📄 halfwaymapgenerator.cpp
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// ***************************************************************************//// Generated automatically by genwrapper.// Please DO NOT EDIT this file!//// ***************************************************************************#include <osgIntrospection/ReflectionMacros>#include <osgIntrospection/TypedMethodInfo>#include <osgIntrospection/StaticMethodInfo>#include <osgIntrospection/Attributes>#include <osg/CopyOp>#include <osg/Vec3>#include <osgUtil/HalfWayMapGenerator>// Must undefine IN and OUT macros defined in Windows headers#ifdef IN#undef IN#endif#ifdef OUT#undef OUT#endifBEGIN_OBJECT_REFLECTOR(osgUtil::HalfWayMapGenerator) I_DeclaringFile("osgUtil/HalfWayMapGenerator"); I_BaseType(osgUtil::CubeMapGenerator); I_ConstructorWithDefaults2(IN, const osg::Vec3 &, light_direction, , IN, int, texture_size, 64, ____HalfWayMapGenerator__C5_osg_Vec3_R1__int, "", ""); I_Constructor2(IN, const osgUtil::HalfWayMapGenerator &, copy, IN, const osg::CopyOp &, copyop, ____HalfWayMapGenerator__C5_HalfWayMapGenerator_R1__C5_osg_CopyOp_R1, "", ""); I_ProtectedMethod1(osg::Vec4, compute_color, IN, const osg::Vec3 &, R, Properties::VIRTUAL, Properties::CONST, __osg_Vec4__compute_color__C5_osg_Vec3_R1, "Override this method to define how colors are computed. ", "The parameter R is the reflection vector, pointing from the center of the cube. The return value should be the RGBA color associated with that reflection ray. ");END_REFLECTOR
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