📄 transformcallback.cpp
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// ***************************************************************************//// Generated automatically by genwrapper.// Please DO NOT EDIT this file!//// ***************************************************************************#include <osgIntrospection/ReflectionMacros>#include <osgIntrospection/TypedMethodInfo>#include <osgIntrospection/StaticMethodInfo>#include <osgIntrospection/Attributes>#include <osg/Node>#include <osg/NodeVisitor>#include <osg/Vec3>#include <osgUtil/TransformCallback>// Must undefine IN and OUT macros defined in Windows headers#ifdef IN#undef IN#endif#ifdef OUT#undef OUT#endifBEGIN_OBJECT_REFLECTOR(osgUtil::TransformCallback) I_DeclaringFile("osgUtil/TransformCallback"); I_BaseType(osg::NodeCallback); I_Constructor3(IN, const osg::Vec3 &, pivot, IN, const osg::Vec3 &, axis, IN, float, angularVelocity, ____TransformCallback__C5_osg_Vec3_R1__C5_osg_Vec3_R1__float, "", ""); I_Method1(void, setPause, IN, bool, pause, Properties::NON_VIRTUAL, __void__setPause__bool, "", ""); I_SimpleProperty(bool, Pause, 0, __void__setPause__bool);END_REFLECTOR
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