📄 smoothingvisitor.cpp
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// ***************************************************************************//// Generated automatically by genwrapper.// Please DO NOT EDIT this file!//// ***************************************************************************#include <osgIntrospection/ReflectionMacros>#include <osgIntrospection/TypedMethodInfo>#include <osgIntrospection/StaticMethodInfo>#include <osgIntrospection/Attributes>#include <osg/Geode>#include <osg/Geometry>#include <osgUtil/SmoothingVisitor>// Must undefine IN and OUT macros defined in Windows headers#ifdef IN#undef IN#endif#ifdef OUT#undef OUT#endifBEGIN_OBJECT_REFLECTOR(osgUtil::SmoothingVisitor) I_DeclaringFile("osgUtil/SmoothingVisitor"); I_BaseType(osg::NodeVisitor); I_Constructor0(____SmoothingVisitor, "default to traversing all children. ", ""); I_Method1(void, apply, IN, osg::Geode &, geode, Properties::VIRTUAL, __void__apply__osg_Geode_R1, "apply smoothing method to all geode geosets. ", ""); I_StaticMethod1(void, smooth, IN, osg::Geometry &, geoset, __void__smooth__osg_Geometry_R1_S, "smooth geoset by creating per vertex normals. ", "");END_REFLECTOR
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