	I_Method1(void, apply, IN, osg::Transform &, node,	          Properties::VIRTUAL,	          __void__apply__osg_Transform_R1,	          "",	          "");	I_Method1(void, apply, IN, osg::LOD &, node,	          Properties::VIRTUAL,	          __void__apply__osg_LOD_R1,	          "",	          "");	I_Method1(void, apply, IN, osg::Switch &, node,	          Properties::VIRTUAL,	          __void__apply__osg_Switch_R1,	          "",	          "");	I_Method1(void, apply, IN, osg::Geode &, node,	          Properties::VIRTUAL,	          __void__apply__osg_Geode_R1,	          "",	          "");	I_Method1(void, apply, IN, osg::Drawable &, drawable,	          Properties::NON_VIRTUAL,	          __void__apply__osg_Drawable_R1,	          "",	          "");	I_Method0(void, totalUpStats,	          Properties::NON_VIRTUAL,	          __void__totalUpStats,	          "",	          "");	I_Method1(void, print, IN, std::ostream &, out,	          Properties::NON_VIRTUAL,	          __void__print__std_ostream_R1,	          "",	          "");	I_PublicMemberProperty(unsigned int, _numInstancedGroup);	I_PublicMemberProperty(unsigned int, _numInstancedSwitch);	I_PublicMemberProperty(unsigned int, _numInstancedLOD);	I_PublicMemberProperty(unsigned int, _numInstancedTransform);	I_PublicMemberProperty(unsigned int, _numInstancedGeode);	I_PublicMemberProperty(unsigned int, _numInstancedDrawable);	I_PublicMemberProperty(unsigned int, _numInstancedGeometry);	I_PublicMemberProperty(unsigned int, _numInstancedStateSet);	I_PublicMemberProperty(osgUtil::StatsVisitor::NodeSet, _groupSet);	I_PublicMemberProperty(osgUtil::StatsVisitor::NodeSet, _transformSet);	I_PublicMemberProperty(osgUtil::StatsVisitor::NodeSet, _lodSet);	I_PublicMemberProperty(osgUtil::StatsVisitor::NodeSet, _switchSet);	I_PublicMemberProperty(osgUtil::StatsVisitor::NodeSet, _geodeSet);	I_PublicMemberProperty(osgUtil::StatsVisitor::DrawableSet, _drawableSet);	I_PublicMemberProperty(osgUtil::StatsVisitor::DrawableSet, _geometrySet);	I_PublicMemberProperty(osgUtil::StatsVisitor::StateSetSet, _statesetSet);	I_PublicMemberProperty(osgUtil::Statistics, _uniqueStats);	I_PublicMemberProperty(osgUtil::Statistics, _instancedStats);END_REFLECTORSTD_MAP_REFLECTOR(std::map< GLenum COMMA  osgUtil::Statistics::PrimitivePair >)STD_MAP_REFLECTOR(std::map< GLenum COMMA  unsigned int >)STD_SET_REFLECTOR(std::set< osg::Drawable * >)STD_SET_REFLECTOR(std::set< osg::StateSet * >)

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