⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 scale1ddragger.cpp

📁 最新osg包
💻 CPP
字号:
// ***************************************************************************////   Generated automatically by genwrapper.//   Please DO NOT EDIT this file!//// ***************************************************************************#include <osgIntrospection/ReflectionMacros>#include <osgIntrospection/TypedMethodInfo>#include <osgIntrospection/StaticMethodInfo>#include <osgIntrospection/Attributes>#include <osg/Node>#include <osg/Vec4>#include <osgGA/GUIActionAdapter>#include <osgGA/GUIEventAdapter>#include <osgManipulator/Dragger>#include <osgManipulator/Scale1DDragger>// Must undefine IN and OUT macros defined in Windows headers#ifdef IN#undef IN#endif#ifdef OUT#undef OUT#endifBEGIN_ENUM_REFLECTOR(osgManipulator::Scale1DDragger::ScaleMode)	I_DeclaringFile("osgManipulator/Scale1DDragger");	I_EnumLabel(osgManipulator::Scale1DDragger::SCALE_WITH_ORIGIN_AS_PIVOT);	I_EnumLabel(osgManipulator::Scale1DDragger::SCALE_WITH_OPPOSITE_HANDLE_AS_PIVOT);END_REFLECTORBEGIN_OBJECT_REFLECTOR(osgManipulator::Scale1DDragger)	I_DeclaringFile("osgManipulator/Scale1DDragger");	I_BaseType(osgManipulator::Dragger);	I_ConstructorWithDefaults1(IN, osgManipulator::Scale1DDragger::ScaleMode, scaleMode, osgManipulator::Scale1DDragger::SCALE_WITH_ORIGIN_AS_PIVOT,	                           Properties::NON_EXPLICIT,	                           ____Scale1DDragger__ScaleMode,	                           "",	                           "");	I_Method3(bool, handle, IN, const osgManipulator::PointerInfo &, pi, IN, const osgGA::GUIEventAdapter &, ea, IN, osgGA::GUIActionAdapter &, us,	          Properties::VIRTUAL,	          __bool__handle__C5_PointerInfo_R1__C5_osgGA_GUIEventAdapter_R1__osgGA_GUIActionAdapter_R1,	          "Handle pick events on dragger and generate TranslateInLine commands. ",	          "");	I_Method0(void, setupDefaultGeometry,	          Properties::NON_VIRTUAL,	          __void__setupDefaultGeometry,	          "Setup default geometry for dragger. ",	          "");	I_Method1(void, setMinScale, IN, float, min,	          Properties::NON_VIRTUAL,	          __void__setMinScale__float,	          "Set/Get min scale for dragger. ",	          "");	I_Method0(float, getMinScale,	          Properties::NON_VIRTUAL,	          __float__getMinScale,	          "",	          "");	I_Method1(void, setColor, IN, const osg::Vec4 &, color,	          Properties::NON_VIRTUAL,	          __void__setColor__C5_osg_Vec4_R1,	          "Set/Get color for dragger. ",	          "");	I_Method0(const osg::Vec4, getColor,	          Properties::NON_VIRTUAL,	          __C5_osg_Vec4__getColor,	          "",	          "");	I_Method1(void, setPickColor, IN, const osg::Vec4 &, color,	          Properties::NON_VIRTUAL,	          __void__setPickColor__C5_osg_Vec4_R1,	          "Set/Get pick color for dragger. ",	          "Pick color is color of the dragger when picked. It gives a visual feedback to show that the dragger has been picked. ");	I_Method0(const osg::Vec4, getPickColor,	          Properties::NON_VIRTUAL,	          __C5_osg_Vec4__getPickColor,	          "",	          "");	I_Method1(void, setLeftHandleNode, IN, osg::Node &, node,	          Properties::NON_VIRTUAL,	          __void__setLeftHandleNode__osg_Node_R1,	          "Set/Get left and right handle nodes for dragger. ",	          "");	I_Method1(void, setRightHandleNode, IN, osg::Node &, node,	          Properties::NON_VIRTUAL,	          __void__setRightHandleNode__osg_Node_R1,	          "",	          "");	I_Method0(osg::Node *, getLeftHandleNode,	          Properties::NON_VIRTUAL,	          __osg_Node_P1__getLeftHandleNode,	          "",	          "");	I_Method0(osg::Node *, getRightHandleNode,	          Properties::NON_VIRTUAL,	          __osg_Node_P1__getRightHandleNode,	          "",	          "");	I_Method1(void, setLeftHandlePosition, IN, float, pos,	          Properties::NON_VIRTUAL,	          __void__setLeftHandlePosition__float,	          "Set left/right handle position. ",	          "");	I_Method0(float, getLeftHandlePosition,	          Properties::NON_VIRTUAL,	          __float__getLeftHandlePosition,	          "",	          "");	I_Method1(void, setRightHandlePosition, IN, float, pos,	          Properties::NON_VIRTUAL,	          __void__setRightHandlePosition__float,	          "",	          "");	I_Method0(float, getRightHandlePosition,	          Properties::NON_VIRTUAL,	          __float__getRightHandlePosition,	          "",	          "");	I_SimpleProperty(const osg::Vec4 &, Color, 	                 0, 	                 __void__setColor__C5_osg_Vec4_R1);	I_SimpleProperty(osg::Node &, LeftHandleNode, 	                 0, 	                 __void__setLeftHandleNode__osg_Node_R1);	I_SimpleProperty(float, LeftHandlePosition, 	                 __float__getLeftHandlePosition, 	                 __void__setLeftHandlePosition__float);	I_SimpleProperty(float, MinScale, 	                 __float__getMinScale, 	                 __void__setMinScale__float);	I_SimpleProperty(const osg::Vec4 &, PickColor, 	                 0, 	                 __void__setPickColor__C5_osg_Vec4_R1);	I_SimpleProperty(osg::Node &, RightHandleNode, 	                 0, 	                 __void__setRightHandleNode__osg_Node_R1);	I_SimpleProperty(float, RightHandlePosition, 	                 __float__getRightHandlePosition, 	                 __void__setRightHandlePosition__float);END_REFLECTOR

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -