📄 displayrequirementsvisitor.cpp
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// ***************************************************************************//// Generated automatically by genwrapper.// Please DO NOT EDIT this file!//// ***************************************************************************#include <osgIntrospection/ReflectionMacros>#include <osgIntrospection/TypedMethodInfo>#include <osgIntrospection/StaticMethodInfo>#include <osgIntrospection/Attributes>#include <osg/DisplaySettings>#include <osg/Geode>#include <osg/Node>#include <osg/StateSet>#include <osgUtil/DisplayRequirementsVisitor>// Must undefine IN and OUT macros defined in Windows headers#ifdef IN#undef IN#endif#ifdef OUT#undef OUT#endifBEGIN_OBJECT_REFLECTOR(osgUtil::DisplayRequirementsVisitor) I_DeclaringFile("osgUtil/DisplayRequirementsVisitor"); I_BaseType(osg::NodeVisitor); I_Constructor0(____DisplayRequirementsVisitor, "Default to traversing all children, and requiresDoubleBuffer, requiresRGB and requiresDepthBuffer to true and with alpha and stencil off. ", ""); I_Method1(void, setDisplaySettings, IN, osg::DisplaySettings *, ds, Properties::NON_VIRTUAL, __void__setDisplaySettings__osg_DisplaySettings_P1, "Set the DisplaySettings. ", ""); I_Method0(const osg::DisplaySettings *, getDisplaySettings, Properties::NON_VIRTUAL, __C5_osg_DisplaySettings_P1__getDisplaySettings, "Get the DisplaySettings. ", ""); I_Method1(void, applyStateSet, IN, osg::StateSet &, stateset, Properties::VIRTUAL, __void__applyStateSet__osg_StateSet_R1, "", ""); I_Method1(void, apply, IN, osg::Node &, node, Properties::VIRTUAL, __void__apply__osg_Node_R1, "", ""); I_Method1(void, apply, IN, osg::Geode &, geode, Properties::VIRTUAL, __void__apply__osg_Geode_R1, "", ""); I_SimpleProperty(osg::DisplaySettings *, DisplaySettings, 0, __void__setDisplaySettings__osg_DisplaySettings_P1);END_REFLECTOR
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