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📄 renderleaf.cpp

📁 最新osg包
💻 CPP
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// ***************************************************************************////   Generated automatically by genwrapper.//   Please DO NOT EDIT this file!//// ***************************************************************************#include <osgIntrospection/ReflectionMacros>#include <osgIntrospection/TypedMethodInfo>#include <osgIntrospection/StaticMethodInfo>#include <osgIntrospection/Attributes>#include <osg/Drawable>#include <osg/Matrix>#include <osg/RenderInfo>#include <osgUtil/RenderLeaf>// Must undefine IN and OUT macros defined in Windows headers#ifdef IN#undef IN#endif#ifdef OUT#undef OUT#endif#include <osgUtil/StateGraph>	BEGIN_OBJECT_REFLECTOR(osgUtil::RenderLeaf)	I_DeclaringFile("osgUtil/RenderLeaf");	I_BaseType(osg::Referenced);	I_ConstructorWithDefaults4(IN, osg::Drawable *, drawable, , IN, osg::RefMatrix *, projection, , IN, osg::RefMatrix *, modelview, , IN, float, depth, 0.0f,	                           ____RenderLeaf__osg_Drawable_P1__osg_RefMatrix_P1__osg_RefMatrix_P1__float,	                           "",	                           "");	I_MethodWithDefaults4(void, set, IN, osg::Drawable *, drawable, , IN, osg::RefMatrix *, projection, , IN, osg::RefMatrix *, modelview, , IN, float, depth, 0.0f,	                      Properties::NON_VIRTUAL,	                      __void__set__osg_Drawable_P1__osg_RefMatrix_P1__osg_RefMatrix_P1__float,	                      "",	                      "");	I_Method0(void, reset,	          Properties::NON_VIRTUAL,	          __void__reset,	          "",	          "");	I_Method2(void, render, IN, osg::RenderInfo &, renderInfo, IN, osgUtil::RenderLeaf *, previous,	          Properties::VIRTUAL,	          __void__render__osg_RenderInfo_R1__RenderLeaf_P1,	          "",	          "");	I_Method0(const osg::Drawable *, getDrawable,	          Properties::NON_VIRTUAL,	          __C5_osg_Drawable_P1__getDrawable,	          "",	          "");	I_SimpleProperty(const osg::Drawable *, Drawable, 	                 __C5_osg_Drawable_P1__getDrawable, 	                 0);	I_PublicMemberProperty(osgUtil::StateGraph *, _parent);	I_PublicMemberProperty(osg::ref_ptr< osg::Drawable >, _drawable);	I_PublicMemberProperty(osg::ref_ptr< osg::RefMatrix >, _projection);	I_PublicMemberProperty(osg::ref_ptr< osg::RefMatrix >, _modelview);	I_PublicMemberProperty(float, _depth);	I_PublicMemberProperty(bool, _dynamic);END_REFLECTOR

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